/* Do any one-time initializations needed for bitmaps. */
#define BITMAP_INIT_ONCE()
-/* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the
- bit number and executing CODE for all bits that are set. */
-
-#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE) \
-do { \
- bitmap_element *ptr_ = (BITMAP)->first; \
- unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
- unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \
- unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \
- \
- \
- /* Find the block the minimum bit is in. */ \
- while (ptr_ != 0 && ptr_->indx < indx_) \
- ptr_ = ptr_->next; \
- \
- if (ptr_ != 0 && ptr_->indx != indx_) \
- { \
- bit_num_ = 0; \
- word_num_ = 0; \
- } \
- \
- for (; ptr_ != 0; ptr_ = ptr_->next) \
- { \
- for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
- { \
- BITMAP_WORD word_ = ptr_->bits[word_num_]; \
- \
- if (word_ != 0) \
- { \
- for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \
- { \
- BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \
- \
- if ((word_ & mask_) != 0) \
- { \
- word_ &= ~ mask_; \
- (BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS \
- + word_num_ * BITMAP_WORD_BITS \
- + bit_num_); \
- CODE; \
- \
- if (word_ == 0) \
- break; \
- } \
- } \
- } \
- \
- bit_num_ = 0; \
- } \
- \
- word_num_ = 0; \
- } \
-} while (0)
+/* Iterator for bitmaps. */
-/* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
- BITNUM to the bit number and executing CODE for all bits that are set in
- the first bitmap and not set in the second. */
-
-#define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
-do { \
- bitmap_element *ptr1_ = (BITMAP1)->first; \
- bitmap_element *ptr2_ = (BITMAP2)->first; \
- unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
- unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \
- unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \
- \
- /* Find the block the minimum bit is in in the first bitmap. */ \
- while (ptr1_ != 0 && ptr1_->indx < indx_) \
- ptr1_ = ptr1_->next; \
- \
- if (ptr1_ != 0 && ptr1_->indx != indx_) \
- { \
- bit_num_ = 0; \
- word_num_ = 0; \
- } \
- \
- for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
- { \
- /* Advance BITMAP2 to the equivalent link, using an all \
- zero element if an equivalent link doesn't exist. */ \
- bitmap_element *tmp2_; \
- \
- while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
- ptr2_ = ptr2_->next; \
- \
- tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx) \
- ? ptr2_ : &bitmap_zero_bits); \
- \
- for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
- { \
- BITMAP_WORD word_ = (ptr1_->bits[word_num_] \
- & ~ tmp2_->bits[word_num_]); \
- if (word_ != 0) \
- { \
- for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \
- { \
- BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \
- \
- if ((word_ & mask_) != 0) \
- { \
- word_ &= ~ mask_; \
- (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
- + word_num_ * BITMAP_WORD_BITS \
- + bit_num_); \
- \
- CODE; \
- if (word_ == 0) \
- break; \
- } \
- } \
- } \
- \
- bit_num_ = 0; \
- } \
- \
- word_num_ = 0; \
- } \
-} while (0)
+typedef struct
+{
+ /* Actual elements in the bitmaps. */
+ bitmap_element *ptr1, *ptr2;
-/* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
- BITNUM to the bit number and executing CODE for all bits that are set in
- the both bitmaps. */
-
-#define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
-do { \
- bitmap_element *ptr1_ = (BITMAP1)->first; \
- bitmap_element *ptr2_ = (BITMAP2)->first; \
- unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
- unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \
- unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \
- \
- /* Find the block the minimum bit is in in the first bitmap. */ \
- while (ptr1_ != 0 && ptr1_->indx < indx_) \
- ptr1_ = ptr1_->next; \
- \
- if (ptr1_ != 0 && ptr1_->indx != indx_) \
- { \
- bit_num_ = 0; \
- word_num_ = 0; \
- } \
- \
- for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
- { \
- /* Advance BITMAP2 to the equivalent link. */ \
- while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
- ptr2_ = ptr2_->next; \
- \
- if (ptr2_ == 0) \
- { \
- /* If there are no more elements in BITMAP2, exit loop now. */ \
- ptr1_ = (bitmap_element *)0; \
- break; \
- } \
- else if (ptr2_->indx > ptr1_->indx) \
- { \
- bit_num_ = word_num_ = 0; \
- continue; \
- } \
- \
- for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
- { \
- BITMAP_WORD word_ = (ptr1_->bits[word_num_] \
- & ptr2_->bits[word_num_]); \
- if (word_ != 0) \
- { \
- for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \
- { \
- BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \
- \
- if ((word_ & mask_) != 0) \
- { \
- word_ &= ~ mask_; \
- (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
- + word_num_ * BITMAP_WORD_BITS \
- + bit_num_); \
- \
- CODE; \
- if (word_ == 0) \
- break; \
- } \
- } \
- } \
- \
- bit_num_ = 0; \
- } \
- \
- word_num_ = 0; \
- } \
-} while (0)
+ /* Position of an actual word in the elements. */
+ unsigned word;
+
+ /* Position of a bit corresponding to the start of word. */
+ unsigned word_bit;
+
+ /* Position of the actual bit. */
+ unsigned bit;
+
+ /* Contents of the actually processed word. When finding next bit
+ it is shifted right, so that the actual bit is always the least
+ significant bit of ACTUAL. */
+ BITMAP_WORD actual;
+} bitmap_iterator;
+
+/* Moves the iterator BI to the first set bit on or after the current
+ position in bitmap and returns the bit if available. The bit is
+ found in ACTUAL field only. */
+
+static inline unsigned
+bmp_iter_common_next_1 (bitmap_iterator *bi)
+{
+ while (!(bi->actual & 1))
+ {
+ bi->actual >>= 1;
+ bi->bit++;
+ }
+
+ return bi->bit;
+}
+
+/* Moves the iterator BI to the first set bit on or after the current
+ position in bitmap and returns the bit if available. */
+
+static inline unsigned
+bmp_iter_single_next_1 (bitmap_iterator *bi)
+{
+ if (bi->actual)
+ return bmp_iter_common_next_1 (bi);
+
+ bi->word++;
+ bi->word_bit += BITMAP_WORD_BITS;
+
+ while (1)
+ {
+ for (;
+ bi->word < BITMAP_ELEMENT_WORDS;
+ bi->word++, bi->word_bit += BITMAP_WORD_BITS)
+ {
+ bi->actual = bi->ptr1->bits[bi->word];
+ if (bi->actual)
+ {
+ bi->bit = bi->word_bit;
+ return bmp_iter_common_next_1 (bi);
+ }
+ }
+
+ bi->ptr1 = bi->ptr1->next;
+ if (!bi->ptr1)
+ return 0;
+
+ bi->word = 0;
+ bi->word_bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ }
+}
+
+/* Initializes a bitmap iterator BI for looping over bits of bitmap
+ BMP, starting with bit MIN. Returns the first bit of BMP greater
+ or equal to MIN if there is any. */
+
+static inline unsigned
+bmp_iter_single_init (bitmap_iterator *bi, bitmap bmp, unsigned min)
+{
+ unsigned indx = min / BITMAP_ELEMENT_ALL_BITS;
+
+ for (bi->ptr1 = bmp->first;
+ bi->ptr1 && bi->ptr1->indx < indx;
+ bi->ptr1 = bi->ptr1->next)
+ continue;
+
+ if (!bi->ptr1)
+ {
+ /* To avoid warnings. */
+ bi->word = 0;
+ bi->bit = 0;
+ bi->word_bit = 0;
+ bi->actual = 0;
+ bi->ptr2 = NULL;
+ return 0;
+ }
+
+ if (bi->ptr1->indx == indx)
+ {
+ unsigned bit_in_elt = min - BITMAP_ELEMENT_ALL_BITS * indx;
+ unsigned word_in_elt = bit_in_elt / BITMAP_WORD_BITS;
+ unsigned bit_in_word = bit_in_elt % BITMAP_WORD_BITS;
+
+ bi->word = word_in_elt;
+ bi->word_bit = min - bit_in_word;
+ bi->bit = min;
