</p>
<p>All library objects are safe to use in a multithreaded program as
long as each thread carefully locks out access by any other thread
- while it uses any object visible to another thread. This requirement
- includes both read and write access to objects; do not assume that
- two threads may read a shared standard container at the same time.
+ while it uses any object visible to another thread. In general,
+ this requirement includes both read and write access to objects;
+ unless otherwise documented as safe, do not assume that two
+ threads may access a shared standard library object at the
+ same time.
</p>
<p>See chapters <a href="../17_intro/howto.html#3">17</a> (library
introduction), <a href="../23_containers/howto.html#3">23</a>