1 /* { dg-do compile } */
3 /* We used to ICE here with type-checking enabled. */
5 typedef unsigned int U032;
6 typedef volatile struct X {
10 } UnclippedRectangle[1];
13 void rivafb_fillrect(RivaBitmap *bm)
15 writel((void *)&bm->UnclippedRectangle[0].WidthHeight);