+
+
+/* When -gused is used, emit debug info for only used symbols. But in
+ addition to the standard intercepted debug_hooks there are some direct
+ calls into this file, i.e., dbxout_symbol, dbxout_parms, and dbxout_reg_params.
+ Those routines may also be called from a higher level intercepted routine. So
+ to prevent recording data for an inner call to one of these for an intercept,
+ we maintain an intercept nesting counter (debug_nesting). We only save the
+ intercepted arguments if the nesting is 1. */
+int debug_nesting = 0;
+
+static tree *symbol_queue;
+int symbol_queue_index = 0;
+static int symbol_queue_size = 0;
+
+/* Generate the symbols for any queued up type symbols we encountered
+ while generating the type info for some originally used symbol.
+ This might generate additional entries in the queue. Only when
+ the nesting depth goes to 0 is this routine called. */
+
+void
+debug_flush_symbol_queue (void)
+{
+ int i;
+
+ /* Make sure that additionally queued items are not flushed
+ prematurely. */
+
+ ++debug_nesting;
+
+ for (i = 0; i < symbol_queue_index; ++i)
+ {
+ /* If we pushed queued symbols then such symbols are must be
+ output no matter what anyone else says. Specifically,
+ we need to make sure dbxout_symbol() thinks the symbol was
+ used and also we need to override TYPE_DECL_SUPPRESS_DEBUG
+ which may be set for outside reasons. */
+ int saved_tree_used = TREE_USED (symbol_queue[i]);
+ int saved_suppress_debug = TYPE_DECL_SUPPRESS_DEBUG (symbol_queue[i]);
+ TREE_USED (symbol_queue[i]) = 1;
+ TYPE_DECL_SUPPRESS_DEBUG (symbol_queue[i]) = 0;
+
+#ifdef DBX_DEBUGGING_INFO
+ dbxout_symbol (symbol_queue[i], 0);
+#endif
+
+ TREE_USED (symbol_queue[i]) = saved_tree_used;
+ TYPE_DECL_SUPPRESS_DEBUG (symbol_queue[i]) = saved_suppress_debug;
+ }
+
+ symbol_queue_index = 0;
+ --debug_nesting;
+}
+
+/* Queue a type symbol needed as part of the definition of a decl
+ symbol. These symbols are generated when debug_flush_symbol_queue()
+ is called. */
+
+void
+debug_queue_symbol (tree decl)
+{
+ if (symbol_queue_index >= symbol_queue_size)
+ {
+ symbol_queue_size += 10;
+ symbol_queue = xrealloc (symbol_queue,
+ symbol_queue_size * sizeof (tree));
+ }
+
+ symbol_queue[symbol_queue_index++] = decl;
+}
+
+/* Free symbol queue. */
+void
+debug_free_queue (void)
+{
+ if (symbol_queue)
+ {
+ free (symbol_queue);
+ symbol_queue = NULL;
+ symbol_queue_size = 0;
+ }
+}