OSDN Git Service

2004-06-24 Benjamin Kosnik <bkoz@redhat.com>
[pf3gnuchains/gcc-fork.git] / libstdc++-v3 / include / ext / pool_allocator.h
index 2f0aec5..de6299b 100644 (file)
 #include <bits/c++config.h>
 #include <new>
 #include <bits/functexcept.h>
-#include <bits/stl_threads.h>
 #include <bits/atomicity.h>
+#include <bits/concurrence.h>
 
 namespace __gnu_cxx
 {
-  using std::__throw_bad_alloc;
-
   /**
    *  @if maint
    *  Uses various allocators to fulfill underlying requests (and makes as
@@ -71,21 +69,16 @@ namespace __gnu_cxx
    *     information that we can return the object to the proper free list
    *     without permanently losing part of the object.
    *
-   *  The template parameter specifies whether more than one thread may use
-   *  this allocator.  It is safe to allocate an object from one instance
-   *  of the allocator and deallocate it with another one.  This effectively
-   *  transfers its ownership to the second one.  This may have undesirable
-   *  effects on reference locality.
-   *
    *  @endif
    *  (See @link Allocators allocators info @endlink for more.)
    */
-  template<bool __threads>
-    struct __pool_base
+    class __pool_base
     {
+    protected:
+
       enum { _S_align = 8 };
       enum { _S_max_bytes = 128 };
-      enum { _S_freelists = _S_max_bytes / _S_align };
+      enum { _S_free_list_size = _S_max_bytes / _S_align };
       
       union _Obj
       {
@@ -93,49 +86,41 @@ namespace __gnu_cxx
        char        _M_client_data[1];    // The client sees this.
       };
       
-      static _Obj* volatile         _S_free_list[_S_freelists];
-      
+      static _Obj* volatile         _S_free_list[_S_free_list_size];
+
       // Chunk allocation state.
       static char*                  _S_start_free;
       static char*                  _S_end_free;
-      static size_t                 _S_heap_size;
-      
-      static _STL_mutex_lock        _S_lock;
-      static _Atomic_word          _S_force_new;
+      static size_t                 _S_heap_size;     
       
-      static size_t
-      _S_round_up(size_t __bytes)
+      size_t
+      _M_round_up(size_t __bytes)
       { return ((__bytes + (size_t)_S_align - 1) & ~((size_t)_S_align - 1)); }
       
-      static size_t
-      _S_freelist_index(size_t __bytes)
-      { return ((__bytes + (size_t)_S_align - 1) / (size_t)_S_align - 1); }
+      _Obj* volatile*
+      _M_get_free_list(size_t __bytes);
     
+      __gthread_mutex_t&
+      _M_get_mutex();
+
       // Returns an object of size __n, and optionally adds to size __n
       // free list.
-      static void*
-      _S_refill(size_t __n);
+      void*
+      _M_refill(size_t __n);
       
       // Allocates a chunk for nobjs of size size.  nobjs may be reduced
       // if it is inconvenient to allocate the requested number.
-      static char*
-      _S_chunk_alloc(size_t __n, int& __nobjs);
-      
-      // It would be nice to use _STL_auto_lock here.  But we need a
-      // test whether threads are in use.
-      struct _Lock
-      {
-       _Lock() { if (__threads) _S_lock._M_acquire_lock(); }
-       ~_Lock() { if (__threads) _S_lock._M_release_lock(); }
-      } __attribute__ ((__unused__));
-      friend struct _Lock;
+      char*
+      _M_allocate_chunk(size_t __n, int& __nobjs);
     };
 
-  typedef __pool_base<true> __pool_alloc_base;
 
   template<typename _Tp>
-    class __pool_alloc : private __pool_alloc_base
+    class __pool_alloc : private __pool_base
     {
+    private:
+      static _Atomic_word          _S_force_new;
+
     public:
       typedef size_t     size_type;
       typedef ptrdiff_t  difference_type;
@@ -194,116 +179,9 @@ namespace __gnu_cxx
     operator!=(const __pool_alloc<_Tp>&, const __pool_alloc<_Tp>&)
     { return false; }
 
