+\f
+/* This array holds values which are equivalent to a hard register
+ during reload_cse_regs. Each array element is an EXPR_LIST of
+ values. Each time a hard register is set, we set the corresponding
+ array element to the value. Each time a hard register is copied
+ into memory, we add the memory location to the corresponding array
+ element. We don't store values or memory addresses with side
+ effects in this array.
+
+ If the value is a CONST_INT, then the mode of the containing
+ EXPR_LIST is the mode in which that CONST_INT was referenced.
+
+ We sometimes clobber a specific entry in a list. In that case, we
+ just set XEXP (list-entry, 0) to 0. */
+
+static rtx *reg_values;
+
+/* This is a preallocated REG rtx which we use as a temporary in
+ reload_cse_invalidate_regno, so that we don't need to allocate a
+ new one each time through a loop in that function. */
+
+static rtx invalidate_regno_rtx;
+
+/* Invalidate any entries in reg_values which depend on REGNO,
+ including those for REGNO itself. This is called if REGNO is
+ changing. If CLOBBER is true, then always forget anything we
+ currently know about REGNO. MODE is the mode of the assignment to
+ REGNO, which is used to determine how many hard registers are being
+ changed. If MODE is VOIDmode, then only REGNO is being changed;
+ this is used when invalidating call clobbered registers across a
+ call. */
+
+static void
+reload_cse_invalidate_regno (regno, mode, clobber)
+ int regno;
+ enum machine_mode mode;
+ int clobber;
+{
+ int endregno;
+ register int i;
+
+ /* Our callers don't always go through true_regnum; we may see a
+ pseudo-register here from a CLOBBER or the like. We probably
+ won't ever see a pseudo-register that has a real register number,
+ for we check anyhow for safety. */
+ if (regno >= FIRST_PSEUDO_REGISTER)
+ regno = reg_renumber[regno];
+ if (regno < 0)
+ return;
+
+ if (mode == VOIDmode)
+ endregno = regno + 1;
+ else
+ endregno = regno + HARD_REGNO_NREGS (regno, mode);
+
+ if (clobber)
+ for (i = regno; i < endregno; i++)
+ reg_values[i] = 0;
+
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ {
+ rtx x;
+
+ for (x = reg_values[i]; x; x = XEXP (x, 1))
+ {
+ if (XEXP (x, 0) != 0
+ && refers_to_regno_p (regno, endregno, XEXP (x, 0), NULL_PTR))
+ {
+ /* If this is the only entry on the list, clear
+ reg_values[i]. Otherwise, just clear this entry on
+ the list. */
+ if (XEXP (x, 1) == 0 && x == reg_values[i])
+ {
+ reg_values[i] = 0;
+ break;
+ }
+ XEXP (x, 0) = 0;
+ }
+ }
+ }
+
+ /* We must look at earlier registers, in case REGNO is part of a
+ multi word value but is not the first register. If an earlier
+ register has a value in a mode which overlaps REGNO, then we must
+ invalidate that earlier register. Note that we do not need to
+ check REGNO or later registers (we must not check REGNO itself,
+ because we would incorrectly conclude that there was a conflict). */
+
+ for (i = 0; i < regno; i++)
+ {
+ rtx x;
+
+ for (x = reg_values[i]; x; x = XEXP (x, 1))
+ {
+ if (XEXP (x, 0) != 0)
+ {
