2 * Copyright 2008-2013 NVIDIA Corporation
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <thrust/detail/config.h>
32 template<typename RandomAccessIterator>
33 void stable_primitive_sort(RandomAccessIterator first,
34 RandomAccessIterator last);
36 template<typename RandomAccessIterator1,
37 typename RandomAccessIterator2>
38 void stable_primitive_sort_by_key(RandomAccessIterator1 keys_first,
39 RandomAccessIterator1 keys_last,
40 RandomAccessIterator2 values_first);
42 } // end namespace scalar
43 } // end namespace internal
44 } // end namespace detail
45 } // end namespace system
46 } // end namespace thrust
48 #include <thrust/system/detail/internal/scalar/stable_primitive_sort.inl>