# Automatically generated, 2010.
-# IWAI Masaharu <iwaim.sub@gmail.com>, 2010.
+# IWAI Masaharu <iwaim.sub@gmail.com>, 2010-2011.
# clearpotion <clearpotion+fantasy@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: Wesnoth - Dead Water\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2010-12-22 12:37+0100\n"
-"PO-Revision-Date: 2010-11-25 03:13+0900\n"
-"Last-Translator: clearpotion <clearpotion+fantasy@gmail.com>\n"
+"POT-Creation-Date: 2011-03-01 11:25+0100\n"
+"PO-Revision-Date: 2011-03-01 07:23+0900\n"
+"Last-Translator: IWAI, Masaharu <iwaim.sub@gmail.com>\n"
"Language-Team: ja <wesnoth-ja-translate@lists.sourceforge.jp>\n"
"Language: Japanese\n"
"MIME-Version: 1.0\n"
msgstr "アンデッド軍"
#. [objective]: condition=win
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
msgstr "敵のリーダーを倒す"
#. [unit]: type=Mermaid Priestess, id=Cylanna
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr "Cylanna"
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr "巫女よ、何か悪いことでも?"
#. [message]: speaker=Cylanna
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr "そうかもしれません。死と腐敗の臭いがします。"
#. [unit]: type=Merman Netcaster, id=Gwabbo
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr "Gwabbo"
#. [message]: speaker=Gwabbo
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
"退け、この悪魔め!お前たちが勝ったわけではない……私は任務を終えて戻るだけだ。"
#. [message]: speaker=Gwabbo
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
"を行っています。私はなんとか生き延び、あなたの助けを求めにやってきました。"
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr "その生物はどのようなものなのだ?"
#. [message]: speaker=Gwabbo
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
"海では存在しえない臭いがします。"
#. [message]: speaker=Cylanna
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
"う。あなたはこれらの生物を破らなければなりません。"
#. [message]: speaker=Gwabbo
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
"を習い、一人前となるのです。"
#. [message]: speaker=Cylanna
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
"ん。それが私たちの慣習です。"
#. [message]: speaker=narrator
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
"トはそれぞれ3体しか雇用できません。一般市民は際限なく雇用できます。"
#. [message]: speaker=Mal-Kevek
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr "我が奴隷よ、立ち上がれ!我らが Ravanal 卿のために軍隊を結成するのだ。"
#. [message]: speaker=Cylanna
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
"ば、彼らを破壊してあげてください。"
#. [message]: id=Mal-Kevek
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr "愚かな魚人どもめ。<i>我を</i>殺すことは容易ではないぞ。"
#. [message]: speaker=narrator
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
# %
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr "奴はあらゆる村から死者を甦らせているぞ!"
# %
#. [message]: speaker=Gwabbo
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr "運命の日になるぞ。だが、我々は<i>勝ってやるぞ</i>。"
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr "おお、私は成し遂げたぞ!"
#. [message]: speaker=Gwabbo
-#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
+#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr "私にも同じ経験があります。Kai、その調子です。"
msgid "Vrunt"
msgstr "Vrunt"
-#. [message]: speaker=Vrunt
+#. [message]: speaker=Gashnok
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
-msgid "Let’s hope those wild wolves don’t get to the feast before we do."
+msgid ""
+"Smells like lots of death in the south. There must be a good feast near that "
+"merman town."
+msgstr ""
+
+#. [message]: speaker=Vrunt
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
+#, fuzzy
+msgid "Let’s hope those wild wolves over there don’t get to it before we do."
msgstr ""
"俺たちより前にオオカミどもがこのご馳走を平らげてしまわないように祈るぞ。"
# %
#. [message]: speaker=Gashnok
-#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
+#, fuzzy
msgid ""
-"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
-"it."
+"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
+"Go get it."
msgstr ""
"待て……ご馳走が俺たちの方に向かってくるぞ!新鮮な魚、者ども!狩りの時間だ。"
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
msgid "Beware, people!"
msgstr "民よ、気をつけるんだ!"
# %
#. [message]: speaker=Friendly Bat
-#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
msgid "Neep, neep!"
msgstr "キィー、キィー!"