+ PUT_MODE (invalidate_regno_rtx, GET_MODE (x));
+ REGNO (invalidate_regno_rtx) = i;
+ if (refers_to_regno_p (regno, endregno, invalidate_regno_rtx,
+ NULL_PTR))
+ {
+ reload_cse_invalidate_regno (i, VOIDmode, 1);
+ break;
+ }
+ }
+ }
+ }
+}
+
+/* The memory at address (plus MEM_BASE MEM_OFFSET), where MEM_OFFSET
+ is a CONST_INT, is being changed. MEM_MODE is the mode of the
+ memory reference. Return whether this change will invalidate VAL. */
+
+static int
+reload_cse_mem_conflict_p (mem_base, mem_offset, mem_mode, val)
+ rtx mem_base;
+ rtx mem_offset;
+ enum machine_mode mem_mode;
+ rtx val;
+{
+ enum rtx_code code;
+ char *fmt;
+ int i;
+
+ code = GET_CODE (val);
+ switch (code)
+ {
+ /* Get rid of a few simple cases quickly. */
+ case REG:
+ case PC:
+ case CC0:
+ case SCRATCH:
+ case CONST:
+ case CONST_INT:
+ case CONST_DOUBLE:
+ case SYMBOL_REF:
+ case LABEL_REF:
+ return 0;
+
+ case MEM:
+ {
+ rtx val_base, val_offset;
+
+ if (mem_mode == BLKmode || GET_MODE (val) == BLKmode)
+ return 1;
+
+ val_offset = const0_rtx;
+ val_base = eliminate_constant_term (XEXP (val, 0), &val_offset);
+
+ /* If MEM_BASE and VAL_BASE are the same, but the offsets do
+ not overlap, then we do not have a conflict on this MEM.
+ For complete safety, we still need to check that VAL_BASE
+ itself does not contain an overlapping MEM.
+
+ We can't simplify the check to just OFFSET + SIZE <=
+ OTHER_OFFSET, because SIZE might cause OFFSET to wrap from
+ positive to negative. If we used unsigned arithmetic, we
+ would have the same problem wrapping around zero. */
+
+ if (rtx_equal_p (mem_base, val_base)
+ && ((INTVAL (mem_offset) < INTVAL (val_offset)
+ && (INTVAL (mem_offset) + GET_MODE_SIZE (mem_mode)
+ <= INTVAL (val_offset)))
+ || (INTVAL (val_offset) < INTVAL (mem_offset)
+ && (INTVAL (val_offset) + GET_MODE_SIZE (GET_MODE (val))
+ <= INTVAL (mem_offset)))))
+ return reload_cse_mem_conflict_p (mem_base, mem_offset, mem_mode,
+ val_base);
+
+ return 1;
+ }
+
+ default:
+ break;
+ }
+
+ fmt = GET_RTX_FORMAT (code);
+
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ {
+ if (fmt[i] == 'e')
+ {
+ if (reload_cse_mem_conflict_p (mem_base, mem_offset, mem_mode,
+ XEXP (val, i)))
+ return 1;
+ }
+ else if (fmt[i] == 'E')
+ {
+ int j;
+
+ for (j = 0; j < XVECLEN (val, i); j++)
+ if (reload_cse_mem_conflict_p (mem_base, mem_offset, mem_mode,
+ XVECEXP (val, i, j)))
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+/* Invalidate any entries in reg_values which are changed because of a
+ store to MEM_RTX. If this is called because of a non-const call
+ instruction, MEM_RTX is (mem:BLK const0_rtx). */
+
+static void
+reload_cse_invalidate_mem (mem_rtx)
+ rtx mem_rtx;
+{
+ register int i;
+ rtx mem_base, mem_offset;
+ enum machine_mode mem_mode;
+
+ /* We detect certain cases where memory addresses can not conflict:
+ if they use the same register, and the offsets do not overlap. */
+
+ mem_offset = const0_rtx;
+ mem_base = eliminate_constant_term (XEXP (mem_rtx, 0), &mem_offset);
+ mem_mode = GET_MODE (mem_rtx);
