1 /* A splay-tree datatype.
2 Copyright 1998, 1999, 2000, 2002, 2005, 2007, 2009, 2010
3 Free Software Foundation, Inc.
4 Contributed by Mark Mitchell (mark@markmitchell.com).
6 This file is part of GCC.
8 GCC is free software; you can redistribute it and/or modify it
9 under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
13 GCC is distributed in the hope that it will be useful, but
14 WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GCC; see the file COPYING. If not, write to
20 the Free Software Foundation, 51 Franklin Street - Fifth Floor,
21 Boston, MA 02110-1301, USA. */
23 /* For an easily readable description of splay-trees, see:
25 Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
26 Algorithms. Harper-Collins, Inc. 1991.
28 The major feature of splay trees is that all basic tree operations
29 are amortized O(log n) time for a tree with n nodes. */
36 #endif /* __cplusplus */
43 #ifdef HAVE_INTTYPES_H
46 #if !defined HAVE_STDINT_H && !defined HAVE_INTTYPES_H
47 typedef unsigned long int uintptr_t;
55 /* Use typedefs for the key and data types to facilitate changing
56 these types, if necessary. These types should be sufficiently wide
57 that any pointer or scalar can be cast to these types, and then
58 cast back, without loss of precision. */
59 typedef uintptr_t splay_tree_key;
60 typedef uintptr_t splay_tree_value;
62 /* Forward declaration for a node in the tree. */
63 typedef struct splay_tree_node_s *splay_tree_node;
65 /* The type of a function which compares two splay-tree keys. The
66 function should return values as for qsort. */
67 typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key);
69 /* The type of a function used to deallocate any resources associated
71 typedef void (*splay_tree_delete_key_fn) (splay_tree_key);
73 /* The type of a function used to deallocate any resources associated
75 typedef void (*splay_tree_delete_value_fn) (splay_tree_value);
77 /* The type of a function used to iterate over the tree. */
78 typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*);
80 /* The type of a function used to allocate memory for tree root and
81 node structures. The first argument is the number of bytes needed;
82 the second is a data pointer the splay tree functions pass through
83 to the allocator. This function must never return zero. */
84 typedef void *(*splay_tree_allocate_fn) (int, void *);
86 /* The type of a function used to free memory allocated using the
87 corresponding splay_tree_allocate_fn. The first argument is the
88 memory to be freed; the latter is a data pointer the splay tree
89 functions pass through to the freer. */
90 typedef void (*splay_tree_deallocate_fn) (void *, void *);
92 /* The nodes in the splay tree. */
93 struct GTY(()) splay_tree_node_s {
95 splay_tree_key GTY ((use_param1)) key;
98 splay_tree_value GTY ((use_param2)) value;
100 /* The left and right children, respectively. */
101 splay_tree_node GTY ((use_params)) left;
102 splay_tree_node GTY ((use_params)) right;
105 /* The splay tree itself. */
106 struct GTY(()) splay_tree_s {
107 /* The root of the tree. */
108 splay_tree_node GTY ((use_params)) root;
110 /* The comparision function. */
111 splay_tree_compare_fn comp;
113 /* The deallocate-key function. NULL if no cleanup is necessary. */
114 splay_tree_delete_key_fn delete_key;
116 /* The deallocate-value function. NULL if no cleanup is necessary. */
117 splay_tree_delete_value_fn delete_value;
119 /* Node allocate function. Takes allocate_data as a parameter. */
120 splay_tree_allocate_fn allocate;
122 /* Free function for nodes and trees. Takes allocate_data as a parameter. */
123 splay_tree_deallocate_fn deallocate;
125 /* Parameter for allocate/free functions. */
126 void * GTY((skip)) allocate_data;
129 typedef struct splay_tree_s *splay_tree;
131 extern splay_tree splay_tree_new (splay_tree_compare_fn,
132 splay_tree_delete_key_fn,
133 splay_tree_delete_value_fn);
134 extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn,
135 splay_tree_delete_key_fn,
136 splay_tree_delete_value_fn,
137 splay_tree_allocate_fn,
138 splay_tree_deallocate_fn,
140 extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn,
141 splay_tree_delete_key_fn,
142 splay_tree_delete_value_fn,
143 splay_tree_allocate_fn,
144 splay_tree_allocate_fn,
145 splay_tree_deallocate_fn,
147 extern void splay_tree_delete (splay_tree);
148 extern splay_tree_node splay_tree_insert (splay_tree,
151 extern void splay_tree_remove (splay_tree, splay_tree_key);
152 extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key);
153 extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key);
154 extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key);
155 extern splay_tree_node splay_tree_max (splay_tree);
156 extern splay_tree_node splay_tree_min (splay_tree);
157 extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*);
158 extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key);
159 extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key);
163 #endif /* __cplusplus */
165 #endif /* _SPLAY_TREE_H */