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
msgid "Someone go find out what is exciting the bat."
msgstr "コウモリが興奮しているぞ、誰がそこに調査に行け。"
#. [message]: speaker=$unit.id
-#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
msgid "There is something sticking out of the mud here. Ah! I got it."
msgstr "何かかここの泥に突き刺さっている。ああ!引き抜けたぞ。"
#. [message]: speaker=Cylanna
-#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
msgid ""
"I know what that is. It’s a storm trident. It is supposed to let you control "
"the lightning."
"のです。"
#. [message]: speaker=narrator
-#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
msgstr ""
"このトライデントの攻撃範囲は投射です。<i>火炎型</i>の魔法ダメージ 14-2 を与え"
"ます。"
#. [option]: speaker=$unit.id
-#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
msgid "That sounds great! I’ll take it."
msgstr "すばらしい!手にいれたぞ。"
#. [option]: speaker=$unit.id
-#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
msgid "That sounds frightening. Let someone else have it."
msgstr "なんだか恐ろしい。他の誰かにもたせてください。"
#. [option]: speaker=$unit.id
-#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
msgid "Let me have that trident. I want to control lightning!"
msgstr "トライデントを手に入れるぞ。稲妻を操ってみたい!"
#. [option]: speaker=$unit.id
-#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
+#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
msgid "I’ll just leave that trident where it is."
msgstr "このトライデントはこのまま置いておこう。"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
-msgid ""
-"Kai Maudin was your father Laudiss’s father, Krellis, but his wife, Indress, "
-"was not Laudiss’s mother. She raised your father, and you called her "
-"grandmother, but Tyegëa is your father’s mother."
+msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
-msgid "What?!"
-msgstr ""
-
-#. [message]: speaker=Tyegea
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
-msgid "I am your grandmother."
+msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
-"Before your grandfather Maudin was Kai, he went on an adventure of his own."
+"When your grandfather married Indress, he he did not know that Tyegëa had "
+"already born him a son. When she delivered your father to Jotha, your "
+"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
-msgid "I was young then, and he was very handsome."
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
+msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
msgstr ""
#. [message]: speaker=Tyegea
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
-"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
-"sword to defeat Imirna’s own people and steal all their wealth. In her "
+"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
+"very sword to defeat Imirna’s own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
msgstr ""
#. [object]: id=holywater1
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
-#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
+#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
msgstr "Caladon の死"
#. [message]: speaker=$spy_unit.id
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. There’s a castle up ahead in the fog. That’s where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
msgstr ""
#. [message]: speaker=narrator
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladon’s strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, I’VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn’t want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr "Howyrth"
#. [message]: speaker=Howyrth
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I don’t know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I’m sure many townsfolk would "
msgstr ""
#. [message]: speaker=narrator
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
"to be paid."
msgstr ""
+#. [message]: speaker=Dorcyn
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
+msgid "I'll join you right now! That monster is just unnatural."
+msgstr ""
+
#. [message]: speaker=narrator
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"It’s MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, it’s true that you helped, so I won’t kill you. But I don’t trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
msgstr ""
#. [message]: speaker=$staff_tip_off
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You haven’t left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr "この剣は<i>火炎型</i>の魔法ダメージ 8-4 を与えます。"
#. [option]: speaker=unit
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "I’ll carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "I’ll carry the sword."
msgstr ""
#. [option]: speaker=unit
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
-#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
+#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
#. [scenario]: id=13_Epilogue
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:4
msgid "Epilogue"
-msgstr ""
+msgstr "エピローグ"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
-"the folk of Jotha gain, they learned to fear him even more."
+"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator
#. [unit_type]: id=Merman Soldier King, race=merman
#: data/campaigns/Dead_Water/units/Soldier_King.cfg:30
msgid ""
-"A king who is skilled at combat commands great respect--especially among "
+"A king who is skilled at combat commands great respect — especially among "
"soldiers. His strength allows him to wield powerful weapons and move "
"quickly, even with heavy armor. His leadership abilities inspire his troops."
msgstr ""