+
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ {
+ rtx x;
+
+ for (x = reg_values[i]; x; x = XEXP (x, 1))
+ {
+ if (XEXP (x, 0) != 0
+ && reload_cse_mem_conflict_p (mem_base, mem_offset, mem_mode,
+ XEXP (x, 0)))
+ {
+ /* If this is the only entry on the list, clear
+ reg_values[i]. Otherwise, just clear this entry on
+ the list. */
+ if (XEXP (x, 1) == 0 && x == reg_values[i])
+ {
+ reg_values[i] = 0;
+ break;
+ }
+ XEXP (x, 0) = 0;
+ }
+ }
+ }
+}
+
+/* Invalidate DEST, which is being assigned to or clobbered. The
+ second parameter exists so that this function can be passed to
+ note_stores; it is ignored. */
+
+static void
+reload_cse_invalidate_rtx (dest, ignore)
+ rtx dest;
+ rtx ignore;
+{
+ while (GET_CODE (dest) == STRICT_LOW_PART
+ || GET_CODE (dest) == SIGN_EXTRACT
+ || GET_CODE (dest) == ZERO_EXTRACT
+ || GET_CODE (dest) == SUBREG)
+ dest = XEXP (dest, 0);
+
+ if (GET_CODE (dest) == REG)
+ reload_cse_invalidate_regno (REGNO (dest), GET_MODE (dest), 1);
+ else if (GET_CODE (dest) == MEM)
+ reload_cse_invalidate_mem (dest);
+}
+
+/* Do a very simple CSE pass over the hard registers.
+
+ This function detects no-op moves where we happened to assign two
+ different pseudo-registers to the same hard register, and then
+ copied one to the other. Reload will generate a useless
+ instruction copying a register to itself.
+
+ This function also detects cases where we load a value from memory
+ into two different registers, and (if memory is more expensive than
+ registers) changes it to simply copy the first register into the
+ second register. */
+
+static void
+reload_cse_regs (first)
+ rtx first;
+{
+ char *firstobj;
+ rtx callmem;
+ register int i;
+ rtx insn;
+
+ reg_values = (rtx *) alloca (FIRST_PSEUDO_REGISTER * sizeof (rtx));
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ reg_values[i] = 0;
+
+ /* Create our EXPR_LIST structures on reload_obstack, so that we can
+ free them when we are done. */
+ push_obstacks (&reload_obstack, &reload_obstack);
+ firstobj = (char *) obstack_alloc (&reload_obstack, 0);
+
+ /* We pass this to reload_cse_invalidate_mem to invalidate all of
+ memory for a non-const call instruction. */
+ callmem = gen_rtx (MEM, BLKmode, const0_rtx);
+
+ /* This is used in reload_cse_invalidate_regno to avoid consing a
+ new REG in a loop in that function. */
+ invalidate_regno_rtx = gen_rtx (REG, VOIDmode, 0);
+
+ for (insn = first; insn; insn = NEXT_INSN (insn))
+ {
+ rtx body;
+
+ if (GET_CODE (insn) == CODE_LABEL)
+ {
+ /* Forget all the register values at a code label. We don't
+ try to do anything clever around jumps. */
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ reg_values[i] = 0;
+
+ continue;
+ }
+
+#ifdef NON_SAVING_SETJMP
+ if (NON_SAVING_SETJMP && GET_CODE (insn) == NOTE
+ && NOTE_LINE_NUMBER (insn) == NOTE_INSN_SETJMP)
+ {
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ reg_values[i] = 0;
+
+ continue;
+ }
+#endif
+
+ if (GET_RTX_CLASS (GET_CODE (insn)) != 'i')
+ continue;
+
+ /* If this is a call instruction, forget anything stored in a
