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[shooting3/shootinggame.git] / ShootingGame / Common / BooleanNegationConverter.h
1 #pragma once
2
3 #include "pch.h"
4
5 namespace ShootingGame
6 {
7         namespace Common
8         {
9                 /// <summary>
10                 /// Value converter that translates true to false and vice versa.
11                 /// </summary>
12                 public ref class BooleanNegationConverter sealed : Windows::UI::Xaml::Data::IValueConverter
13                 {
14                 public:
15                         virtual Object^ Convert(Object^ value, Windows::UI::Xaml::Interop::TypeName targetType, Object^ parameter, Platform::String^);
16                         virtual Object^ ConvertBack(Object^ value, Windows::UI::Xaml::Interop::TypeName targetType, Object^ parameter, Platform::String^);
17                 };
18         }
19 }