+++ /dev/null
-package chemicraft.container;
-
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.inventory.Container;
-import net.minecraft.inventory.IInventory;
-import net.minecraft.inventory.Slot;
-import net.minecraft.item.ItemStack;
-import net.minecraft.world.World;
-import chemicraft.ChemiCraft;
-import chemicraft.ChemiCraftAPI;
-import chemicraft.inventory.InventoryChemicalCraftingMaterial;
-import chemicraft.inventory.InventoryChemicalCraftingNBT;
-import chemicraft.inventory.InventoryChemicalCraftingResult;
-import chemicraft.slot.SlotChemicalCraftingTableResult;
-import chemicraft.tileentity.TileEntityChemicalCraftingTable;
-import chemicraft.util.ChemicalNBTRecipe;
-
-public class ContainerChemicalCraftingTable extends Container {
-
- /**
- * Worldのインスタンス
- */
- private World worldObj;
-
-
- /**
- * BlockのX, Y, Z座標
- */
- private int posX;
- private int posY;
- private int posZ;
-
-
- /**
- * the TileEntity.
- */
- private TileEntityChemicalCraftingTable tileEntity;
-
-
- private InventoryChemicalCraftingMaterial invm;
- private InventoryChemicalCraftingResult invr;
- private InventoryChemicalCraftingNBT invn;
-
- private ChemicalNBTRecipe useNBT;
-
-
-
- public ContainerChemicalCraftingTable(EntityPlayer par1EntityPlayer, TileEntityChemicalCraftingTable par2)
- {
- super();
- this.worldObj = par2.worldObj;
- this.posX = par2.xCoord;
- this.posY = par2.yCoord;
- this.posZ = par2.zCoord;
- this.tileEntity = par2;
- this.invm = (InventoryChemicalCraftingMaterial) this.tileEntity.chemicalCraftingInvMaterial;
- this.invr = (InventoryChemicalCraftingResult) this.tileEntity.chemicalCraftingInvResult;
- this.invn = (InventoryChemicalCraftingNBT) this.tileEntity.chemicalCraftingInvNBT;
- //GenerateInventory
- this.generateSlots(this.invm, this.invr, this.invn);
- //GeneratePlayerInventory
- int var3;
-
- for (var3 = 0; var3 < 3; ++var3)
- {
- for (int var4 = 0; var4 < 9; ++var4)
- {
- this.addSlotToContainer(new Slot(par1EntityPlayer.inventory, var4 + var3 * 9 + 9, 8 + var4 * 18, 85 + var3 * 18));
- }
- }
-
- for (var3 = 0; var3 < 9; ++var3)
- {
- this.addSlotToContainer(new Slot(par1EntityPlayer.inventory, var3, 8 + var3 * 18, 143));
- }
-
- this.invm.setEventHandler(this);
- this.invr.setEventHandler(this);
- this.invn.setEventHandler(this);
- this.onCraftMatrixChanged(invm);
- }
-
-
-
- @Override
- public void onCraftMatrixChanged(IInventory par1IInventory){
- this.useNBT = ChemiCraftAPI.getInstance().getCraftingManager().chemicalCrafting(this.invm, this.invr, this.invn);
- }
-
- @Override
- public void onCraftGuiClosed(EntityPlayer par1EntityPlayer){
- super.onCraftGuiClosed(par1EntityPlayer);
- }
-
- @Override
- public ItemStack slotClick(int par1, int par2, int par3, EntityPlayer par4EntityPlayer)
- {
- if(par1 == 12){
- if(this.invr.getStackInSlot(0) == null) return super.slotClick(par1, par2, par3, par4EntityPlayer);
- ItemStack var1 = par4EntityPlayer.inventory.getItemStack();
- if(var1 != null){
- if(var1.stackSize + this.invr.getStackInSlot(0).stackSize >= var1.getMaxStackSize()) return super.slotClick(par1, par2, par3, par4EntityPlayer);
- }
- for(int i = 0;i < this.invm.getSizeInventory();i++){
- if(this.invm.getStackInSlot(i) != null){
- if(this.invm.getStackInSlot(i).stackSize > 1){
- this.invm.getStackInSlot(i).stackSize--;
- }else{
- this.invm.setInventorySlotContents(i, null);
- }
- }
- }
- ItemStack[] matchNBT = new ItemStack[this.invn.getSizeInventory()];
- for(int i = 0;i < this.invn.getSizeInventory();i++){
- matchNBT[i] = this.invn.getStackInSlot(i);
- }
- if(this.useNBT == null) return super.slotClick(par1, par2, par3, par4EntityPlayer);
- ItemStack[] useItems = this.useNBT.getMatchItems(matchNBT);
- for(int i = 0;i < useItems.length;i++){
- if(useItems[i] != null){
- this.invn.setInventorySlotContents(i, null);
- }
- }
- }
- return super.slotClick(par1, par2, par3, par4EntityPlayer);
- }
-
- @Override
- public boolean canInteractWith(EntityPlayer par1EntityPlayer){
- return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != ChemiCraft.instance.chemicalCraftingTableID ? false : par1EntityPlayer.getDistanceSq((double)this.posX + 0.5D, (double)this.posY + 0.5D, (double)this.posZ + 0.5D) <= 64.0D;
- }
-
-
-
- @Override
- public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2){
- return null;
- }
-
-
-
- private void generateSlots(IInventory materialInv, IInventory resultInv, IInventory nbtInv){
- for(int i = 0;i < 3;i++){
- this.addSlotToContainer(new Slot(invn, i, 30 + 18 * i, 7));
- }
- for(int i = 0;i < 3;i++){
- for(int j = 0;j < 3;j++){
- this.addSlotToContainer(new Slot(invm, i * 3 + j, 30 + 18 * j, 27 + 18 * i));
- }
- }
- this.addSlotToContainer(new SlotChemicalCraftingTableResult(invr, 0, 123, 33));
- }
-}