+ call clobbered register, or, if this is not a const call, in
+ memory. */
+ if (GET_CODE (insn) == CALL_INSN)
+ {
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ if (call_used_regs[i])
+ reload_cse_invalidate_regno (i, VOIDmode, 1);
+
+ if (! CONST_CALL_P (insn))
+ reload_cse_invalidate_mem (callmem);
+ }
+
+ body = PATTERN (insn);
+ if (GET_CODE (body) == SET)
+ {
+ if (reload_cse_noop_set_p (body, insn))
+ {
+ PUT_CODE (insn, NOTE);
+ NOTE_LINE_NUMBER (insn) = NOTE_INSN_DELETED;
+ NOTE_SOURCE_FILE (insn) = 0;
+
+ /* We're done with this insn. */
+ continue;
+ }
+
+ reload_cse_simplify_set (body, insn);
+ reload_cse_record_set (body, body);
+ }
+ else if (GET_CODE (body) == PARALLEL)
+ {
+ int delete;
+
+ /* If every action in a PARALLEL is a noop, we can delete
+ the entire PARALLEL. */
+ for (i = XVECLEN (body, 0) - 1; i >= 0; --i)
+ if (GET_CODE (XVECEXP (body, 0, i)) != SET
+ || ! reload_cse_noop_set_p (XVECEXP (body, 0, i), insn))
+ break;
+ if (i < 0)
+ {
+ PUT_CODE (insn, NOTE);
+ NOTE_LINE_NUMBER (insn) = NOTE_INSN_DELETED;
+ NOTE_SOURCE_FILE (insn) = 0;
+
+ /* We're done with this insn. */
+ continue;
+ }
+
+ /* Look through the PARALLEL and record the values being
+ set, if possible. Also handle any CLOBBERs. */
+ for (i = XVECLEN (body, 0) - 1; i >= 0; --i)
+ {
+ rtx x = XVECEXP (body, 0, i);
+
+ if (GET_CODE (x) == SET)
+ reload_cse_record_set (x, body);
+ else
+ note_stores (x, reload_cse_invalidate_rtx);
+ }
+ }
+ else
+ note_stores (body, reload_cse_invalidate_rtx);
+
+#ifdef AUTO_INC_DEC
+ /* Clobber any registers which appear in REG_INC notes. We
+ could keep track of the changes to their values, but it is
+ unlikely to help. */
+ {
+ rtx x;
+
+ for (x = REG_NOTES (insn); x; x = XEXP (x, 1))
+ if (REG_NOTE_KIND (x) == REG_INC)
+ reload_cse_invalidate_rtx (XEXP (x, 0), NULL_RTX);
+ }
+#endif
+
+ /* Look for any CLOBBERs in CALL_INSN_FUNCTION_USAGE, but only
+ after we have processed the insn. */
+ if (GET_CODE (insn) == CALL_INSN)
+ {
+ rtx x;
+
+ for (x = CALL_INSN_FUNCTION_USAGE (insn); x; x = XEXP (x, 1))
+ if (GET_CODE (XEXP (x, 0)) == CLOBBER)
+ reload_cse_invalidate_rtx (XEXP (XEXP (x, 0), 0), NULL_RTX);
+ }
+ }
+
+ /* Free all the temporary structures we created, and go back to the
+ regular obstacks. */
+ obstack_free (&reload_obstack, firstobj);
+ pop_obstacks ();
+}
+
+/* Return whether the values known for REGNO are equal to VAL. MODE
+ is the mode of the object that VAL is being copied to; this matters
+ if VAL is a CONST_INT. */
+
+static int
+reload_cse_regno_equal_p (regno, val, mode)
+ int regno;
+ rtx val;
+ enum machine_mode mode;
+{
+ rtx x;
+
+ if (val == 0)
+ return 0;
+
+ for (x = reg_values[regno]; x; x = XEXP (x, 1))
+ if (XEXP (x, 0) != 0
+ && rtx_equal_p (XEXP (x, 0), val)
+ && (GET_CODE (val) != CONST_INT
+ || mode == GET_MODE (x)
+ || (GET_MODE_SIZE (mode) < GET_MODE_SIZE (GET_MODE (x))
+ /* On a big endian machine if the value spans more than
+ one register then this register holds the high part of
+ it and we can't use it.
