<ClInclude Include="GameConstants.h" />
<ClInclude Include="GameEngine.h" />
<ClInclude Include="GameInstance.h" />
+ <ClInclude Include="GameLogger.h" />
<ClInclude Include="GameMessage.h" />
<ClInclude Include="GameSurfaceSDL.h" />
<ClInclude Include="HaveGameTime.h" />
<ClCompile Include="GameEngine.cpp" />
<ClCompile Include="GameInstance.cpp" />
<ClCompile Include="GameConstants.cpp" />
+ <ClCompile Include="GameLogger.cpp" />
<ClCompile Include="GameMessage.cpp" />
<ClCompile Include="GameSurfaceSDL.cpp" />
<ClCompile Include="HaveGameTime.cpp" />
--- /dev/null
+/*!
+* @file GameLogger.cpp
+* @brief GameLogger\83N\83\89\83X\82Ì\92è\8b`
+* @date 2013/12/11
+* @author Deskull
+* 2013 Sikabane Works.
+*/
+
+#include "stdafx.h"
+#include "CreatureTemplate.h"
+
+namespace Deeangband
+{
+}
\ No newline at end of file
--- /dev/null
+/*!
+* @file GameLogger.h
+* @brief GameLogger\83N\83\89\83X\82Ì\83v\83\8d\83g\83^\83C\83v
+* @date 2013/07/06
+* @author Deskull
+* 2014 Sikabane Works.
+*/
+
+#pragma once
+
+#include "stdafx.h"
+#include "Deeangband.h"
+
+namespace Deeangband
+{
+
+ /*!
+ * @class GameLogger
+ * @brief \83Q\81[\83\80\83\8d\83O\8fo\97Í\83N\83\89\83X
+ */
+ class GameLogger
+ {
+ protected:
+
+ public:
+ GameLogger::GameLogger(void);
+ GameLogger::~GameLogger(void);
+ }
+}
\ No newline at end of file