+2003-05-17 David Edelsohn <edelsohn@gnu.org>
+
+ * rs6000.c (rs6000_function_value): Simplify REAL_TYPE logic.
+
2003-05-17 Neil Booth <neil@daikokuya.co.uk>
* config/sol2.h: Add TARGET_SUB_OS_CPP_BUILTINS.
rs6000_function_value (tree valtype, tree func ATTRIBUTE_UNUSED)
{
enum machine_mode mode;
- unsigned int regno = GP_ARG_RETURN;
+ unsigned int regno;
if ((INTEGRAL_TYPE_P (valtype)
&& TYPE_PRECISION (valtype) < BITS_PER_WORD)
else
mode = TYPE_MODE (valtype);
- if (TREE_CODE (valtype) == REAL_TYPE)
- {
- if (TARGET_HARD_FLOAT && TARGET_FPRS)
- regno = FP_ARG_RETURN;
- else if (TARGET_SPE_ABI && !TARGET_FPRS)
- regno = GP_ARG_RETURN;
- }
- else if (TARGET_ALTIVEC && TREE_CODE (valtype) == VECTOR_TYPE)
+ if (TREE_CODE (valtype) == REAL_TYPE && TARGET_HARD_FLOAT && TARGET_FPRS)
+ regno = FP_ARG_RETURN;
+ else if (TREE_CODE (valtype) == VECTOR_TYPE && TARGET_ALTIVEC)
regno = ALTIVEC_ARG_RETURN;
else
regno = GP_ARG_RETURN;