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Fix type of members in GameSaving class.
[deeangband/Deeangband-new.git] / Deeangband / GameElement.h
index 41b5699..f86f1d5 100644 (file)
 
 #include "Deeangband.h"
 
-typedef int ID;     //!< \83Q\81[\83\80\97v\91fID
-typedef string Tag; //!< \83Q\81[\83\80\97v\91f\95\8e\9a\97ñID
-typedef int Weight; //!< \8fd\97Ê
-typedef int AC;     //!< \8aæ\8c\92\90«
-typedef int EV;     //!< \89ñ\94ð\97Í
-typedef int VO;     //!< \88Ó\8eu\97Í
-typedef int DEPTH;  //!< \8aK\91w\90[\93x
-typedef int NUMBER; //!< \8cÂ\90\94
-typedef int PPM;    //!< \95S\96\9c\95ª\97¦
-typedef int MapLength; //!<\83}\83b\83v\8b\97\97£
-typedef int POWER;     //!<\8cø\97Í
+
 
 /*!
  * @struct Color