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[pf3gnuchains/gcc-fork.git] / gcc / bitmap.h
1 /* Functions to support general ended bitmaps.
2    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002
3    Free Software Foundation, Inc.
4
5 This file is part of GCC.
6
7 GCC is free software; you can redistribute it and/or modify it under
8 the terms of the GNU General Public License as published by the Free
9 Software Foundation; either version 2, or (at your option) any later
10 version.
11
12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
15 for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING.  If not, write to the Free
19 Software Foundation, 59 Temple Place - Suite 330, Boston, MA
20 02111-1307, USA.  */
21
22 #ifndef GCC_BITMAP_H
23 #define GCC_BITMAP_H 
24
25 /* Number of words to use for each element in the linked list.  */
26
27 #ifndef BITMAP_ELEMENT_WORDS
28 #define BITMAP_ELEMENT_WORDS 2
29 #endif
30
31 /* Number of bits in each actual element of a bitmap.  We get slightly better
32    code for bit % BITMAP_ELEMENT_ALL_BITS and bit / BITMAP_ELEMENT_ALL_BITS if
33    bits is unsigned, assuming it is a power of 2.  */
34
35 #define BITMAP_ELEMENT_ALL_BITS \
36   ((unsigned) (BITMAP_ELEMENT_WORDS * HOST_BITS_PER_WIDE_INT))
37
38 /* Bitmap set element.  We use a linked list to hold only the bits that
39    are set.  This allows for use to grow the bitset dynamically without
40    having to realloc and copy a giant bit array.  The `prev' field is
41    undefined for an element on the free list.  */
42
43 typedef struct bitmap_element_def
44 {
45   struct bitmap_element_def *next;              /* Next element.  */
46   struct bitmap_element_def *prev;              /* Previous element.  */
47   unsigned int indx;                    /* regno/BITMAP_ELEMENT_ALL_BITS.  */
48   unsigned HOST_WIDE_INT bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set.  */
49 } bitmap_element;
50
51 /* Head of bitmap linked list.  */
52 typedef struct bitmap_head_def {
53   bitmap_element *first;        /* First element in linked list.  */
54   bitmap_element *current;      /* Last element looked at.  */
55   unsigned int indx;            /* Index of last element looked at.  */
56
57 } bitmap_head, *bitmap;
58
59 /* Enumeration giving the various operations we support.  */
60 enum bitmap_bits {
61   BITMAP_AND,                   /* TO = FROM1 & FROM2 */
62   BITMAP_AND_COMPL,             /* TO = FROM1 & ~ FROM2 */
63   BITMAP_IOR,                   /* TO = FROM1 | FROM2 */
64   BITMAP_XOR,                   /* TO = FROM1 ^ FROM2 */
65   BITMAP_IOR_COMPL                      /* TO = FROM1 | ~FROM2 */
66 };
67
68 /* Global data */
69 extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
70
71 /* Clear a bitmap by freeing up the linked list.  */
72 extern void bitmap_clear PARAMS ((bitmap));
73
74 /* Copy a bitmap to another bitmap.  */
75 extern void bitmap_copy PARAMS ((bitmap, bitmap));
76
77 /* True if two bitmaps are identical.  */
78 extern int bitmap_equal_p PARAMS ((bitmap, bitmap));
79
80 /* Perform an operation on two bitmaps, yielding a third.  */
81 extern int bitmap_operation PARAMS ((bitmap, bitmap, bitmap, enum bitmap_bits));
82
83 /* `or' into one bitmap the `and' of a second bitmap witih the complement
84    of a third.  */
85 extern void bitmap_ior_and_compl PARAMS ((bitmap, bitmap, bitmap));
86
87 /* Clear a single register in a register set.  */
88 extern void bitmap_clear_bit PARAMS ((bitmap, int));
89
90 /* Set a single register in a register set.  */
91 extern void bitmap_set_bit PARAMS ((bitmap, int));
92
93 /* Return true if a register is set in a register set.  */
94 extern int bitmap_bit_p PARAMS ((bitmap, int));
95
96 /* Debug functions to print a bitmap linked list.  */
97 extern void debug_bitmap PARAMS ((bitmap));
98 extern void debug_bitmap_file PARAMS ((FILE *, bitmap));
99
100 /* Print a bitmap */
101 extern void bitmap_print PARAMS ((FILE *, bitmap, const char *, const char *));
102
103 /* Initialize a bitmap header.  */
104 extern bitmap bitmap_initialize PARAMS ((bitmap));
105
106 /* Release all memory held by bitmaps.  */
107 extern void bitmap_release_memory PARAMS ((void));
108
109 /* A few compatibility/functions macros for compatibility with sbitmaps */
110 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
111 #define bitmap_zero(a) bitmap_clear (a)
112 #define bitmap_a_or_b(a,b,c) bitmap_operation (a, b, c, BITMAP_IOR)
113 #define bitmap_a_and_b(a,b,c) bitmap_operation (a, b, c, BITMAP_AND)
114 extern int bitmap_union_of_diff PARAMS((bitmap, bitmap, bitmap, bitmap));
115 extern int bitmap_first_set_bit PARAMS((bitmap));
116 extern int bitmap_last_set_bit PARAMS((bitmap));
117
118 /* Allocate a bitmap with oballoc.  */
119 #define BITMAP_OBSTACK_ALLOC(OBSTACK)                           \
120   bitmap_initialize ((bitmap) obstack_alloc (OBSTACK, sizeof (bitmap_head)))
121
122 /* Allocate a bitmap with alloca.  Note alloca cannot be passed as an
123    argument to a function, so we set a temporary variable to the value
124    returned by alloca and pass that variable to bitmap_initialize().
