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ゲーム時間経過処理を実装中 / Implementing game time processing.
[deeangband/Deeangband-new.git] / Deeangband / GameWorld.h
2015-08-07 Deskullゲーム時間経過処理を実装中 / Implementing game time processing.
2015-01-26 DeskullSquare::SetFloorTag()をSetFloor()に変更して修正。 / Rename Squar...
2015-01-09 DeskullHavePosition クラスのコンストラクタを整理 / Delete some constructors...
2015-01-09 DeskullGameWorld::GenerateCreature() の引数修正。 / Fix arguments...
2015-01-05 Deskullインクルード参照関係を一部修正。 / Fix some include references.
2015-01-05 Deskullインクルード参照関係を一部修正。 / Fix some include references.
2015-01-04 Deskull記憶情報をメンバとして Creature クラスに追加。 / Add Lore to Creature...
2015-01-04 Deskull警告数件修正 / Fix some warnings.
2015-01-03 DeskullHaveGameTime クラスに仮想メソッドとして TurnProcess(), TimeProcess...
2015-01-03 DeskullGameWorld::ActionList を削除して、処理順ソートを見直し。 / Delete GameWo...
2015-01-03 DeskullCreatureの参照渡しの一部をイテレータに変更。 / Some arguments of creature...
2015-01-03 DeskullHaveGameTime::PlusWait()に正規乱数フラグを付加。(但し未実装) / Add norma...
2015-01-03 DeskullCREATURE_LISTのtypedef定義。GameWorldのコンストラクタ修正。 /
2015-01-02 DeskullEngineTypedef.h に長い iterator の別名を追加。 / Add long iterato...
2014-12-27 DeskullGameWorld::GetSpeciesList() を実装。 / Implement GameWorld...
2014-12-27 DeskullGameWorld::GetFloorList()を実装し、 GameSurfaceSDL::initInte...
2014-10-20 DeskullGameWorld::GetFloorFromPosition() を実装。 / Implement...
2014-10-16 DeskullGameEngine::WalkCreature() を実装。 / Implement GameEngine...
2014-10-13 DeskullGameWorld::GetCreatureFromPosition() の実装 / Implement...
2014-10-13 Deskullソースコード確認中。 GameWorld::GetCreatureFromPosition()のプロトタイプを...
2014-07-12 DeskullList of GameMessage was moved to GameLogger class.
2014-06-28 DeskullImplement GameWorld::PushActionList().
2014-06-28 DeskullFix constructor of GameMessage class.
2014-06-28 DeskullAdd vector of GameMessage to GameWorld class.
2014-06-28 DeskullAdd GameMessage class.
2014-06-25 DeskullImplement new GameWorld::GenerateCreature().
2014-06-23 DeskullImplement GameWorld::GenerateCreature().
2014-06-23 DeskullAdd ID counter for Creature and Field instance to GameW...
2014-06-22 DeskullImplement GameWorld::GenerateCreature().
2014-06-22 DeskullAdd GameWorld::actionList().
2014-06-20 DeskullAdd GameWorld:xmlLoadAir() and GameWorld:xmlLoadSpace().
2014-06-20 DeskullAdd GameWorld::xmlSaveAir() and GameWorld::xmlSaveSpace().
2014-06-20 DeskullAdd airList and spaceList to GameWorld class.
2014-06-20 DeskullRename Feature class to Floor.
2014-06-18 DeskullRename literals (floor to field).
2014-06-10 DeskullAdd GameWorld::xmlLoadAbility().
2014-06-09 DeskullImplement GameWorld::xmlSaveAbility().
2014-06-09 DeskullAdd abilityLiat and that's property function to GameWor...
2014-06-09 DeskullAdd StartingClass list to GameWorld class.
2014-06-06 DeskullAdd CreatureTrait.xml.
2014-06-06 DeskullFix Doxygen comments.
2014-06-01 DeskullAdd GameWorld:xmlLoadRace().
2014-06-01 DeskullAdd Race.xml.
2014-06-01 DeskullAdd GameWorld:raceList().
2014-05-31 DeskullImplement creature drawing on floor.
2014-05-31 DeskullAdd GameWorld:GetCreatureList() on implementing creatur...
2014-05-17 DeskullImplement some separated functions from GameWorld:XMLLo...
2014-05-17 DeskullFix careless change of GameWorld::serialize().
2014-05-17 Deskull[BUGGY]Change saved information from Trap to TrapBase.
2014-05-17 DeskullAdd Doxygen comments.
2014-05-17 DeskullGame:xmlSave*() functions return bool type.
2014-05-17 DeskullImplements others separated XML data files.
2014-05-17 DeskullImplement some separated XML data files.
2014-05-11 DeskullFix Doxygen Warning.
2014-05-07 DeskullAdd playerPtr to GameWorld class.
2014-04-29 DeskullAdd GameWorld::WipeCreature().
2014-04-21 DeskullAdd new command, GAME_COMMAND_DEBUG_XML_SAVE, GAME_COMM...
2014-04-20 DeskullImplement serialization from GameWorld class.
2014-04-20 DeskullFix serialization of GameWorld class.
2014-04-20 DeskullAdd serialize elements to GameWorld class.
2014-04-20 DeskullImplementing serialize() for GameWorld class.
2014-04-13 DeskullFix namespace.
2014-04-12 Deskull[BUGGY] Move some members and functions from GameWorld...
2014-04-12 Deskull[BUGGY] Add GameEngine class.
2014-04-12 Deskull[BUGGY] Reset Header files.
2014-04-12 DeskullSet namespace of SavingTable class.
2014-04-08 Deskull[BUGGY] Resetting header files.
2014-04-07 Deskull[BUGGY]Setting namespace.
2014-04-07 Deskull[Buggy] Setting namespace.
2014-04-07 Deskull[Buggy]Setting namespace.
2014-04-07 Deskull[Buggy]Namespace Deeangband is created.
2014-03-30 DeskullFix namespace of shard_ptr.
2014-03-30 DeskullFix all of map's namespace.
2014-03-30 DeskullAdd XMLSave to GameWorld class.
2014-03-16 DeskullAdd turn count to Creature class.
2014-03-13 DeskullAdd game time to GameWorld class.
2014-03-13 DeskullAdd questList to GameWorld class.
2014-03-12 DeskullFix Doxygen warning.
2014-03-07 DeskullRenam Tag type to TAG.
2014-03-04 DeskullAdd Doxygen comment to GameWorld class.
2014-03-04 DeskullReactor enum name, PlayExitCode to PLAY_EXIT_CODE,...
2014-03-03 DeskullImplementing test of std::mt19937.
2014-02-28 DeskullAdd constructor and destructor to Trap class.
2014-02-28 DeskullChange Lists in GameWorld class.
2014-02-28 DeskullChange type of Creature, Item and Floor lists in GameWo...
2014-02-28 DeskullChange type of Lists in GameWorld.
2014-02-27 DeskullChange type floorList in GameWorld to map<ID, shared_pt...
2014-02-27 DeskullFirst commit from old SVN repository.