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[Modify] 色々怪しいがビルドは通るところまで。 / Various suspicious but the build passes...
[deeangband/Deeangband-new.git]
/
Deeangband
/ Deeangband.h
2017-12-03
Deskull
Item::addOneSustain()とenum CREATURE_BASE_TRAIT を定義...
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2017-09-24
Deskull
DICE_NUMBERとDICE_SIDEを型定義。 / typedef DICE_NUMBER and...
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2017-09-24
Deskull
Floor::Scatter()、ACTION_RESULT列挙体を定義と適用。 / Define and...
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2017-09-23
Deskull
Square::IsTeleportableTarget()を定義。 / Define Square...
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2017-09-19
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2015-11-02
Deskull
GAME_COMMAND_REDEAWを削除。 / Delete GAME_COMMAND_REDEAW.
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2015-10-25
Deskull
ゲーム進行処理ループと描画処理ループの分離とマルチスレッド化。 / Separate redraw loop...
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2015-01-12
Deskull
Creature クラスに sightRange メンバ変数を追加。 / Add sightRange...
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2015-01-07
Deskull
名前空間を修正 / Fix namespace.
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2015-01-06
Deskull
視界処理の追加実装。 / Extend implementation of creature sight.
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2015-01-05
Deskull
クラス宣言を追加。 / Add class declaration .
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2015-01-04
Deskull
Lore::PutFieldLore() と Lore::GetFieldLore() を実装。 /...
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2015-01-02
Deskull
ゲームメッセージ付加と、typedef定義試行。 / Add some game messages and...
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2014-06-28
Deskull
Change Default window size for SDL test.
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2014-06-22
Deskull
Add HaveGameTime:wait.
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2014-06-20
Deskull
Rename Feature class to Floor.
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2014-06-19
Deskull
Change ID in camp to Tag.
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2014-06-18
Deskull
Rename literals (floor to field).
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2014-06-08
Deskull
Change WEIGHT and HEIGHT from int to double.
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2014-05-18
Deskull
Omit old XML files.
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2014-05-14
Deskull
Add members and comment about them to TrapBase class.
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2014-05-07
Deskull
Add member to GAME_COMMAND enum.
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2014-05-06
Deskull
Add description member to GameElement class.
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2014-05-06
Deskull
Add Deeangband::GenerateFloor().
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2014-04-21
Deskull
Add new command, GAME_COMMAND_DEBUG_XML_SAVE, GAME_COMM...
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2014-04-08
Deskull
[BUGGY] Resetting header files.
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2014-04-08
Deskull
[BUGGY] Setting namespace.
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2014-04-08
Deskull
[BUGGY] Setting namespace.
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2014-04-08
Deskull
[BUGGY] Setting namespace.
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2014-04-08
Deskull
[BUGGY] Setting namespace.
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2014-04-07
Deskull
[BUGGY] Setting namespace.
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2014-04-07
Deskull
[BUGGY]Setting namespace.
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2014-04-07
Deskull
[Buggy]Namespace Deeangband is created.
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2014-03-31
Deskull
Delete "using namespace std".
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2014-03-31
Deskull
Update serialization in Item class.
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2014-03-31
Deskull
Update serialize() of Creature class by adding base...
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2014-03-30
Deskull
Fix for namespace and warning.
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2014-03-30
Deskull
Fix namespace of shard_ptr.
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2014-03-26
Deskull
Add special definition of Camp ID.
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2014-03-16
Deskull
Add SkillExp to Creature and Species class.
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2014-03-16
Deskull
Add CalcSkillRank() to Skill class.
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2014-03-13
Deskull
Add game time to GameWorld class.
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2014-03-12
Deskull
Refactor by definition SPECIAL_TAG_UNKNOWN.
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2014-03-09
Deskull
Add feed point to Creature class.
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2014-03-09
Deskull
Add GetDivineLevel() to Creature class.
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2014-03-08
Deskull
Add GetLevel() to Creature class.
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2014-03-08
Deskull
Add soulLevel to Creature class.
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2014-03-08
Deskull
Add hpTable to Creature class.
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2014-03-07
Deskull
Add GetSize to Creature class.
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2014-03-07
Deskull
Add height and weight to Creature class.
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2014-03-07
Deskull
Rename MapLength and Weight to MAP_LENGTH and WEIGHT.
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2014-03-07
Deskull
Renam Tag type to TAG.
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2014-03-07
Deskull
Fix type of members in GameSaving class.
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2014-03-04
Deskull
Refactor Status to BASE_STATUS type.
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2014-03-04
Deskull
Implement Get in Discipline class.
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2014-03-04
Deskull
Add currentDiscipline member to Creature class.
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2014-03-04
Deskull
Define enum of EQUIP_SLOT.
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2014-03-04
Deskull
Reactor enum name, PlayExitCode to PLAY_EXIT_CODE,...
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2014-03-03
Deskull
Add hit point to Square class.
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2014-03-01
Deskull
Add constructor and destructor to Door class and vector...
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2014-02-28
Deskull
Add constructor and destructor to Trap class.
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2014-02-27
Deskull
First commit from old SVN repository.
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