125    PTR is then set to the value returned from bitmap_initialize() to
126    avoid having it appear more than once in case it has side effects.  */
127 #define BITMAP_ALLOCA(PTR) \
128 do { \
129   bitmap temp_bitmap_ = (bitmap) alloca (sizeof (bitmap_head)); \
130   (PTR) = bitmap_initialize (temp_bitmap_); \
131 } while (0)
132   
133 /* Allocate a bitmap with xmalloc.  */
134 #define BITMAP_XMALLOC()                                        \
135   bitmap_initialize ((bitmap) xmalloc (sizeof (bitmap_head)))
136
137 /* Do any cleanup needed on a bitmap when it is no longer used.  */
138 #define BITMAP_FREE(BITMAP)                     \
139 do {                                            \
140   if (BITMAP)                                   \
141     {                                           \
142       bitmap_clear (BITMAP);                    \
143       (BITMAP) = 0;                             \
144     }                                           \
145 } while (0)
146
147 /* Do any cleanup needed on an xmalloced bitmap when it is no longer used.  */
148 #define BITMAP_XFREE(BITMAP)                    \
149 do {                                            \
150   if (BITMAP)                                   \
151     {                                           \
152       bitmap_clear (BITMAP);                    \
153       free (BITMAP);                            \
154       (BITMAP) = 0;                             \
155     }                                           \
156 } while (0)
157
158 /* Do any one-time initializations needed for bitmaps.  */
159 #define BITMAP_INIT_ONCE()
160
161 /* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the
162    bit number and executing CODE for all bits that are set.  */
163
164 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE)             \
165 do {                                                                    \
166   bitmap_element *ptr_ = (BITMAP)->first;                               \
167   unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS;                 \
168   unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT);      \
169   unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT))   \
170                         % BITMAP_ELEMENT_WORDS);                        \
171                                                                         \
172                                                                         \
173   /* Find the block the minimum bit is in.  */                          \
174   while (ptr_ != 0 && ptr_->indx < indx_)                               \
175     ptr_ = ptr_->next;                                                  \
176                                                                         \
177   if (ptr_ != 0 && ptr_->indx != indx_)                                 \
178     {                                                                   \
179       bit_num_ = 0;                                                     \
180       word_num_ = 0;                                                    \
181     }                                                                   \
182                                                                         \
183   for (; ptr_ != 0; ptr_ = ptr_->next)                                  \
184     {                                                                   \
185       for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++)             \
186         {                                                               \
187           unsigned HOST_WIDE_INT word_ = ptr_->bits[word_num_];         \
188                                                                         \
189           if (word_ != 0)                                               \
190             {                                                           \
191               for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++)     \
192                 {                                                       \
193                   unsigned HOST_WIDE_INT mask_                          \
194                     = ((unsigned HOST_WIDE_INT) 1) << bit_num_;         \
195                                                                         \
196                   if ((word_ & mask_) != 0)                             \
197                     {                                                   \
198                       word_ &= ~ mask_;                                 \
199                       (BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS  \
200                                   + word_num_ * HOST_BITS_PER_WIDE_INT  \
201                                   + bit_num_);                          \
202                       CODE;                                             \
203                                                                         \
204                       if (word_ == 0)                                   \
205                         break;                                          \
206                     }                                                   \
207                 }                                                       \
208             }                                                           \
209                                                                         \
210           bit_num_ = 0;                                                 \
211         }                                                               \
212                                                                         \
213       word_num_ = 0;                                                    \
214     }                                                                   \
215 } while (0)
216
217 /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
218    BITNUM to the bit number and executing CODE for all bits that are set in
219    the first bitmap and not set in the second.  */
220
221 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
222 do {                                                                    \
223   bitmap_element *ptr1_ = (BITMAP1)->first;                             \
224   bitmap_element *ptr2_ = (BITMAP2)->first;                             \
225   unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS;                 \
226   unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT);      \
227   unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT))   \
228                         % BITMAP_ELEMENT_WORDS);                        \
229                                                                         \
230   /* Find the block the minimum bit is in in the first bitmap.  */      \
231   while (ptr1_ != 0 && ptr1_->indx < indx_)                             \
232     ptr1_ = ptr1_->next;                                                \
233                                                                         \
234   if (ptr1_ != 0 && ptr1_->indx != indx_)                               \
235     {                                                                   \
236       bit_num_ = 0;                                                     \
237       word_num_ = 0;                                                    \
238     }                                                                   \
239                                                                         \
240   for (; ptr1_ != 0 ; ptr1_ = ptr1_->next)                              \
241     {                                                                   \
242       /* Advance BITMAP2 to the equivalent link, using an all           \
243          zero element if an equivalent link doesn't exist.  */          \
244       bitmap_element *tmp2_;                                            \
245                                                                         \
246       while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx)                   \
247         ptr2_ = ptr2_->next;                                            \
248                                                                         \