+
+ ??? We should also compare with the high part of the
+ value. */
+ && !(WORDS_BIG_ENDIAN
+ && HARD_REGNO_NREGS (regno, GET_MODE (x)) > 1)
+ && TRULY_NOOP_TRUNCATION (GET_MODE_BITSIZE (mode),
+ GET_MODE_BITSIZE (GET_MODE (x))))))
+ return 1;
+
+ return 0;
+}
+
+/* See whether a single set is a noop. SET is the set instruction we
+ are should check, and INSN is the instruction from which it came. */
+
+static int
+reload_cse_noop_set_p (set, insn)
+ rtx set;
+ rtx insn;
+{
+ rtx src, dest;
+ enum machine_mode dest_mode;
+ int dreg, sreg;
+ int ret;
+
+ src = SET_SRC (set);
+ dest = SET_DEST (set);
+ dest_mode = GET_MODE (dest);
+
+ if (side_effects_p (src))
+ return 0;
+
+ dreg = true_regnum (dest);
+ sreg = true_regnum (src);
+
+ /* Check for setting a register to itself. In this case, we don't
+ have to worry about REG_DEAD notes. */
+ if (dreg >= 0 && dreg == sreg)
+ return 1;
+
+ ret = 0;
+ if (dreg >= 0)
+ {
+ /* Check for setting a register to itself. */
+ if (dreg == sreg)
+ ret = 1;
+
+ /* Check for setting a register to a value which we already know
+ is in the register. */
+ else if (reload_cse_regno_equal_p (dreg, src, dest_mode))
+ ret = 1;
+
+ /* Check for setting a register DREG to another register SREG
+ where SREG is equal to a value which is already in DREG. */
+ else if (sreg >= 0)
+ {
+ rtx x;
+
+ for (x = reg_values[sreg]; x; x = XEXP (x, 1))
+ {
+ rtx tmp;
+
+ if (XEXP (x, 0) == 0)
+ continue;
+
+ if (dest_mode == GET_MODE (x))
+ tmp = XEXP (x, 0);
+ else if (GET_MODE_BITSIZE (dest_mode)
+ < GET_MODE_BITSIZE (GET_MODE (x)))
+ tmp = gen_lowpart_common (dest_mode, XEXP (x, 0));
+ else
+ continue;
+
+ if (tmp
+ && reload_cse_regno_equal_p (dreg, tmp, dest_mode))
+ {
+ ret = 1;
+ break;
+ }
+ }
+ }
+ }
+ else if (GET_CODE (dest) == MEM)
+ {
+ /* Check for storing a register to memory when we know that the
+ register is equivalent to the memory location. */
+ if (sreg >= 0
+ && reload_cse_regno_equal_p (sreg, dest, dest_mode)
+ && ! side_effects_p (dest))
+ ret = 1;
+ }
+
+ /* If we can delete this SET, then we need to look for an earlier
+ REG_DEAD note on DREG, and remove it if it exists. */
+ if (ret)
+ {
+ if (! find_regno_note (insn, REG_UNUSED, dreg))
+ {
+ rtx trial;
+
+ for (trial = prev_nonnote_insn (insn);
+ (trial
+ && GET_CODE (trial) != CODE_LABEL
+ && GET_CODE (trial) != BARRIER);
+ trial = prev_nonnote_insn (trial))
+ {
+ if (find_regno_note (trial, REG_DEAD, dreg))
+ {
+ remove_death (dreg, trial);
+ break;
+ }
+ }
+ }
+ }
+
+ return ret;
+}
+
+/* Try to simplify a single SET instruction. SET is the set pattern.