-  // Allocate memory in large chunks in order to avoid fragmenting the
-  // heap too much.  Assume that __n is properly aligned.  We hold
-  // the allocation lock.
-  template<bool __threads>
-    char*
-    __pool_base<__threads>::_S_chunk_alloc(size_t __n, int& __nobjs)
-    {
-      char* __result;
-      size_t __total_bytes = __n * __nobjs;
-      size_t __bytes_left = _S_end_free - _S_start_free;
-      
-      if (__bytes_left >= __total_bytes)
-       {
-         __result = _S_start_free;
-         _S_start_free += __total_bytes;
-         return __result ;
-       }
-      else if (__bytes_left >= __n)
-       {
-         __nobjs = (int)(__bytes_left / __n);
-         __total_bytes = __n * __nobjs;
-         __result = _S_start_free;
-         _S_start_free += __total_bytes;
-         return __result;
-       }
-      else
-       {
-         size_t __bytes_to_get = (2 * __total_bytes
-                                  + _S_round_up(_S_heap_size >> 4));
-         // Try to make use of the left-over piece.
-         if (__bytes_left > 0)
-           {
-             _Obj* volatile* __free_list = (_S_free_list
-                                            + _S_freelist_index(__bytes_left));
-             
-             ((_Obj*)(void*)_S_start_free)->_M_free_list_link = *__free_list;
-             *__free_list = (_Obj*)(void*)_S_start_free;
-           }
-         
-         _S_start_free = static_cast<char*>(::operator new(__bytes_to_get));
-         if (_S_start_free == 0)
-           {
-             size_t __i;
-             _Obj* volatile* __free_list;
-             _Obj* __p;
-             // Try to make do with what we have.  That can't hurt.  We
-             // do not try smaller requests, since that tends to result
-             // in disaster on multi-process machines.
-             __i = __n;
-             for (; __i <= (size_t) _S_max_bytes; __i += (size_t) _S_align)
-               {
-                 __free_list = _S_free_list + _S_freelist_index(__i);
-                 __p = *__free_list;
-                 if (__p != 0)
-                   {
-                     *__free_list = __p -> _M_free_list_link;
-                     _S_start_free = (char*)__p;
-                     _S_end_free = _S_start_free + __i;
-                     return _S_chunk_alloc(__n, __nobjs);
-                     // Any leftover piece will eventually make it to the
-                     // right free list.
-                   }
-               }
-             _S_end_free = 0;        // In case of exception.
-             _S_start_free = static_cast<char*>(::operator new(__bytes_to_get));
-             // This should either throw an exception or remedy the situation.
-             // Thus we assume it succeeded.
-           }
-         _S_heap_size += __bytes_to_get;
-         _S_end_free = _S_start_free + __bytes_to_get;
-         return _S_chunk_alloc(__n, __nobjs);
-       }
-    }
-  
-  // Returns an object of size __n, and optionally adds to "size
-  // __n"'s free list.  We assume that __n is properly aligned.  We
-  // hold the allocation lock.
-  template<bool __threads>
-    void*
-    __pool_base<__threads>::_S_refill(size_t __n)
-    {
-      int __nobjs = 20;
-      char* __chunk = _S_chunk_alloc(__n, __nobjs);
-      _Obj* volatile* __free_list;
-      _Obj* __result;
-      _Obj* __current_obj;
-      _Obj* __next_obj;
-      int __i;
-      
-      if (1 == __nobjs)
-       return __chunk;
-      __free_list = _S_free_list + _S_freelist_index(__n);
-      
-      // Build free list in chunk.
-      __result = (_Obj*)(void*)__chunk;
-      *__free_list = __next_obj = (_Obj*)(void*)(__chunk + __n);
-      for (__i = 1; ; __i++)
-       {
-         __current_obj = __next_obj;
-         __next_obj = (_Obj*)(void*)((char*)__next_obj + __n);
-         if (__nobjs - 1 == __i)
-           {
-             __current_obj -> _M_free_list_link = 0;
-             break;
-           }
-         else
-           __current_obj -> _M_free_list_link = __next_obj;
-       }
-      return __result;
-    }
+  template<typename _Tp>
+    _Atomic_word
+    __pool_alloc<_Tp>::_S_force_new;
 
