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ゲーム時間経過処理を実装中 / Implementing game time processing.
[deeangband/Deeangband-new.git]
/
Deeangband
/
GameEngine.h
2015-08-07
Deskull
ゲーム時間経過処理を実装中 / Implementing game time processing.
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2015-01-26
Deskull
GameEngineのデストラクタ実装。 / Implement destructor of GameEngine.
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2015-01-20
Deskull
GameEngine::WalkCreature()をCreature::Walk()へ移設(不完全...
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2015-01-06
Deskull
インクルード参照関係を一部修正。 / Fix some include references.
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2015-01-03
Deskull
HaveGameTime クラスに仮想メソッドとして TurnProcess(), TimeProcess...
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2015-01-03
Deskull
GameWorld::ActionList を削除して、処理順ソートを見直し。 / Delete GameWo...
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2015-01-03
Deskull
Creatureの参照渡しの一部をイテレータに変更。 / Some arguments of creature...
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2015-01-03
Deskull
GameEngine::toNextProcess() を実装。 / Implement GameEngine...
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2015-01-03
Deskull
CREATURE_LISTのtypedef定義。GameWorldのコンストラクタ修正。 /
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2015-01-02
Deskull
EngineTypedef.h に長い iterator の別名を追加。 / Add long iterato...
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2015-01-02
Deskull
ゲームメッセージ付加と、typedef定義試行。 / Add some game messages and...
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2015-01-02
Deskull
GameEngine::ProcessDeadCreatures()を実装。 / Implement...
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2014-11-01
Deskull
最も簡易な白兵処理を実装。 / Implement most primitive combat system.
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2014-11-01
Deskull
GameEngine::CombatCreatures()を実装。 / Implement GameEngin...
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2014-10-16
Deskull
GameEngine::WalkCreature() を実装。 / Implement GameEngine...
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2014-10-13
Deskull
ソースコード確認中。 GameWorld::GetCreatureFromPosition()のプロトタイプを...
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2014-07-12
Deskull
List of GameMessage was moved to GameLogger class.
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2014-07-12
Deskull
Remove GameEngine::GameLogger().
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2014-07-07
Deskull
Implement GameEngine:GameLog().
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2014-07-06
Deskull
Implement some functions in GameLogging class.
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2014-07-02
Deskull
Add GameEngine::GameMessage().
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2014-06-09
Deskull
Remove GameEngine::GenerateGameWorld().
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2014-05-14
Deskull
Fix warnings of Doxygen.
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2014-05-11
Deskull
Define Creature:GetItem().
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2014-05-09
Deskull
Reimplement DirectionVector to Direction class.
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2014-05-09
Deskull
Add Direction class.
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2014-05-09
Deskull
Define GameEngine::directionVector.
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2014-04-13
Deskull
Fix namespace.
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2014-04-12
Deskull
[BUGGY] Move some members and functions from GameWorld...
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2014-04-12
Deskull
[BUGGY] Add GameEngine class.
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