+ INSN is the instruction it came from. */
+
+static void
+reload_cse_simplify_set (set, insn)
+ rtx set;
+ rtx insn;
+{
+ int dreg;
+ rtx src;
+ enum machine_mode dest_mode;
+ enum reg_class dclass;
+ register int i;
+
+ /* We only handle one case: if we set a register to a value which is
+ not a register, we try to find that value in some other register
+ and change the set into a register copy. */
+
+ dreg = true_regnum (SET_DEST (set));
+ if (dreg < 0)
+ return;
+
+ src = SET_SRC (set);
+ if (side_effects_p (src) || true_regnum (src) >= 0)
+ return;
+
+ /* If memory loads are cheaper than register copies, don't change
+ them. */
+ if (GET_CODE (src) == MEM && MEMORY_MOVE_COST (GET_MODE (src)) < 2)
+ return;
+
+ dest_mode = GET_MODE (SET_DEST (set));
+ dclass = REGNO_REG_CLASS (dreg);
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ {
+ if (i != dreg
+ && REGISTER_MOVE_COST (REGNO_REG_CLASS (i), dclass) == 2
+ && reload_cse_regno_equal_p (i, src, dest_mode))
+ {
+ int validated;
+
+ /* Pop back to the real obstacks while changing the insn. */
+ pop_obstacks ();
+
+ validated = validate_change (insn, &SET_SRC (set),
+ gen_rtx (REG, dest_mode, i), 0);
+
+ /* Go back to the obstack we are using for temporary
+ storage. */
+ push_obstacks (&reload_obstack, &reload_obstack);
+
+ if (validated)
+ {
+ /* We need to look for an earlier REG_DEAD note on I,
+ and remove it if it exists. */
+ if (! find_regno_note (insn, REG_UNUSED, i))
+ {
+ rtx trial;
+
+ for (trial = prev_nonnote_insn (insn);
+ (trial
+ && GET_CODE (trial) != CODE_LABEL
+ && GET_CODE (trial) != BARRIER);
+ trial = prev_nonnote_insn (trial))
+ {
+ if (find_regno_note (trial, REG_DEAD, i))
+ {
+ remove_death (i, trial);
+ break;
+ }
+ }
+ }
+
+ return;
+ }
+ }
+ }
+}
+
+/* These two variables are used to pass information from
+ reload_cse_record_set to reload_cse_check_clobber. */
+
+static int reload_cse_check_clobbered;
+static rtx reload_cse_check_src;
+
+/* See if DEST overlaps with RELOAD_CSE_CHECK_SRC. If it does, set
+ RELOAD_CSE_CHECK_CLOBBERED. This is called via note_stores. The
+ second argument, which is passed by note_stores, is ignored. */
+
+static void
+reload_cse_check_clobber (dest, ignore)
+ rtx dest;
+ rtx ignore;
+{
+ if (reg_overlap_mentioned_p (dest, reload_cse_check_src))
+ reload_cse_check_clobbered = 1;
+}
+
+/* Record the result of a SET instruction. SET is the set pattern.
+ BODY is the pattern of the insn that it came from. */
+
+static void
+reload_cse_record_set (set, body)
+ rtx set;
+ rtx body;
+{
+ rtx dest, src, x;
+ int dreg, sreg;
+ enum machine_mode dest_mode;
+
+ dest = SET_DEST (set);
+ src = SET_SRC (set);
+ dreg = true_regnum (dest);
+ sreg = true_regnum (src);
+ dest_mode = GET_MODE (dest);
+
+ /* Some machines don't define AUTO_INC_DEC, but they still use push
+ instructions. We need to catch that case here in order to
+ invalidate the stack pointer correctly. Note that invalidating
+ the stack pointer is different from invalidating DEST. */
+ x = dest;
+ while (GET_CODE (x) == SUBREG
+ || GET_CODE (x) == ZERO_EXTRACT
+ || GET_CODE (x) == SIGN_EXTRACT
