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GameEngineのデストラクタ実装。 / Implement destructor of GameEngine.
authorDeskull <desull@users.sourceforge.jp>
Mon, 26 Jan 2015 14:56:14 +0000 (23:56 +0900)
committerDeskull <desull@users.sourceforge.jp>
Mon, 26 Jan 2015 14:56:14 +0000 (23:56 +0900)
Deeangband/GameEngine.cpp
Deeangband/GameEngine.h

index 1892534..6de87f9 100644 (file)
@@ -37,6 +37,13 @@ namespace Deeangband
                Direction::Initialize();
        }
 
+       GameEngine::~GameEngine()
+       {
+               delete(gameLogger);
+               delete(gameSurface);
+               delete(gameWorld);
+       }
+
        PLAY_EXIT_CODE GameEngine::PlayLoop(void)
        {
                GAME_COMMAND commandID;
index 3a4f55e..d1e05de 100644 (file)
@@ -40,6 +40,7 @@ namespace Deeangband
 
        public:
                GameEngine::GameEngine();
+               GameEngine::~GameEngine();
 
                /*!
                 * @brief \83v\83\8c\83C\8f\88\97\9d\83\81\83C\83\93\83\8b\81[\83v