import pcc.chemicraft.debug.CommandDeleteItem;
import pcc.chemicraft.debug.CommandGenDebugRoom;
import pcc.chemicraft.debug.CommandSetTile;
+import pcc.chemicraft.gen.WorldGenAtomsOre;
import pcc.chemicraft.item.ItemAtoms;
import pcc.chemicraft.item.ItemAtomsGrenade;
import pcc.chemicraft.item.ItemCompounds;
import pcc.chemicraft.item.ItemGasCollectingBottle;
+ import pcc.chemicraft.ore.BlockAtomsOre;
+ import pcc.chemicraft.ore.ItemAtomsOre;
import pcc.chemicraft.system.CommonProxy;
import pcc.chemicraft.system.PacketHandler;
import pcc.chemicraft.tileentity.TileEntityChemicalCombinationTable;
public int toolAndWeaponCraftingTableID;
public int chemicalCraftingTableID;
+ public int[] atomsOreID = new int[1];
+
/**
* GUIID.
*/
public Block blockToolAndWeaponCraftingTable;
public Block blockChemicalCraftingTable;
+ public Block[] blockAtomsOre = new Block[atomsOreID.length];
+
/**
* Item型変数.
*/
/**
* このmodで使用するTextureのパス.
*/
- public final String ITEMATOMSTEXTURE = "/pcc/chemicraft/items/Atoms.png";
- public final String ITEMCOMPOUNDSTEXTURE = "/pcc/chemicraft/items/Compounds.png";
- public final String ITEMTEXTURE = "/pcc/chemicraft/items/items.png";
- public final String BLOCKCHEMICALCRAFTINGTABLETEXTURE = "/pcc/chemicraft/blocks/cctable.png";
- public final String GUIPYROLYSISTEXTURE = "/pcc/chemicraft/guis/Pyrolysis.png";
- public final String GUIELECTROLYSISTEXTURE = "/pcc/chemicraft/guis/Electrolysis.png";
- public final String GUICHEMICALCOMBINATIONTEXTURE = "/pcc/chemicraft/guis/ChemicalCombination.png";
- public final String GUITOOLANDWEAPONCRAFTINGTEXTURE = "/pcc/chemicraft/guis/ToolAndWeaponCrafting.png";
- public final String GUICHEMICALCRAFTINGTEXTURE = "/pcc/chemicraft/guis/MaterialCrafting.png";
+ public final String ITEM_ATOMS_TEXTURE = "/pcc/chemicraft/items/Atoms.png";
+ public final String ITEM_COMPOUNDS_TEXTURE = "/pcc/chemicraft/items/Compounds.png";
+ public final String ITEM_TEXTURE = "/pcc/chemicraft/items/items.png";
+ public final String BLOCK_CHEMICAL_CRAFTING_TABLE_TEXTURE = "/pcc/chemicraft/blocks/cctable.png";
+ public final String BLOCK_ATOMS_ORE_TEXTURE = "/pcc/chemicraft/blocks/AtomsOre.png";
+ public final String GUI_PYROLYSIS_TEXTURE = "/pcc/chemicraft/guis/Pyrolysis.png";
+ public final String GUI_ELECTROLYSIS_TEXTURE = "/pcc/chemicraft/guis/Electrolysis.png";
+ public final String GUI_CHEMICALCOMBINATION_TEXTURE = "/pcc/chemicraft/guis/ChemicalCombination.png";
+ public final String GUI_TOOLANDWEAPONCRAFTING_TEXTURE = "/pcc/chemicraft/guis/ToolAndWeaponCrafting.png";
+ public final String GUI_CHEMICALCRAFTING_TEXTURE = "/pcc/chemicraft/guis/MaterialCrafting.png";
/**
* このmodに必要な補助クラスのインスタンス.
Property toolAndWeaponCraftingTableIDProp = cfg.getBlock("ToolAndWeaponCraftingTableID", 2403);
Property chemicalCraftingTableIDProp = cfg.getBlock("ChemicalCraftingTableID", 2404);
+ Property[] atomsOreIDProp = new Property[this.atomsOreID.length];
+ for (int i = 0; i < atomsOreIDProp.length; i++) {
+ atomsOreIDProp[i] = cfg.getBlock("AtomsOreID:" + i, 2500 + i);
+ }
+
Property atomsIDProp = cfg.getItem("AtomsID", 25000);
Property compoundsIDProp = cfg.getItem("CompoundsID", 25001);
Property gasCollectingBottleIDProp = cfg.getItem("gasCollectingBottleID", 25002);
this.chemicalConbinationTableID = chemicalCombinationTableIDProp.getInt();
this.toolAndWeaponCraftingTableID = toolAndWeaponCraftingTableIDProp.getInt();
this.chemicalCraftingTableID = chemicalCraftingTableIDProp.getInt();
+ for (int i = 0; i < atomsOreID.length; i++) {
+ this.atomsOreID[i] = atomsOreIDProp[i].getInt();
+ }
this.atomsID = atomsIDProp.getInt();
this.compoundsID = compoundsIDProp.getInt();
this.gasCollectingBottleID = gasCollectingBottleIDProp.getInt();
setResistance(0.0F).
setStepSound(Block.soundStoneFootstep).
setBlockName("PyrolysisTable");
+ this.blockElectrolysisTable = new BlockElectrolysisTable(this.electrolysisTableID, 0, Material.ground).
