New_Item : Element_Type)
is
Position : Cursor;
+ pragma Unreferenced (Position);
+
Inserted : Boolean;
begin
declare
K : Key_Type renames Position.Node.Key.all;
+
E : Element_Type renames Position.Node.Element.all;
+ pragma Unreferenced (E);
+
begin
Process (K, E);
+
exception
when others =>
L := L - 1;