/* GNU Objective C Runtime Thread Interface - Win32 Implementation
- Copyright (C) 1996, 1997 Free Software Foundation, Inc.
+ Copyright (C) 1996, 1997, 2009 Free Software Foundation, Inc.
Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
-This file is part of GNU CC.
+This file is part of GCC.
-GNU CC is free software; you can redistribute it and/or modify it under the
+GCC is free software; you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
-Foundation; either version 2, or (at your option) any later version.
+Foundation; either version 3, or (at your option) any later version.
-GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
-You should have received a copy of the GNU General Public License along with
-GNU CC; see the file COPYING. If not, write to the Free Software
-Foundation, 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA. */
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
-/* As a special exception, if you link this library with files compiled with
- GCC to produce an executable, this does not cause the resulting executable
- to be covered by the GNU General Public License. This exception does not
- however invalidate any other reasons why the executable file might be
- covered by the GNU General Public License. */
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
+<http://www.gnu.org/licenses/>. */
-#include <objc/thr.h>
-#include "runtime.h"
+
+#include "objc/thr.h"
+#include "objc/runtime.h"
#ifndef __OBJC__
#define __OBJC__
arg, 0, &thread_id)))
thread_id = 0;
- return (objc_thread_t)thread_id;
+ return (objc_thread_t)(size_t) thread_id;
}
/* Set the current thread's priority. */
objc_thread_t
__objc_thread_id(void)
{
- return (objc_thread_t)GetCurrentThreadId();
+ return (objc_thread_t)(size_t) GetCurrentThreadId();
}
/* Sets the thread's local storage pointer. */