+ setHardness(2.0F).
+ setResistance(0.0F).
+ setStepSound(Block.soundStoneFootstep).
+ setBlockName("ElectrolysisTable");
this.blockChemicalCombinationTable = new BlockChemicalCombinationTable(this.chemicalConbinationTableID, 0, Material.ground).
setHardness(2.0F).
setResistance(0.0F).
setResistance(0.0F).
setStepSound(Block.soundStoneFootstep).
setBlockName("ChemicalCraftingTable");
- this.blockElectrolysisTable = new BlockElectrolysisTable(this.electrolysisTableID, 0, Material.ground).
- setHardness(2.0F).
- setResistance(0.0F).
- setStepSound(Block.soundStoneFootstep).
- setBlockName("ElectrolysisTable");
+
+ for (int i = 0; i < blockAtomsOre.length; i++)
+ {
+ this.blockAtomsOre[i] = new BlockAtomsOre(this.atomsOreID[i]).
+ setHardness(3.0F).
+ setResistance(0.0F).
+ setStepSound(Block.soundStoneFootstep).
+ setBlockName("AtomsOre" + i);
+ GameRegistry.registerBlock(blockAtomsOre[i], ItemAtomsOre.class, "AtomsOre" + i);
+ }
// Itemを追加します
this.itemAtoms = new ItemAtoms(this.atomsID).setItemName("atoms");
Character.valueOf('A'), new ItemStack(this.itemAtoms, 1, 0),
});
- api.addAtomsOre("Petalite", this.atomsOreID[0], 0, 5, 5, 20); //ペタル石を追加
- api.addAtomsOreLanguage("Petalite", "ペタル石", "ja_JP");
+ //鉱石を追加します
++ this.api.addAtomsOre("Petalite", this.atomsOreID[0], 0, 5, 5, 20); //ペタル石を追加
++ this.api.addAtomsOreLanguage("Petalite", "ペタル石", "ja_JP");
+
//化合物を追加します
- api.addLangCompound("ja_JP", "ChlorousAcid", "亜塩素酸");
-
- api.addLangCompound("ja_JP", "SodiumChloride", "塩化ナトリウム");
- api.addLangCompound("ja_JP", "SodiumBicarbonate", "重曹");
-
- api.addLangCompound("ja_JP", "CarbonMonoxide", "一酸化炭素");
- api.addLangCompound("ja_JP", "CarbonDioxide", "二酸化炭素");
- api.addLangCompound("ja_JP", "Water", "水");
+ this.api.addLangCompound("ja_JP", "ChlorousAcid", "亜塩素酸");
-
++ this.api.addLangCompound("ja_JP", "CarbonMonoxide", "一酸化炭素");
++ this.api.addLangCompound("ja_JP", "CarbonDioxide", "二酸化炭素");
++ this.api.addLangCompound("ja_JP", "Water", "水");
++ this.api.addLangCompound("ja_JP", "SodiumChloride", "塩化ナトリウム");
++ this.api.addLangCompound("ja_JP", "SodiumBicarbonate", "重曹");
+ this.api.addLangCompound("ja_JP", "CarbonMonoxide", "一酸化炭素");
+ this.api.addLangCompound("ja_JP", "CarbonDioxide", "二酸化炭素");
+ this.api.addLangCompound("ja_JP", "Water", "水");
//化合物のHandlerを設定します
- api.settingCompoundHandler("Water", new CompoundWater());
+ this.api.settingCompoundHandler("Water", new CompoundWater());
//化合物のレシピを追加します
- api.addChemicalCombinationRecipe(new String[]{"Na", "O", "H"}, new Integer[]{1, 1, 1}, new ItemStack(this.itemCompounds, 1, api.getCompound("SodiumChloride")));
- api.addChemicalCombinationRecipe(new String[]{"H", "O", "Cl"}, new Integer[]{1, 2, 1}, new ItemStack(this.itemCompounds, 1, api.getCompound("ChlorousAcid")));
-
- api.addChemicalCombinationRecipe(new String[]{"H", "O"}, new Integer[]{2, 1}, new ItemStack(this.itemCompounds, 1, api.getCompound("Water")));
+ this.api.addChemicalCombinationRecipe(new String[]{"H", "O", "Cl"}, new Integer[]{1, 2, 1}, new ItemStack(this.itemCompounds, 1, this.api.getCompound("ChlorousAcid")));
-
