actually lay them out. */
basic_block_info = VEC_alloc (basic_block, gc, n_basic_blocks);
- VEC_safe_grow (basic_block, gc, basic_block_info, n_basic_blocks);
- memset (VEC_address (basic_block, basic_block_info), 0,
- sizeof (basic_block) * n_basic_blocks);
+ VEC_safe_grow_cleared (basic_block, gc, basic_block_info, n_basic_blocks);
SET_BASIC_BLOCK (ENTRY_BLOCK, ENTRY_BLOCK_PTR);
SET_BASIC_BLOCK (EXIT_BLOCK, EXIT_BLOCK_PTR);