   template<typename _Tp>
     _Tp*
@@ -314,7 +192,6 @@ namespace __gnu_cxx
        {
          if (__n <= max_size())
            {
-             const size_t __bytes = __n * sizeof(_Tp);
              // If there is a race through here, assume answer from getenv
              // will resolve in same direction.  Inspired by techniques
              // to efficiently support threading found in basic_string.h.
@@ -325,31 +202,29 @@ namespace __gnu_cxx
                  else
                    __atomic_add(&_S_force_new, -1);
                }
-             
-             if ((__bytes > (size_t) _S_max_bytes) || (_S_force_new > 0))
+
+             const size_t __bytes = __n * sizeof(_Tp);       
+             if (__bytes > size_t(_S_max_bytes) || _S_force_new == 1)
                __ret = static_cast<_Tp*>(::operator new(__bytes));
              else
                {
-                 _Obj* volatile* __free_list = (_S_free_list
-                                                + _S_freelist_index(__bytes));
-                 // Acquire the lock here with a constructor call.  This
-                 // ensures that it is released in exit or during stack
-                 // unwinding.
-                 _Lock __lock_instance;
+                 _Obj* volatile* __free_list = _M_get_free_list(__bytes);
+
+                 lock sentry(_M_get_mutex());
                  _Obj* __restrict__ __result = *__free_list;
                  if (__builtin_expect(__result == 0, 0))
-                   __ret = static_cast<_Tp*>(_S_refill(_S_round_up(__bytes)));
+                   __ret = static_cast<_Tp*>(_M_refill(_M_round_up(__bytes)));
                  else
                    {
                      *__free_list = __result->_M_free_list_link;
                      __ret = reinterpret_cast<_Tp*>(__result);
                    }
                  if (__builtin_expect(__ret == 0, 0))
-                   __throw_bad_alloc();
+                   std::__throw_bad_alloc();
                }
            }
          else
-           __throw_bad_alloc();
+           std::__throw_bad_alloc();
        }
       return __ret;
     }
@@ -361,44 +236,19 @@ namespace __gnu_cxx
       if (__n)
        {
          const size_t __bytes = __n * sizeof(_Tp);
-         if ((__bytes > (size_t) _S_max_bytes) || (_S_force_new > 0))
+         if (__bytes > static_cast<size_t>(_S_max_bytes) || _S_force_new == 1)
            ::operator delete(__p);
          else
            {
-             _Obj* volatile* __free_list = (_S_free_list
-                                            + _S_freelist_index(__bytes));
-             _Obj* __q = (_Obj*)__p;
-
-             // Acquire the lock here with a constructor call.  This
-             // ensures that it is released in exit or during stack
-             // unwinding.
-             _Lock __lock_instance;
-             __q -> _M_free_list_link = *__free_list;
+             _Obj* volatile* __free_list = _M_get_free_list(__bytes);
+             _Obj* __q = reinterpret_cast<_Obj*>(__p);
+
+             lock sentry(_M_get_mutex());
+             __q ->_M_free_list_link = *__free_list;
              *__free_list = __q;
            }
        }
     }
-
-  template<bool __threads>
-    typename __pool_base<__threads>::_Obj* volatile
-    __pool_base<__threads>::_S_free_list[_S_freelists];
-
-  template<bool __threads>
-    char* __pool_base<__threads>::_S_start_free = 0;
-
-  template<bool __threads>
-    char* __pool_base<__threads>::_S_end_free = 0;
-
-  template<bool __threads>
-    size_t __pool_base<__threads>::_S_heap_size = 0;
-
-  template<bool __threads>
-    _STL_mutex_lock
-    __pool_base<__threads>::_S_lock __STL_MUTEX_INITIALIZER;
-
-  template<bool __threads>
-    _Atomic_word
-    __pool_base<__threads>::_S_force_new = 0;
 } // namespace __gnu_cxx
 
 #endif