/* For iterating over insns in basic block. */
#define FOR_BB_INSNS(BB, INSN) \
for ((INSN) = BB_HEAD (BB); \
- (INSN) != NEXT_INSN (BB_END (BB)); \
+ (INSN) && (INSN) != NEXT_INSN (BB_END (BB)); \
(INSN) = NEXT_INSN (INSN))
#define FOR_BB_INSNS_REVERSE(BB, INSN) \
for ((INSN) = BB_END (BB); \
- (INSN) != PREV_INSN (BB_HEAD (BB)); \
+ (INSN) && (INSN) != PREV_INSN (BB_HEAD (BB)); \
(INSN) = PREV_INSN (INSN))
/* Cycles through _all_ basic blocks, even the fake ones (entry and
#define BB_END(B) (B)->il.rtl->end_
/* Special block numbers [markers] for entry and exit. */
-#define ENTRY_BLOCK (-1)
-#define EXIT_BLOCK (-2)
+#define ENTRY_BLOCK (0)
+#define EXIT_BLOCK (1)
+
+/* The two blocks that are always in the cfg. */
+#define NUM_FIXED_BLOCKS (2)
-/* Special block number not valid for any block. */
-#define INVALID_BLOCK (-3)
#define BLOCK_NUM(INSN) (BLOCK_FOR_INSN (INSN)->index + 0)
#define set_block_for_insn(INSN, BB) (BLOCK_FOR_INSN (INSN) = BB)
extern void redirect_edge_pred (edge, basic_block);
extern basic_block create_basic_block_structure (rtx, rtx, rtx, basic_block);
extern void clear_bb_flags (void);
-extern void flow_reverse_top_sort_order_compute (int *);
-extern int flow_depth_first_order_compute (int *, int *);
+extern int post_order_compute (int *, bool);
+extern int pre_and_rev_post_order_compute (int *, int *, bool);
extern int dfs_enumerate_from (basic_block, int,
bool (*)(basic_block, void *),
basic_block *, int, void *);
to flag analysis of asms. */
#define PROP_DEAD_INSN 1024 /* Internal flag used within flow.c
to flag analysis of dead insn. */
+#define PROP_POST_REGSTACK 2048 /* We run after reg-stack and need
+ to preserve REG_DEAD notes for
+ stack regs. */
#define PROP_FINAL (PROP_DEATH_NOTES | PROP_LOG_LINKS \
| PROP_REG_INFO | PROP_KILL_DEAD_CODE \
| PROP_SCAN_DEAD_CODE | PROP_AUTOINC \
#define CLEANUP_CFGLAYOUT 128 /* Do cleanup in cfglayout mode. */
#define CLEANUP_LOG_LINKS 256 /* Update log links. */
+/* The following are ORed in on top of the CLEANUP* flags in calls to
+ struct_equiv_block_eq. */
+#define STRUCT_EQUIV_START 512 /* Initializes the search range. */
+#define STRUCT_EQUIV_RERUN 1024 /* Rerun to find register use in
+ found equivalence. */
+#define STRUCT_EQUIV_FINAL 2048 /* Make any changes necessary to get
+ actual equivalence. */
+#define STRUCT_EQUIV_NEED_FULL_BLOCK 4096 /* struct_equiv_block_eq is required
+ to match only full blocks */
+#define STRUCT_EQUIV_MATCH_JUMPS 8192 /* Also include the jumps at the end of the block in the comparison. */
+
extern void life_analysis (FILE *, int);
extern int update_life_info (sbitmap, enum update_life_extent, int);
extern int update_life_info_in_dirty_blocks (enum update_life_extent, int);
#include "cfghooks.h"
+/* In struct-equiv.c */
+
+/* Constants used to size arrays in struct equiv_info (currently only one).
+ When these limits are exceeded, struct_equiv returns zero.
+ The maximum number of pseudo registers that are different in the two blocks,
+ but appear in equivalent places and are dead at the end (or where one of
+ a pair is dead at the end). */
+#define STRUCT_EQUIV_MAX_LOCAL 16
+/* The maximum number of references to an input register that struct_equiv
+ can handle. */
+
+/* Structure used to track state during struct_equiv that can be rolled
+ back when we find we can't match an insn, or if we want to match part
+ of it in a different way.
+ This information pertains to the pair of partial blocks that has been
+ matched so far. Since this pair is structurally equivalent, this is
+ conceptually just one partial block expressed in two potentially
+ different ways. */
+struct struct_equiv_checkpoint
+{
+ int ninsns; /* Insns are matched so far. */
+ int local_count; /* Number of block-local registers. */
+ int input_count; /* Number of inputs to the block. */
+
+ /* X_START and Y_START are the first insns (in insn stream order)
+ of the partial blocks that have been considered for matching so far.