+ bi->actual = bi->ptr1->bits[word_in_elt] >> bit_in_word;
+ }
+ else
+ {
+ bi->word = 0;
+ bi->bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ bi->word_bit = bi->bit;
+ bi->actual = bi->ptr1->bits[0];
+ }
+
+ return bmp_iter_single_next_1 (bi);
+}
+
+/* Returns true if all elements of the bitmap referred to by iterator BI
+ were processed. */
+
+static inline bool
+bmp_iter_end_p (bitmap_iterator bi)
+{
+ return bi.ptr1 == NULL;
+}
+
+/* Moves the iterator BI to the next bit of bitmap and returns the bit
+ if available. */
+
+static inline unsigned
+bmp_iter_single_next (bitmap_iterator *bi)
+{
+ bi->bit++;
+ bi->actual >>= 1;
+ return bmp_iter_single_next_1 (bi);
+}
+
+/* Loop over all bits in BITMAP, starting with MIN and setting BITNUM to
+ the bit number. ITER is a bitmap iterator. */
+
+#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
+ for ((BITNUM) = bmp_iter_single_init (&(ITER), (BITMAP), (MIN)); \
+ !bmp_iter_end_p (ITER); \
+ (BITNUM) = bmp_iter_single_next (&(ITER)))
+
+/* Moves the iterator BI to the first set bit on or after the current
+ position in difference of bitmaps and returns the bit if available. */
+
+static inline unsigned
+bmp_iter_and_not_next_1 (bitmap_iterator *bi)
+{
+ if (bi->actual)
+ return bmp_iter_common_next_1 (bi);
+
+ bi->word++;
+ bi->word_bit += BITMAP_WORD_BITS;
+
+ while (1)
+ {
+ bitmap_element *snd;
+
+ if (bi->ptr2 && bi->ptr2->indx == bi->ptr1->indx)
+ snd = bi->ptr2;
+ else
+ snd = &bitmap_zero_bits;
+
+ for (;
+ bi->word < BITMAP_ELEMENT_WORDS;
+ bi->word++, bi->word_bit += BITMAP_WORD_BITS)
+ {
+ bi->actual = (bi->ptr1->bits[bi->word]
+ & ~snd->bits[bi->word]);
+ if (bi->actual)
+ {
+ bi->bit = bi->word_bit;
+ return bmp_iter_common_next_1 (bi);
+ }
+ }
+
+ bi->ptr1 = bi->ptr1->next;
+ if (!bi->ptr1)
+ return 0;
+
+ while (bi->ptr2
+ && bi->ptr2->indx < bi->ptr1->indx)
+ bi->ptr2 = bi->ptr2->next;
+
+ bi->word = 0;
+ bi->word_bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ }
+}
+
+/* Initializes a bitmap iterator BI for looping over bits of bitmap
+ BMP1 &~ BMP2, starting with bit MIN. Returns the first bit of
+ BMP1 &~ BMP2 greater or equal to MIN if there is any. */
+
+static inline unsigned
+bmp_iter_and_not_init (bitmap_iterator *bi, bitmap bmp1, bitmap bmp2,
+ unsigned min)
+{
+ unsigned indx = min / BITMAP_ELEMENT_ALL_BITS;
+
+ for (bi->ptr1 = bmp1->first;
+ bi->ptr1 && bi->ptr1->indx < indx;
+ bi->ptr1 = bi->ptr1->next)
+ continue;
+
+ if (!bi->ptr1)
+ {
+ /* To avoid warnings. */
+ bi->word = 0;
+ bi->bit = 0;
+ bi->word_bit = 0;
+ bi->actual = 0;
+ bi->ptr2 = NULL;
+ return 0;
+ }
+
+ for (bi->ptr2 = bmp2->first;
+ bi->ptr2 && bi->ptr2->indx < bi->ptr1->indx;
+ bi->ptr2 = bi->ptr2->next)
+ continue;
+
+ if (bi->ptr1->indx == indx)
+ {
+ unsigned bit_in_elt = min - BITMAP_ELEMENT_ALL_BITS * indx;
+ unsigned word_in_elt = bit_in_elt / BITMAP_WORD_BITS;
+ unsigned bit_in_word = bit_in_elt % BITMAP_WORD_BITS;
+
+ bi->word = word_in_elt;
+ bi->word_bit = min - bit_in_word;
+ bi->bit = min;
+
+ if (bi->ptr2 && bi->ptr2->indx == indx)
+ bi->actual = (bi->ptr1->bits[word_in_elt]
+ & ~bi->ptr2->bits[word_in_elt]) >> bit_in_word;
+ else
+ bi->actual = bi->ptr1->bits[word_in_elt] >> bit_in_word;
+ }
+ else
+ {
+ bi->word = 0;
+ bi->bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ bi->word_bit = bi->bit;
+
+ if (bi->ptr2 && bi->ptr2->indx == bi->ptr1->indx)
+ bi->actual = (bi->ptr1->bits[0] & ~bi->ptr2->bits[0]);
+ else
+ bi->actual = bi->ptr1->bits[0];
+ }
+
+ return bmp_iter_and_not_next_1 (bi);
+}
+
+/* Moves the iterator BI to the next bit of difference of bitmaps and returns
+ the bit if available. */
+
+static inline unsigned
+bmp_iter_and_not_next (bitmap_iterator *bi)
