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FloorクラスにisWall要素を追加。 / Add isWall to Floor class.
[deeangband/Deeangband-new.git] / lib-Vanilla / Dungeon.xml
1 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
2 <!DOCTYPE boost_serialization>
3 <boost_serialization signature="serialization::archive" version="10">
4 <Dungeons class_id="0" tracking_level="0" version="0">
5         <count>1</count>
6         <item_version>0</item_version>
7         <item class_id="1" tracking_level="0" version="0">
8                 <first>VANILLA_WOMB</first>
9                 <second class_id="2" tracking_level="0" version="1">
10                         <px class_id="3" tracking_level="1" version="10" object_id="_0">
11                                 <Name>à\80\88ó\82Ì\91Ù</Name>
12                                 <Description>\91S\82Ä\82Ì\81\80\88ó\8eÒ\81r\82ª\96³\8cÀ\82É\90\82Ü\82ê\97\8e\82¿\82é\82Æ\82¢\82¤\8eô\82¢\82Ì\8e\9e\8bó\81B\81\80\88ó\8eÒ\81r\82Ì\91\8dÝ\82ð\8aõ\82Þ\8eÒ\92B\82Ì\91½\82­\82ª\82±\82Ì\8c³\8b¥\82ð\94j\89ó\82·\82é\82½\82ß\8dÝ\8f\88\82ð\92T\82µ\8b\81\82ß\82Ä\82¢\82é\82ª\81A\91S\82Ä\93k\98J\82É\8fI\82í\82Á\82Ä\82¢\82é\81B\90_\81X\82·\82ç\92H\82è\92\85\82¯\82Ê\81A\91½\8c³\89F\92\88\82Ì\91¥\82Ì\8aO\82É\82±\82Ì\92n\82Í\91\8dÝ\82·\82é\82Ì\82¾\82ë\82¤\82©\81B</Description>
13                                 <MinDepth>1</MinDepth>
14                                 <MaxDepth>50</MaxDepth>
15                                 <OuterWallFeature>VANILLA_PERMANENT_WALL</OuterWallFeature>
16                                 <InnerWallFeature>VANILLA_PERMANENT_WALL</InnerWallFeature>
17                                 <FloorFeature>VANILLA_PERMANENT_FLOOR</FloorFeature>
18                                 <ControllCamp></ControllCamp>
19                                 <GuardianSpecies></GuardianSpecies>
20                                 <BaseSize class_id="4" tracking_level="0" version="10">
21                                         <X>50</X>
22                                         <Y>50</Y>
23                                 </BaseSize>
24                         </px>
25                 </second>
26         </item>
27 </Dungeons>