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GameSurfaceSDL::UpdateTimeStatus() のメモリリークバグを修正。 / Fix memory leak bug in GameSurface...
authorDeskull <desull@users.sourceforge.jp>
Tue, 13 Jan 2015 03:50:49 +0000 (12:50 +0900)
committerDeskull <desull@users.sourceforge.jp>
Tue, 13 Jan 2015 03:50:49 +0000 (12:50 +0900)
commite899560e72f3e89177154dd36f7937ad8a90c2f2
tree6f809ab4c48560c45807fb9687edd60943187d5f
parent8524a1c6c9021541fcd9225ce4ac28761e6bcd7e
GameSurfaceSDL::UpdateTimeStatus() のメモリリークバグを修正。 / Fix memory leak bug in GameSurfaceSDL::UpdateTimeStatus().
Deeangband/GameSurfaceSDL.cpp
lib-Vanilla/Dungeon.xml