+{
+ bi->bit++;
+ bi->actual >>= 1;
+ return bmp_iter_and_not_next_1 (bi);
+}
+
+/* Loop over all bits in BMP1 and BMP2, starting with MIN, setting
+ BITNUM to the bit number for all bits that are set in the first bitmap
+ and not set in the second. ITER is a bitmap iterator. */
+
+#define EXECUTE_IF_AND_COMPL_IN_BITMAP(BMP1, BMP2, MIN, BITNUM, ITER) \
+ for ((BITNUM) = bmp_iter_and_not_init (&(ITER), (BMP1), (BMP2), (MIN)); \
+ !bmp_iter_end_p (ITER); \
+ (BITNUM) = bmp_iter_and_not_next (&(ITER)))
+
+/* Moves the iterator BI to the first set bit on or after the current
+ position in intersection of bitmaps and returns the bit if available. */
+
+static inline unsigned
+bmp_iter_and_next_1 (bitmap_iterator *bi)
+{
+ if (bi->actual)
+ return bmp_iter_common_next_1 (bi);
+
+ bi->word++;
+ bi->word_bit += BITMAP_WORD_BITS;
+
+ while (1)
+ {
+ for (;
+ bi->word < BITMAP_ELEMENT_WORDS;
+ bi->word++, bi->word_bit += BITMAP_WORD_BITS)
+ {
+ bi->actual = (bi->ptr1->bits[bi->word]
+ & bi->ptr2->bits[bi->word]);
+ if (bi->actual)
+ {
+ bi->bit = bi->word_bit;
+ return bmp_iter_common_next_1 (bi);
+ }
+ }
+
+ do
+ {
+ bi->ptr1 = bi->ptr1->next;
+ if (!bi->ptr1)
+ return 0;
+
+ while (bi->ptr2->indx < bi->ptr1->indx)
+ {
+ bi->ptr2 = bi->ptr2->next;
+ if (!bi->ptr2)
+ {
+ bi->ptr1 = NULL;
+ return 0;
+ }
+ }
+ }
+ while (bi->ptr1->indx != bi->ptr2->indx);
+
+ bi->word = 0;
+ bi->word_bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ }
+}
+
+/* Initializes a bitmap iterator BI for looping over bits of bitmap
+ BMP1 & BMP2, starting with bit MIN. Returns the first bit of
+ BMP1 & BMP2 greater or equal to MIN if there is any. */
+
+static inline unsigned
+bmp_iter_and_init (bitmap_iterator *bi, bitmap bmp1, bitmap bmp2,
+ unsigned min)
+{
+ unsigned indx = min / BITMAP_ELEMENT_ALL_BITS;
+
+ for (bi->ptr1 = bmp1->first;
+ bi->ptr1 && bi->ptr1->indx < indx;
+ bi->ptr1 = bi->ptr1->next)
+ continue;
+
+ if (!bi->ptr1)
+ goto empty;
+
+ bi->ptr2 = bmp2->first;
+ if (!bi->ptr2)
+ goto empty;
+
+ while (1)
+ {
+ while (bi->ptr2->indx < bi->ptr1->indx)
+ {
+ bi->ptr2 = bi->ptr2->next;
+ if (!bi->ptr2)
+ goto empty;
+ }
+
+ if (bi->ptr1->indx == bi->ptr2->indx)
+ break;
+
+ bi->ptr1 = bi->ptr1->next;
+ if (!bi->ptr1)
+ goto empty;
+ }
+
+ if (bi->ptr1->indx == indx)
+ {
+ unsigned bit_in_elt = min - BITMAP_ELEMENT_ALL_BITS * indx;
+ unsigned word_in_elt = bit_in_elt / BITMAP_WORD_BITS;
+ unsigned bit_in_word = bit_in_elt % BITMAP_WORD_BITS;
+
+ bi->word = word_in_elt;
+ bi->word_bit = min - bit_in_word;
+ bi->bit = min;
+
+ bi->actual = (bi->ptr1->bits[word_in_elt]
+ & bi->ptr2->bits[word_in_elt]) >> bit_in_word;
+ }
+ else
+ {
+ bi->word = 0;
+ bi->bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ bi->word_bit = bi->bit;
+
+ bi->actual = (bi->ptr1->bits[0] & bi->ptr2->bits[0]);
+ }
+
+ return bmp_iter_and_next_1 (bi);
+
+empty:
+ /* To avoid warnings. */
+ bi->word = 0;
+ bi->bit = 0;
+ bi->word_bit = 0;
+ bi->actual = 0;
+ bi->ptr1 = NULL;
+ bi->ptr2 = NULL;
+ return 0;
+}
+
+/* Moves the iterator BI to the next bit of intersection of bitmaps and returns
+ the bit if available. */
+
+static inline unsigned
+bmp_iter_and_next (bitmap_iterator *bi)
+{
+ bi->bit++;
+ bi->actual >>= 1;
+ return bmp_iter_and_next_1 (bi);
+}
+
+/* Loop over all bits in BMP1 and BMP2, starting with MIN, setting
+ BITNUM to the bit number for all bits that are set in both bitmaps.
+ ITER is a bitmap iterator. */
+
+#define EXECUTE_IF_AND_IN_BITMAP(BMP1, BMP2, MIN, BITNUM, ITER) \
+ for ((BITNUM) = bmp_iter_and_init (&(ITER), (BMP1), (BMP2), (MIN)); \
+ !bmp_iter_end_p (ITER); \
+ (BITNUM) = bmp_iter_and_next (&(ITER)))
#endif /* GCC_BITMAP_H */