\r
package com.badlogic.gdx.tests.lwjgl;\r
\r
-import com.badlogic.gdx.Gdx;\r
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;\r
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;\r
-import com.badlogic.gdx.graphics.Camera;\r
-import com.badlogic.gdx.graphics.GL10;\r
-import com.badlogic.gdx.graphics.OrthographicCamera;\r
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer;\r
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;\r
-import com.badlogic.gdx.math.Vector2;\r
-import com.badlogic.gdx.scenes.scene2d.Stage;\r
-import com.badlogic.gdx.tests.Bresenham2Test;\r
-import com.badlogic.gdx.tests.DelaunayTriangulatorTest;\r
-import com.badlogic.gdx.tests.EarClippingTriangulatorTest;\r
-import com.badlogic.gdx.tests.MeshShaderTest;\r
-import com.badlogic.gdx.tests.MipMapTest;\r
-import com.badlogic.gdx.tests.PixelPerfectTest;\r
-import com.badlogic.gdx.tests.TextureAtlasTest;\r
-import com.badlogic.gdx.tests.TimerTest;\r
-import com.badlogic.gdx.tests.g3d.Basic3DSceneTest;\r
-import com.badlogic.gdx.tests.g3d.Basic3DTest;\r
-import com.badlogic.gdx.tests.g3d.FogTest;\r
-import com.badlogic.gdx.tests.g3d.MaterialTest;\r
-import com.badlogic.gdx.tests.g3d.ModelLoaderTest;\r
-import com.badlogic.gdx.tests.g3d.ModelTest;\r
-import com.badlogic.gdx.tests.g3d.ShaderCollectionTest;\r
-import com.badlogic.gdx.tests.g3d.voxel.VoxelTest;\r
-import com.badlogic.gdx.tests.net.NetAPITest;\r
+import com.badlogic.gdx.tests.Scene2dTest;\r
import com.badlogic.gdx.tests.utils.GdxTest;\r
\r
public class LwjglDebugStarter {\r
// new SharedLibraryLoader("../../extensions/gdx-controllers/gdx-controllers-desktop/libs/gdx-controllers-desktop-natives.jar").load("gdx-controllers-desktop");\r
// new SharedLibraryLoader("../../gdx/libs/gdx-natives.jar").load("gdx");\r
\r
- GdxTest test = new PixelPerfectTest();\r
+ GdxTest test = new Scene2dTest();\r
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();\r
config.useGL20 = test.needsGL20();\r
- config.width = 320;\r
- config.height = 241;\r
+// config.width = 320;\r
+// config.height = 241;\r
new LwjglApplication(test, config);\r
}\r
}\r