2 * @file GameConstants.cpp
3 * @brief
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10 #include "GameConstants.h"
14 double GameConstants::HeightStandardDeviation = 3.0l;
15 double GameConstants::WeightStandardDeviation = 3.0l;
16 double GameConstants::ActionWaitDeviation = 2.0l;
18 GameConstants::GameConstants(void)
22 GameConstants::~GameConstants(void)