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ゲーム時間経過処理を実装中 / Implementing game time processing.
[deeangband/Deeangband-new.git] / Deeangband / HavePosition.cpp
2015-01-09 DeskullHavePosition クラスのコンストラクタを整理 / Delete some constructors...
2015-01-09 DeskullHavePosition クラスにコンストラクタ1つ追加。 / Add another constructor...
2014-06-25 DeskullImplement new constructor to Creature class.
2014-06-25 DeskullAdd new constructors to HavePosition class.
2014-06-18 DeskullRename literals (floor to field).
2014-06-18 DeskullMove Creature::move() to HavePosition::Move().
2014-06-18 DeskullAdd HavePosition::floorID.
2014-06-18 DeskullAdd HavePosition class.