+ || GET_CODE (x) == STRICT_LOW_PART)
+ x = XEXP (x, 0);
+ if (push_operand (x, GET_MODE (x)))
+ {
+ reload_cse_invalidate_rtx (stack_pointer_rtx, NULL_RTX);
+ reload_cse_invalidate_rtx (dest, NULL_RTX);
+ return;
+ }
+
+ /* We can only handle an assignment to a register, or a store of a
+ register to a memory location. For other cases, we just clobber
+ the destination. We also have to just clobber if there are side
+ effects in SRC or DEST. */
+ if ((dreg < 0 && GET_CODE (dest) != MEM)
+ || side_effects_p (src)
+ || side_effects_p (dest))
+ {
+ reload_cse_invalidate_rtx (dest, NULL_RTX);
+ return;
+ }
+
+#ifdef HAVE_cc0
+ /* We don't try to handle values involving CC, because it's a pain
+ to keep track of when they have to be invalidated. */
+ if (reg_mentioned_p (cc0_rtx, src)
+ || reg_mentioned_p (cc0_rtx, dest))
+ {
+ reload_cse_invalidate_rtx (dest, NULL_RTX);
+ return;
+ }
+#endif
+
+ /* If BODY is a PARALLEL, then we need to see whether the source of
+ SET is clobbered by some other instruction in the PARALLEL. */
+ if (GET_CODE (body) == PARALLEL)
+ {
+ int i;
+
+ for (i = XVECLEN (body, 0) - 1; i >= 0; --i)
+ {
+ rtx x;
+
+ x = XVECEXP (body, 0, i);
+ if (x == set)
+ continue;
+
+ reload_cse_check_clobbered = 0;
+ reload_cse_check_src = src;
+ note_stores (x, reload_cse_check_clobber);
+ if (reload_cse_check_clobbered)
+ {
+ reload_cse_invalidate_rtx (dest, NULL_RTX);
+ return;
+ }
+ }
+ }
+
+ if (dreg >= 0)
+ {
+ int i;
+
+ /* This is an assignment to a register. Update the value we
+ have stored for the register. */
+ if (sreg >= 0)
+ {
+ rtx x;
+
+ /* This is a copy from one register to another. Any values
+ which were valid for SREG are now valid for DREG. If the
+ mode changes, we use gen_lowpart_common to extract only
+ the part of the value that is copied. */
+ reg_values[dreg] = 0;
+ for (x = reg_values[sreg]; x; x = XEXP (x, 1))
+ {
+ rtx tmp;
+
+ if (XEXP (x, 0) == 0)
+ continue;
+ if (dest_mode == GET_MODE (XEXP (x, 0)))
+ tmp = XEXP (x, 0);
+ else if (GET_MODE_BITSIZE (dest_mode)
+ > GET_MODE_BITSIZE (GET_MODE (XEXP (x, 0))))
+ continue;
+ else
+ tmp = gen_lowpart_common (dest_mode, XEXP (x, 0));
+ if (tmp)
+ reg_values[dreg] = gen_rtx (EXPR_LIST, dest_mode, tmp,
+ reg_values[dreg]);
+ }
+ }
+ else
+ reg_values[dreg] = gen_rtx (EXPR_LIST, dest_mode, src, NULL_RTX);
+
+ /* We've changed DREG, so invalidate any values held by other
+ registers that depend upon it. */
+ reload_cse_invalidate_regno (dreg, dest_mode, 0);
+
+ /* If this assignment changes more than one hard register,
+ forget anything we know about the others. */
+ for (i = 1; i < HARD_REGNO_NREGS (dreg, dest_mode); i++)
+ reg_values[dreg + i] = 0;
+ }
+ else if (GET_CODE (dest) == MEM)
+ {
+ /* Invalidate conflicting memory locations. */
+ reload_cse_invalidate_mem (dest);
+
+ /* If we're storing a register to memory, add DEST to the list
+ in REG_VALUES. */
+ if (sreg >= 0 && ! side_effects_p (dest))
+ reg_values[sreg] = gen_rtx (EXPR_LIST, dest_mode, dest,
+ reg_values[sreg]);
+ }
+ else
+ {
+ /* We should have bailed out earlier. */
+ abort ();
+ }
+}