{
register tree block = make_node (BLOCK);
BLOCK_VARS (block) = vars;
- BLOCK_TYPE_TAGS (block) = tags;
BLOCK_SUBBLOCKS (block) = subblocks;
BLOCK_SUPERCONTEXT (block) = supercontext;
BLOCK_CHAIN (block) = chain;
since complex is a fundamental type. */
if (write_symbols == DWARF2_DEBUG && ! TYPE_NAME (t))
{
- char *name;
+ const char *name;
if (component_type == char_type_node)
name = "complex char";
else if (component_type == signed_char_type_node)