std::vector<TAG> authorityTags; //!< \8c \94\\83^\83O\94z\97ñ
friend class boost::serialization::access;
- template<class Archive> void serialize(Archive &archive, const unsigned int)
+ template<class Archive> void serialize(Archive &archive, const unsigned int version)
{
- archive & boost::serialization::make_nvp("Name", name);
- archive & boost::serialization::make_nvp("BaseFirstRace", baseFirstRace);
- archive & boost::serialization::make_nvp("BaseSecondRace", baseSecondRace);
- archive & boost::serialization::make_nvp("BaseSoul", baseSoul);
- archive & boost::serialization::make_nvp("AverageHeight", height);
- archive & boost::serialization::make_nvp("AverageWeight", weight);
- archive & boost::serialization::make_nvp("BaseFeed", baseFeed);
- archive & boost::serialization::make_nvp("DivineLevel", divineLevel);
- archive & boost::serialization::make_nvp("BaseCamp", baseCamp);
- archive & boost::serialization::make_nvp("BaseStatus", baseStatus);
+ if(version >= 0)
+ {
+ archive & BOOST_SERIALIZATION_BASE_OBJECT_NVP(GameElement);
+ archive & boost::serialization::make_nvp("Name", name);
+ archive & boost::serialization::make_nvp("BaseFirstRace", baseFirstRace);
+ archive & boost::serialization::make_nvp("BaseSecondRace", baseSecondRace);
+ archive & boost::serialization::make_nvp("BaseSoul", baseSoul);
+ archive & boost::serialization::make_nvp("AverageHeight", height);
+ archive & boost::serialization::make_nvp("AverageWeight", weight);
+ archive & boost::serialization::make_nvp("BaseFeed", baseFeed);
+ archive & boost::serialization::make_nvp("DivineLevel", divineLevel);
+ archive & boost::serialization::make_nvp("BaseCamp", baseCamp);
+ archive & boost::serialization::make_nvp("BaseStatus", baseStatus);
+ }
}
public:
<!DOCTYPE boost_serialization>
<boost_serialization signature="serialization::archive" version="10">
<Species class_id="0" tracking_level="0" version="0">
- <count>5</count>
+ <count>6</count>
<item_version>0</item_version>
<item class_id="1" tracking_level="0" version="0">
- <first>VANILLA_RAVING_LUNATIC</first>
+ <first>DAMMY1</first>
<second class_id="2" tracking_level="0" version="1">
- <px class_id="3" tracking_level="1" version="10" object_id="_0">
- <Name>\82í\82ß\82\83L\83`\83K\83C</Name>
- <BaseFirstRace>VARIABLE</BaseFirstRace>
- <BaseSecondRace>VARIABLE</BaseSecondRace>
- <BaseSoul>12</BaseSoul>
+ <px class_id="3" tracking_level="1" version="11" object_id="_0">
+ <GameElement class_id="4" tracking_level="0" version="10">
+ <Name></Name>
+ <Description></Description>
+ <ValidGenerated>0</ValidGenerated>
+ </GameElement>
+ <Name></Name>
+ <BaseFirstRace></BaseFirstRace>
+ <BaseSecondRace></BaseSecondRace>
+ <BaseSoul>100</BaseSoul>
<AverageHeight>160</AverageHeight>
<AverageWeight>50</AverageWeight>
<BaseFeed>20000</BaseFeed>
<DivineLevel>-1</DivineLevel>
<BaseCamp>VARIABLE</BaseCamp>
- <BaseStatus class_id="4" tracking_level="0" version="10">
+ <BaseStatus class_id="5" tracking_level="0" version="10">
<STR>8</STR>
- <INT>7</INT>
- <WIS>7</WIS>
- <DEX>6</DEX>
- <CON>7</CON>
- <CHA>5</CHA>
+ <INT>8</INT>
+ <WIS>8</WIS>
+ <DEX>8</DEX>
+ <CON>8</CON>
+ <CHA>8</CHA>
</BaseStatus>
</px>
</second>
<first>DAMMY2</first>
<second>
<px class_id_reference="3" object_id="_1">
+ <GameElement>
+ <Name></Name>
+ <Description></Description>
+ <ValidGenerated>0</ValidGenerated>
+ </GameElement>
<Name></Name>
<BaseFirstRace></BaseFirstRace>
<BaseSecondRace></BaseSecondRace>
<first>DAMMY3</first>
<second>
<px class_id_reference="3" object_id="_2">
+ <GameElement>
+ <Name></Name>
+ <Description></Description>
+ <ValidGenerated>0</ValidGenerated>
+ </GameElement>
<Name></Name>
<BaseFirstRace></BaseFirstRace>
<BaseSecondRace></BaseSecondRace>
<first>DAMMY4</first>
<second>
<px class_id_reference="3" object_id="_3">
+ <GameElement>
+ <Name></Name>
+ <Description></Description>
+ <ValidGenerated>0</ValidGenerated>
+ </GameElement>
<Name></Name>
<BaseFirstRace></BaseFirstRace>
<BaseSecondRace></BaseSecondRace>
</second>
</item>
<item>
- <first>VANILLA_STIGMATIC</first>
+ <first>VANILLA_RAVING_LUNATIC</first>
<second>
<px class_id_reference="3" object_id="_4">
+ <GameElement>
+ <Name>\82í\82ß\82\83L\83`\83K\83C</Name>
+ <Description></Description>
+ <ValidGenerated>0</ValidGenerated>
+ </GameElement>
+ <Name>\82í\82ß\82\83L\83`\83K\83C</Name>
+ <BaseFirstRace>VARIABLE</BaseFirstRace>
+ <BaseSecondRace>VARIABLE</BaseSecondRace>
+ <BaseSoul>12</BaseSoul>
+ <AverageHeight>160</AverageHeight>
+ <AverageWeight>50</AverageWeight>
+ <BaseFeed>20000</BaseFeed>
+ <DivineLevel>-1</DivineLevel>
+ <BaseCamp>VARIABLE</BaseCamp>
+ <BaseStatus>
+ <STR>8</STR>
+ <INT>7</INT>
+ <WIS>7</WIS>
+ <DEX>6</DEX>
+ <CON>7</CON>
+ <CHA>5</CHA>
+ </BaseStatus>
+ </px>
+ </second>
+ </item>
+ <item>
+ <first>VANILLA_STIGMATIC</first>
+ <second>
+ <px class_id_reference="3" object_id="_5">
+ <GameElement>
+ <Name>\81qà\80\88ó\8eÒ\81r</Name>
+ <Description></Description>
+ <ValidGenerated>0</ValidGenerated>
+ </GameElement>
<Name>\81qà\80\88ó\8eÒ\81r</Name>
<BaseFirstRace>VARIABLE</BaseFirstRace>
<BaseSecondRace>VARIABLE</BaseSecondRace>