<h2>\96ß\82è\92l</h2>\r
\90¬\8c÷\82Ì\82Æ\82«0, \8e¸\94s\82Ì\82Æ\82«\95\89\82Ì\90\94\82Ì\83G\83\89\81[\83R\81[\83h\82ð\96ß\82·.\r
<a href="SDL_GetError.html">SDL_GetError()</a>\82Å\8fÚ\8d×\82ð\92m\82é\82±\82Æ\82ª\82Å\82«\82é.\r
+<h2>\83T\83\93\83v\83\8b\83R\81[\83h</h2>\r
+<p>\r
+<code>\r
+<pre>\r
+#include "SDL.h"\r
+\r
+#define POINTS_COUNT 4\r
+\r
+static SDL_Point points[POINTS_COUNT] = {\r
+ {320, 200},\r
+ {300, 240},\r
+ {340, 240},\r
+ {320, 200}\r
+};\r
+\r
+int main(int argc, char* argv[])\r
+{\r
+ if (SDL_Init(SDL_INIT_VIDEO) == 0) {\r
+ SDL_Window* window = NULL;\r
+ SDL_Renderer* renderer = NULL;\r
+\r
+ if (SDL_CreateWindowAndRenderer(640, 480, 0, &window, &renderer) == 0) {\r
+ SDL_bool done = SDL_FALSE;\r
+\r
+ while (!done) {\r
+ SDL_Event event;\r
+\r
+ SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);\r
+ SDL_RenderClear(renderer);\r
+\r
+ SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE);\r
+ SDL_RenderDrawLines(renderer, points, POINTS_COUNT);\r
+ SDL_RenderPresent(renderer);\r
+\r
+ while (SDL_PollEvent(&event)) {\r
+ if (event.type == SDL_QUIT) {\r
+ done = SDL_TRUE;\r
+ }\r
+ }\r
+ }\r
+ }\r
+\r
+ if (renderer) {\r
+ SDL_DestroyRenderer(renderer);\r
+ }\r
+ if (window) {\r
+ SDL_DestroyWindow(window);\r
+ }\r
+ }\r
+ SDL_Quit();\r
+ return 0;\r
+}\r
+</pre>\r
+</code>\r
+</p>\r
+<h2>\83o\81[\83W\83\87\83\93</h2>\r
+<p>\r
+SDL 2.0.0\88È\8d~\r
+</p>\r
<h2>\8aÖ\98A\8d\80\96Ú(\8aÖ\90\94)</h2>\r
<a href="SDL_RenderDrawLine.html">SDL_RenderDrawLine</a><br>\r
<a href="SDL_RenderDrawPoint.html">SDL_RenderDrawPoint</a><br>\r