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ゲーム時間経過処理を実装中 / Implementing game time processing.
[deeangband/Deeangband-new.git]
/
Deeangband
/
CreatureTemplate.cpp
2014-06-05
Deskull
Fix unused argument of CreatureTemplate constructor.
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2014-06-05
Deskull
Implement CreatureTemplate::WipeData().
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2014-06-02
Deskull
Delete a constructor in GameElement class.
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2014-05-05
Deskull
Fix constructors.
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2014-04-21
Deskull
Add discipline elements to CreatureTemplate class.
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2014-04-08
Deskull
[BUGGY] Setting namespace.
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2014-04-07
Deskull
[BUGGY]Setting namespace.
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2014-03-07
Deskull
Renam Tag type to TAG.
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2014-03-06
Deskull
Fix statusTable in CreatureTemplate class.
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2014-03-04
Deskull
Refactor Status to BASE_STATUS type.
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2014-03-02
Deskull
Add getStatusAdj() to CreatureTemplate class.
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2014-02-27
Deskull
First commit from old SVN repository.
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