+2009-12-20 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - shogi_server/player.rb: Added new methods: is_human? and
+ is_computer?.
+ A human player is recommened to use a name ending with '_human'.
+ ex. 'hoge_human', 'hoge_human@p1'
+ - shogi_server/pairing.rb: Added a new class:
+ StartGameWithoutHumans, which tries to make pairs trying to
+ avoid a human-human match. This is now enabled instread of the
+ previous class: StartGame.
+
+2009-12-04 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - The HUP signal is not supported by Ruby on Windows.
+
+2009-11-11 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate]
+ - Added a new command line option: --base-date. You can specify a
+ base date to calculate rating scores. Games in the `future' are
+ ignored for the calculation.
+
+2009-11-10 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - The server logs a result of each game to a file named '00LIST',
+ which will be used to generate players.yaml. If the file does
+ not exist, the server will create one automatically.
+ Instruction to use the game result list file:
+ 1. Make a list of game results from exisiting CSA files with
+ mk_game_results
+ % ./mk_game_results dir_of_csa_files > 00LIST
+ 2. Run the server. It appends a result of each game to
+ '00LIST' when the game finishes.
+ 3. From the list of game results, calculate rating scores of
+ players.
+ % ./mk_rate 00LIST > players.yaml
+
+2009-11-08 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate]
+ - Split a pre-process collecting game results from csa files into
+ a new command, mk_game_results. Now, Generating players.yaml
+ requires two steps as follows:
+ % ./mk_game_results dir_of_csa_files > 00LIST
+ % ./mk_rate 00LIST > players.yaml
+ or
+ % ./mk_game_results dir_of_csa_files | ./mk_rate > players.yaml
+ (Closes: #19454)
+
2009-08-06 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]