++ this.api.addChemicalCombinationRecipe(new String[]{"Na", "O", "H"}, new Integer[]{1, 1, 1}, new ItemStack(this.itemCompounds, 1, api.getCompound("SodiumChloride")));
++ this.api.addChemicalCombinationRecipe(new String[]{"H", "O", "Cl"}, new Integer[]{1, 2, 1}, new ItemStack(this.itemCompounds, 1, api.getCompound("ChlorousAcid")));
+ this.api.addChemicalCombinationRecipe(new String[]{"H", "O"}, new Integer[]{2, 1}, new ItemStack(this.itemCompounds, 1, this.api.getCompound("Water")));
//手榴弾の追加
- api.addMaterialRecipe(new ItemStack[] {
+ this.api.addMaterialRecipe(new ItemStack[] {
null,
new ItemStack(Block.stone),
null,
new NBTRecipeGrenade()
);
- api.addDecompositionRecipe(new ItemStack(Item.potion, 1, 0),
+ this.api.addDecompositionRecipe(new ItemStack(Item.potion, 1, 0),
new int[] {ChemiCraftData.HYDROGEN, ChemiCraftData.OXYGEN},
new int[] {2, 1});
- api.addDecompositionRecipe(new ItemStack(this.itemCompounds, 1, api.getCompound("Water")),
+ this.api.addDecompositionRecipe(new ItemStack(this.itemCompounds, 1, this.api.getCompound("Water")),
new int[] {ChemiCraftData.HYDROGEN, ChemiCraftData.OXYGEN},
new int[] {2, 1});
- api.addDecompositionFuel(new ItemStack(Item.coal), 2000*8);
+ this.api.addDecompositionFuel(new ItemStack(Item.coal), 2000*8);
}
private void apiProcessing(final FMLPostInitializationEvent event) {
// API用の処理
- this.nameAuxiliary.addName(itemCompounds, api.getCompoundsName().toArray());
- for (int i = 0; i < api.getCompoundsLang().size(); i++) {
- this.nameAuxiliary.addName(itemCompounds, api.getCompoundsLang().get(i), api.getCompoundsLangName().toArray());
+ this.nameAuxiliary.addName(itemCompounds, this.api.getCompoundsName().toArray());
+ for (int i = 0; i < this.api.getCompoundsLang().size(); i++) {
+ this.nameAuxiliary.addName(itemCompounds, this.api.getCompoundsLang().get(i), this.api.getCompoundsLangName().toArray());
}
+ for (int i = 0; i < blockAtomsOre.length; i++)
+ {
+ for (int j = 0; j < api.getAtomsOreNameListHash().sizeKeysList(); j++)
+ {
+ for (int k = 0; k < api.getAtomsOreNameListHash().sizeElementsList(api.getAtomsOreNameListHash().getKeyList(j)); k++)
+ {
+ this.nameAuxiliary.addName(new ItemStack(blockAtomsOre[i], 0, j), api.getAtomsOreLangListHash().get(api.getAtomsOreNameListHash().getKeyList(j), k), api.getAtomsOreNameListHash().get(api.getAtomsOreNameListHash().getKeyList(j), k));
+ }
+ }
+ }
++
++ /* 動作がおかしかったため一時的にコメントアウト */
++ /*
//鉱石の生成
- for (int i = 0; i < api.getAtomsOreIDList().size(); i++) {
+ for (int i = 0; i < this.api.getAtomsOreIDList().size(); i++) {
+ GameRegistry.registerWorldGenerator(new WorldGenAtomsOre(this.api.getAtomsOreIDList().get(i), this.api.getAtomsOreMetaList().get(i), this.api.getAtomsOreSizeList().get(i), this.api.getAtomsOreFrequencyList().get(i), this.api.getAtomsOrePosYList().get(i)));
+ GameRegistry.registerWorldGenerator(api.getAtomsOres().get(i));
}
++ */
+
}
private void debug(final FMLPostInitializationEvent event) {
/*
* TWDebug
*/
- api.addToolAndWeaponRecipe(new ItemStack[] {
+ this.api.addToolAndWeaponRecipe(new ItemStack[] {
new ItemStack(Block.stone, 1, 1)
},
new ItemStack(Block.dirt, 1, 0));
- //鉱石を追加します
- this.api.addAtomsOre(Block.blockDiamond.blockID, 0, 5, 5, 20);
+
}
}