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ゲーム時間経過処理を実装中 / Implementing game time processing.
[deeangband/Deeangband-new.git]
/
Deeangband
/
GameEngine.cpp
2015-08-07
Deskull
ゲーム時間経過処理を実装中 / Implementing game time processing.
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2015-01-26
Deskull
Creature::Walk()を再実装。 / Reimplement Creature::Walk().
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2015-01-26
Deskull
GameEngineのデストラクタ実装。 / Implement destructor of GameEngine.
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2015-01-26
Deskull
Square::SetFloorTag()をSetFloor()に変更して修正。 / Rename Squar...
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2015-01-20
Deskull
GameElementにstaticなポインタ GameWorldPtr, GameSurfacePtr...
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2015-01-20
Deskull
Squareクラスのコンストラクタ追加。 / Add another constructor to Squar...
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2015-01-20
Deskull
GameEngine::WalkCreature()をCreature::Walk()へ移設(不完全...
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2015-01-15
Deskull
ステータス表示にプレイヤークリーチャーの現在座標を追加。(デバッグ向け) / Add Creature...
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2015-01-13
Deskull
GameSurface::Redraw() を GameSurface::Draw() に改名。 /...
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2015-01-10
Deskull
Creature::UpdateFieldLore()の引数削除 / Delete a argument...
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2015-01-06
Deskull
インクルード参照関係を一部修正。 / Fix some include references.
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2015-01-05
Deskull
インクルード参照関係を一部修正。 / Fix some include references.
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2015-01-04
Deskull
GameSurface クラスのメンバ関数いくつかに subjectCreatureIt を追加。 /
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2015-01-04
Deskull
Creature::UpdateFieldLore() を実装。 / Implement Creature...
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2015-01-04
Deskull
Creature::CanEnterPosition() の実装と適用。 / Implement and...
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2015-01-04
Deskull
記憶情報をメンバとして Creature クラスに追加。 / Add Lore to Creature...
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2015-01-03
Deskull
HaveGameTime クラスに仮想メソッドとして TurnProcess(), TimeProcess...
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2015-01-03
Deskull
GameWorld::ActionList を削除して、処理順ソートを見直し。 / Delete GameWo...
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2015-01-03
Deskull
Creatureの参照渡しの一部をイテレータに変更。 / Some arguments of creature...
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2015-01-03
Deskull
GameEngine::toNextProcess() を実装。 / Implement GameEngine...
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2015-01-03
Deskull
CREATURE_LISTのtypedef定義。GameWorldのコンストラクタ修正。 /
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2015-01-03
Deskull
ゲームターン表示機能を実装 / Implement game-turn view.
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2015-01-02
Deskull
ゲームメッセージ付加と、typedef定義試行。 / Add some game messages and...
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2015-01-02
Deskull
プレイヤーキャラの死亡、ゲーム終了処理を追加。 / Add process of player death...
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2015-01-02
Deskull
GameEngine::ProcessDeadCreatures()を実装。 / Implement...
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2015-01-02
Deskull
サイドステータスウィンドウの更新処理を改善。 / Improve update process of...
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2015-01-01
Deskull
フィールドのフォーカス処理を実装 / Implement focusing on fields.
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2014-12-31
Deskull
壁に突き当たった場合のメッセージ処理を追加 / Add message process of blocking...
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2014-11-01
Deskull
GameLogger::CreaturesCombated()を実装。 / Implement GameLog...
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2014-11-01
Deskull
最も簡易な白兵処理を実装。 / Implement most primitive combat system.
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2014-11-01
Deskull
GameEngine::CombatCreatures()を実装。 / Implement GameEngin...
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2014-10-20
Deskull
Fieldクラスのスクエア範囲外参照を修正 / Fix out range error in Field...
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2014-10-20
Deskull
壁地形が歩行の障害になるよう実装 / Implement that wall floor becomes...
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2014-10-20
Deskull
GameWorld::GetFloorFromPosition() を実装。 / Implement...
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2014-10-16
Deskull
クリーチャーが歩行時に他のクリーチャーと重ならないように実装。 / Implement that a...
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2014-10-16
Deskull
GameEngine::WalkCreature() を実装。 / Implement GameEngine...
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2014-10-12
Deskull
PlantUMLテスト。 / PlantUML test.
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2014-07-12
Deskull
List of GameMessage was moved to GameLogger class.
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2014-07-12
Deskull
Remove GameEngine::GameLogger().
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2014-07-12
Deskull
Fix Creature::Walk() for adding game logging process.
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2014-07-07
Deskull
Implement GameEngine:GameLog().
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2014-07-06
Deskull
Implement some functions in GameLogging class.
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2014-07-02
Deskull
Add GameEngine::GameMessage().
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2014-06-28
Deskull
Rename GameSurface::Message to GameSurface::SystemMessage.
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2014-06-18
Deskull
Rename literals (floor to field).
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2014-06-09
Deskull
Remove GameEngine::GenerateGameWorld().
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2014-05-31
Deskull
Fix dungeon data and serialization.
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2014-05-14
Deskull
Fix warnings of Doxygen.
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2014-05-11
Deskull
Define Creature:GetItem().
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2014-05-09
Deskull
Reimplement DirectionVector to Direction class.
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2014-05-09
Deskull
Add Direction class.
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2014-05-09
Deskull
Define GameEngine::directionVector.
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2014-05-07
Deskull
Add Creature::Walk().
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2014-05-07
Deskull
Add new commands to GameEngine::DoGameCommand().
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2014-04-22
Deskull
Add test code of drawing side creature status.
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2014-04-22
Deskull
Add GameSurfaceSDL::drawSideCreatureStatus().
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2014-04-21
Deskull
Implement parts of Message function in GameSurfaceSDL...
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2014-04-21
Deskull
Add new command, GAME_COMMAND_DEBUG_XML_SAVE, GAME_COMM...
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2014-04-21
Deskull
Add default view setting in constructor of GameWorld.
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2014-04-18
Deskull
Add new constructor to GameSurfaceSDL class.
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2014-04-13
Deskull
Fix namespace.
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2014-04-12
Deskull
[BUGGY] Move some members and functions from GameWorld...
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2014-04-12
Deskull
[BUGGY] Add GameEngine class.
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