249       tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx)               \
250                ? ptr2_ : &bitmap_zero_bits);                            \
251                                                                         \
252       for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++)             \
253         {                                                               \
254           unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_]        \
255                                           & ~ tmp2_->bits[word_num_]);  \
256           if (word_ != 0)                                               \
257             {                                                           \
258               for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++)     \
259                 {                                                       \
260                   unsigned HOST_WIDE_INT mask_                          \
261                     = ((unsigned HOST_WIDE_INT)1) << bit_num_;          \
262                                                                         \
263                   if ((word_ & mask_) != 0)                             \
264                     {                                                   \
265                       word_ &= ~ mask_;                                 \
266                       (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
267                                   + word_num_ * HOST_BITS_PER_WIDE_INT  \
268                                   + bit_num_);                          \
269                                                                         \
270                       CODE;                                             \
271                       if (word_ == 0)                                   \
272                         break;                                          \
273                     }                                                   \
274                 }                                                       \
275             }                                                           \
276                                                                         \
277           bit_num_ = 0;                                                 \
278         }                                                               \
279                                                                         \
280       word_num_ = 0;                                                    \
281     }                                                                   \
282 } while (0)
283
284 /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
285    BITNUM to the bit number and executing CODE for all bits that are set in
286    the both bitmaps.  */
287
288 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE)   \
289 do {                                                                    \
290   bitmap_element *ptr1_ = (BITMAP1)->first;                             \
291   bitmap_element *ptr2_ = (BITMAP2)->first;                             \
292   unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS;                 \
293   unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT);      \
294   unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT))   \
295                         % BITMAP_ELEMENT_WORDS);                        \
296                                                                         \
297   /* Find the block the minimum bit is in in the first bitmap.  */      \
298   while (ptr1_ != 0 && ptr1_->indx < indx_)                             \
299     ptr1_ = ptr1_->next;                                                \
300                                                                         \
301   if (ptr1_ != 0 && ptr1_->indx != indx_)                               \
302     {                                                                   \
303       bit_num_ = 0;                                                     \
304       word_num_ = 0;                                                    \
305     }                                                                   \
306                                                                         \
307   for (; ptr1_ != 0 ; ptr1_ = ptr1_->next)                              \
308     {                                                                   \
309       /* Advance BITMAP2 to the equivalent link */                      \
310       while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx)                   \
311         ptr2_ = ptr2_->next;                                            \
312                                                                         \
313       if (ptr2_ == 0)                                                   \
314         {                                                               \
315           /* If there are no more elements in BITMAP2, exit loop now.  */ \
316           ptr1_ = (bitmap_element *)0;                                  \
317           break;                                                        \
318         }                                                               \
319       else if (ptr2_->indx > ptr1_->indx)                               \
320         {                                                               \
321           bit_num_ = word_num_ = 0;                                     \
322           continue;                                                     \
323         }                                                               \
324                                                                         \
325       for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++)             \
326         {                                                               \
327           unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_]        \
328                                           & ptr2_->bits[word_num_]);    \
329           if (word_ != 0)                                               \
330             {                                                           \
331               for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++)     \
332                 {                                                       \
333                   unsigned HOST_WIDE_INT mask_                          \
334                     = ((unsigned HOST_WIDE_INT)1) << bit_num_;          \
335                                                                         \
336                   if ((word_ & mask_) != 0)                             \
337                     {                                                   \
338                       word_ &= ~ mask_;                                 \
339                       (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
340                                   + word_num_ * HOST_BITS_PER_WIDE_INT  \
341                                   + bit_num_);                          \
342                                                                         \
343                       CODE;                                             \
344                       if (word_ == 0)                                   \
345                         break;                                          \
346                     }                                                   \
347                 }                                                       \
348             }                                                           \
349                                                                         \
350           bit_num_ = 0;                                                 \
351         }                                                               \
352                                                                         \
353       word_num_ = 0;                                                    \
354     }                                                                   \
355 } while (0)
356
357 #endif /* GCC_BITMAP_H */