+ Since we are scanning backwards, they are also the instructions that
+ are currently considered - or the last ones that have been considered -
+ for matching (Unless we tracked back to these because a preceding
+ instruction failed to match). */
+ rtx x_start, y_start;
+
+ /* INPUT_VALID indicates if we have actually set up X_INPUT / Y_INPUT
+ during the current pass; we keep X_INPUT / Y_INPUT around between passes
+ so that we can match REG_EQUAL / REG_EQUIV notes referring to these. */
+ bool input_valid;
+
+ /* Some information would be expensive to exactly checkpoint, so we
+ merely increment VERSION any time information about local
+ registers, inputs and/or register liveness changes. When backtracking,
+ it is decremented for changes that can be undone, and if a discrepancy
+ remains, NEED_RERUN in the relevant struct equiv_info is set to indicate
+ that a new pass should be made over the entire block match to get
+ accurate register information. */
+ int version;
+};
+
+/* A struct equiv_info is used to pass information to struct_equiv and
+ to gather state while two basic blocks are checked for structural
+ equivalence. */
+
+struct equiv_info
+{
+ /* Fields set up by the caller to struct_equiv_block_eq */
+
+ basic_block x_block, y_block; /* The two blocks being matched. */
+
+ /* MODE carries the mode bits from cleanup_cfg if we are called from
+ try_crossjump_to_edge, and additionally it carries the
+ STRUCT_EQUIV_* bits described above. */
+ int mode;
+
+ /* INPUT_COST is the cost that adding an extra input to the matched blocks
+ is supposed to have, and is taken into account when considering if the
+ matched sequence should be extended backwards. input_cost < 0 means
+ don't accept any inputs at all. */
+ int input_cost;
+
+
+ /* Fields to track state inside of struct_equiv_block_eq. Some of these
+ are also outputs. */
+
+ /* X_INPUT and Y_INPUT are used by struct_equiv to record a register that
+ is used as an input parameter, i.e. where different registers are used
+ as sources. This is only used for a register that is live at the end
+ of the blocks, or in some identical code at the end of the blocks;
+ Inputs that are dead at the end go into X_LOCAL / Y_LOCAL. */
+ rtx x_input, y_input;
+ /* When a previous pass has identified a valid input, INPUT_REG is set
+ by struct_equiv_block_eq, and it is henceforth replaced in X_BLOCK
+ for the input. */
+ rtx input_reg;
+
+ /* COMMON_LIVE keeps track of the registers which are currently live
+ (as we scan backwards from the end) and have the same numbers in both
+ blocks. N.B. a register that is in common_live is unsuitable to become
+ a local reg. */
+ regset common_live;
+ /* Likewise, X_LOCAL_LIVE / Y_LOCAL_LIVE keep track of registers that are
+ local to one of the blocks; these registers must not be accepted as
+ identical when encountered in both blocks. */
+ regset x_local_live, y_local_live;
+
+ /* EQUIV_USED indicates for which insns a REG_EQUAL or REG_EQUIV note is
+ being used, to avoid having to backtrack in the next pass, so that we
+ get accurate life info for this insn then. For each such insn,
+ the bit with the number corresponding to the CUR.NINSNS value at the
+ time of scanning is set. */
+ bitmap equiv_used;
+
+ /* Current state that can be saved & restored easily. */
+ struct struct_equiv_checkpoint cur;
+ /* BEST_MATCH is used to store the best match so far, weighing the
+ cost of matched insns COSTS_N_INSNS (CUR.NINSNS) against the cost
+ CUR.INPUT_COUNT * INPUT_COST of setting up the inputs. */
+ struct struct_equiv_checkpoint best_match;
+ /* If a checkpoint restore failed, or an input conflict newly arises,
+ NEED_RERUN is set. This has to be tested by the caller to re-run
+ the comparison if the match appears otherwise sound. The state kept in
+ x_start, y_start, equiv_used and check_input_conflict ensures that
+ we won't loop indefinitely. */
+ bool need_rerun;
+ /* If there is indication of an input conflict at the end,
+ CHECK_INPUT_CONFLICT is set so that we'll check for input conflicts
+ for each insn in the next pass. This is needed so that we won't discard
+ a partial match if there is a longer match that has to be abandoned due
+ to an input conflict. */
+ bool check_input_conflict;
+ /* HAD_INPUT_CONFLICT is set if CHECK_INPUT_CONFLICT was already set and we
+ have passed a point where there were multiple dying inputs. This helps
+ us decide if we should set check_input_conflict for the next pass. */
+ bool had_input_conflict;
+
+ /* LIVE_UPDATE controls if we want to change any life info at all. We
+ set it to false during REG_EQUAL / REG_EUQIV note comparison of the final
+ pass so that we don't introduce new registers just for the note; if we
+ can't match the notes without the current register information, we drop
+ them. */
+ bool live_update;
+
+ /* X_LOCAL and Y_LOCAL are used to gather register numbers of register pairs
+ that are local to X_BLOCK and Y_BLOCK, with CUR.LOCAL_COUNT being the index
+ to the next free entry. */
+ rtx x_local[STRUCT_EQUIV_MAX_LOCAL], y_local[STRUCT_EQUIV_MAX_LOCAL];
+ /* LOCAL_RVALUE is nonzero if the corresponding X_LOCAL / Y_LOCAL entry
+ was a source operand (including STRICT_LOW_PART) for the last invocation
+ of struct_equiv mentioning it, zero if it was a destination-only operand.
+ Since we are scanning backwards, this means the register is input/local
+ for the (partial) block scanned so far. */
+ bool local_rvalue[STRUCT_EQUIV_MAX_LOCAL];
+
+
+ /* Additional fields that are computed for the convenience of the caller. */
+
+ /* DYING_INPUTS is set to the number of local registers that turn out
+ to be inputs to the (possibly partial) block. */
+ int dying_inputs;
+ /* X_END and Y_END are the last insns in X_BLOCK and Y_BLOCK, respectively,
+ that are being compared. A final jump insn will not be included. */
+ rtx x_end, y_end;
+
+ /* If we are matching tablejumps, X_LABEL in X_BLOCK corresponds to
+ Y_LABEL in Y_BLOCK. */
+ rtx x_label, y_label;
+
+};
+
+extern bool insns_match_p (rtx, rtx, struct equiv_info *);
+extern int struct_equiv_block_eq (int, struct equiv_info *);
+extern bool struct_equiv_init (int, struct equiv_info *);
+extern bool rtx_equiv_p (rtx *, rtx, int, struct equiv_info *);
+
+/* In cfgrtl.c */
+extern bool condjump_equiv_p (struct equiv_info *, bool);
+
#endif /* GCC_BASIC_BLOCK_H */