package chemicraft;\r
\r
+import java.io.ByteArrayOutputStream;\r
+import java.io.DataInputStream;\r
+import java.io.DataOutputStream;\r
+import java.io.IOException;\r
+\r
+import com.google.common.io.ByteArrayDataInput;\r
+import com.google.common.io.ByteStreams;\r
+\r
import net.minecraft.src.NetworkManager;\r
+import net.minecraft.src.Packet;\r
import net.minecraft.src.Packet250CustomPayload;\r
+import net.minecraft.src.TileEntity;\r
+import net.minecraft.src.World;\r
import cpw.mods.fml.common.network.IPacketHandler;\r
import cpw.mods.fml.common.network.Player;\r
\r
/**\r
* サーバーとクライアントのデータの同期に必要なクラス\r
+ * \r
* @author Lilly\r
- *\r
+ * \r
*/\r
public class PacketHandler implements IPacketHandler {\r
\r
- @Override\r
- public void onPacketData(NetworkManager manager, Packet250CustomPayload packet, Player player){}\r
+ @Override\r
+ public void onPacketData(NetworkManager manager, Packet250CustomPayload packet, Player player) {\r
+ if (packet.channel.equals("chemicraft")) {\r
+ ByteArrayDataInput var1 = ByteStreams.newDataInput(packet.data);\r
+ int x, y, z;\r
+\r
+ // パケットからデータ読み込み\r
+ x = var1.readInt();\r
+ y = var1.readInt();\r
+ z = var1.readInt();\r
+\r
+ // TileEntityを取得し読み込んだデータを送る\r
+ World world = ChemiCraft.proxy.getClientWorld();\r
+ TileEntity tileEntity = world.getBlockTileEntity(x, y, z);\r
+ if (tileEntity instanceof TileEntityScienceCraftingTable) {\r
+ TileEntityScienceCraftingTable var2 = (TileEntityScienceCraftingTable) tileEntity;\r
+ var2.handlePacket(null);\r
+ }\r
+ }\r
+ }\r
+\r
+\r
+ public static Packet getPacket(TileEntityScienceCraftingTable tileEntity) {\r
+ ByteArrayOutputStream var1 = new ByteArrayOutputStream(128);\r
+ DataOutputStream var2 = new DataOutputStream(var1);\r
+ int x, y, z;\r
+\r
+ // データの用意\r
+ x = tileEntity.xCoord;\r
+ y = tileEntity.yCoord;\r
+ z = tileEntity.zCoord;\r
+\r
+ try {\r
+ var2.writeInt(x);\r
+ var2.writeInt(y);\r
+ var2.writeInt(z);\r
+ } catch (IOException e) {\r
+ e.printStackTrace();\r
+ }\r
\r
+ // パケットの作成\r
+ Packet250CustomPayload packet = new Packet250CustomPayload();\r
+ packet.channel = "chemicraft";\r
+ packet.data = var1.toByteArray();\r
+ packet.length = var1.size();\r
+ packet.isChunkDataPacket = true;\r
+ return packet;\r
+ }\r
}\r
import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.Packet;
import net.minecraft.src.TileEntity;
+import net.minecraftforge.common.ForgeDirection;
+import net.minecraftforge.common.ISidedInventory;
-public class TileEntityScienceCraftingTable extends TileEntity implements IInventory {
+public class TileEntityScienceCraftingTable extends TileEntity implements IInventory, ISidedInventory {
- /**
- * InventorySlotのItemStack配列
- */
- private ItemStack[] inventory = new ItemStack[17];
+ /**
+ * InventorySlotのItemStack配列
+ */
+ private ItemStack[] inventory = new ItemStack[17];
+ public TileEntityScienceCraftingTable() {
+ }
- public TileEntityScienceCraftingTable(){}
+ @Override
+ public void updateEntity() {
+ super.updateEntity();
+ }
- @Override
- public void updateEntity(){
- super.updateEntity();
- }
+ @Override
+ public void readFromNBT(NBTTagCompound par1) {
+ }
+ @Override
+ public void writeToNBT(NBTTagCompound par1) {
+ }
- @Override
- public void readFromNBT(NBTTagCompound par1){}
+ @Override
+ public int getSizeInventory() {
+ return inventory.length;
+ }
- @Override
- public void writeToNBT(NBTTagCompound par1){}
+ @Override
+ public ItemStack getStackInSlot(int var1) {
+ return inventory[var1];
+ }
+ @Override
+ public ItemStack decrStackSize(int var1, int var2) {
+ return null;
+ }
- @Override
- public int getSizeInventory() {
- return inventory.length;
- }
+ @Override
+ public ItemStack getStackInSlotOnClosing(int var1) {
+ return null;
+ }
- @Override
- public ItemStack getStackInSlot(int var1) {
- return inventory[var1];
- }
+ @Override
+ public void setInventorySlotContents(int var1, ItemStack var2) {
+ }
+ @Override
+ public String getInvName() {
+ return null;
+ }
- @Override
- public ItemStack decrStackSize(int var1, int var2) {
- return null;
- }
+ @Override
+ public int getInventoryStackLimit() {
+ return 64;
+ }
- @Override
- public ItemStack getStackInSlotOnClosing(int var1) {
- return null;
- }
+ @Override
+ public boolean isUseableByPlayer(EntityPlayer var1) {
+ return false;
+ }
+ @Override
+ public void openChest() {
+ }
- @Override
- public void setInventorySlotContents(int var1, ItemStack var2) {}
+ @Override
+ public void closeChest() {
+ }
- @Override
- public String getInvName() {
- return null;
- }
+ @Override
+ public Packet getDescriptionPacket() {
+ return PacketHandler.getPacket(this);
+ }
+ public void handlePacket(Object[] data) {
- @Override
- public int getInventoryStackLimit() {
- return 64;
- }
+ }
+ @Override
+ public int getStartInventorySide(ForgeDirection side) {
+ return 0;
+ }
- @Override
- public boolean isUseableByPlayer(EntityPlayer var1) {
- return false;
- }
-
-
- @Override
- public void openChest() {}
-
-
-
- @Override
- public void closeChest() {}
+ @Override
+ public int getSizeInventorySide(ForgeDirection side) {
+ return 0;
+ }
}