2015-01-03 | Deskull | HaveGameTime クラスに仮想メソッドとして TurnProcess(), TimeProcess... | blob | commitdiff |
2015-01-03 | Deskull | GameEngine::toNextProcess() を実装。 / Implement GameEngine... | blob | commitdiff | diff to current |
2015-01-03 | Deskull | 前回のコミットし忘れ修正。 / Fix commit mistake. | blob | commitdiff | diff to current |
2014-06-22 | Deskull | Implement HaveGameTime::PlusWait(). | blob | commitdiff | diff to current |
2014-06-22 | Deskull | Add HaveGameTime:wait. | blob | commitdiff | diff to current |
2014-06-22 | Deskull | Add turn to HaveGameTime class. | blob | commitdiff | diff to current |
2014-06-16 | Deskull | Add HaveGameTime class. | blob | commitdiff | diff to current |