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Merge branch 'master' of git.sourceforge.jp:/gitroot/chemicraft/chemicraft
[chemicraft/chemicraft.git] / src / chemicraft / container / ContainerChemicalCraftingTable.java
diff --git a/src/chemicraft/container/ContainerChemicalCraftingTable.java b/src/chemicraft/container/ContainerChemicalCraftingTable.java
deleted file mode 100644 (file)
index 017066f..0000000
+++ /dev/null
@@ -1,153 +0,0 @@
-package chemicraft.container;
-
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.inventory.Container;
-import net.minecraft.inventory.IInventory;
-import net.minecraft.inventory.Slot;
-import net.minecraft.item.ItemStack;
-import net.minecraft.world.World;
-import chemicraft.ChemiCraft;
-import chemicraft.ChemiCraftAPI;
-import chemicraft.inventory.InventoryChemicalCraftingMaterial;
-import chemicraft.inventory.InventoryChemicalCraftingNBT;
-import chemicraft.inventory.InventoryChemicalCraftingResult;
-import chemicraft.slot.SlotChemicalCraftingTableResult;
-import chemicraft.tileentity.TileEntityChemicalCraftingTable;
-import chemicraft.util.ChemicalNBTRecipe;
-
-public class ContainerChemicalCraftingTable extends Container {
-
-       /**
-        * Worldのインスタンス
-        */
-       private World worldObj;
-
-
-       /**
-        * BlockのX, Y, Z座標
-        */
-       private int posX;
-       private int posY;
-       private int posZ;
-
-
-       /**
-        * the TileEntity.
-        */
-       private TileEntityChemicalCraftingTable tileEntity;
-
-
-       private InventoryChemicalCraftingMaterial invm;
-       private InventoryChemicalCraftingResult invr;
-       private InventoryChemicalCraftingNBT invn;
-
-       private ChemicalNBTRecipe useNBT;
-
-
-
-       public ContainerChemicalCraftingTable(EntityPlayer par1EntityPlayer, TileEntityChemicalCraftingTable par2)
-       {
-               super();
-               this.worldObj = par2.worldObj;
-               this.posX = par2.xCoord;
-               this.posY = par2.yCoord;
-               this.posZ = par2.zCoord;
-               this.tileEntity = par2;
-               this.invm = (InventoryChemicalCraftingMaterial) this.tileEntity.chemicalCraftingInvMaterial;
-               this.invr = (InventoryChemicalCraftingResult) this.tileEntity.chemicalCraftingInvResult;
-               this.invn = (InventoryChemicalCraftingNBT) this.tileEntity.chemicalCraftingInvNBT;
-               //GenerateInventory
-               this.generateSlots(this.invm, this.invr, this.invn);
-               //GeneratePlayerInventory
-               int var3;
-
-               for (var3 = 0; var3 < 3; ++var3)
-               {
-                       for (int var4 = 0; var4 < 9; ++var4)
-                       {
-                               this.addSlotToContainer(new Slot(par1EntityPlayer.inventory, var4 + var3 * 9 + 9, 8 + var4 * 18, 85 + var3 * 18));
-                       }
-               }
-
-               for (var3 = 0; var3 < 9; ++var3)
-               {
-                       this.addSlotToContainer(new Slot(par1EntityPlayer.inventory, var3, 8 + var3 * 18, 143));
-               }
-
-               this.invm.setEventHandler(this);
-               this.invr.setEventHandler(this);
-               this.invn.setEventHandler(this);
-               this.onCraftMatrixChanged(invm);
-       }
-
-
-
-       @Override
-       public void onCraftMatrixChanged(IInventory par1IInventory){
-               this.useNBT = ChemiCraftAPI.getInstance().getCraftingManager().chemicalCrafting(this.invm, this.invr, this.invn);
-       }
-
-       @Override
-       public void onCraftGuiClosed(EntityPlayer par1EntityPlayer){
-               super.onCraftGuiClosed(par1EntityPlayer);
-       }
-
-       @Override
-       public ItemStack slotClick(int par1, int par2, int par3, EntityPlayer par4EntityPlayer)
-       {
-               if(par1 == 12){
-                       if(this.invr.getStackInSlot(0) == null) return super.slotClick(par1, par2, par3, par4EntityPlayer);
-                       ItemStack var1 = par4EntityPlayer.inventory.getItemStack();
-                       if(var1 != null){
-                               if(var1.stackSize + this.invr.getStackInSlot(0).stackSize >= var1.getMaxStackSize()) return super.slotClick(par1, par2, par3, par4EntityPlayer);
-                       }
-                       for(int i = 0;i < this.invm.getSizeInventory();i++){
-                               if(this.invm.getStackInSlot(i) != null){
-                                       if(this.invm.getStackInSlot(i).stackSize > 1){
-                                               this.invm.getStackInSlot(i).stackSize--;
-                                       }else{
-                                               this.invm.setInventorySlotContents(i, null);
-                                       }
-                               }
-                       }
-                       ItemStack[] matchNBT = new ItemStack[this.invn.getSizeInventory()];
-                       for(int i = 0;i < this.invn.getSizeInventory();i++){
-                               matchNBT[i] = this.invn.getStackInSlot(i);
-                       }
-                       if(this.useNBT == null) return super.slotClick(par1, par2, par3, par4EntityPlayer);
-                       ItemStack[] useItems = this.useNBT.getMatchItems(matchNBT);
-                       for(int i = 0;i < useItems.length;i++){
-                               if(useItems[i] != null){
-                                       this.invn.setInventorySlotContents(i, null);
-                               }
-                       }
-               }
-               return super.slotClick(par1, par2, par3, par4EntityPlayer);
-       }
-
-       @Override
-       public boolean canInteractWith(EntityPlayer par1EntityPlayer){
-               return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != ChemiCraft.instance.chemicalCraftingTableID ? false : par1EntityPlayer.getDistanceSq((double)this.posX + 0.5D, (double)this.posY + 0.5D, (double)this.posZ + 0.5D) <= 64.0D;
-       }
-
-
-
-       @Override
-       public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2){
-               return null;
-       }
-
-
-
-       private void generateSlots(IInventory materialInv, IInventory resultInv, IInventory nbtInv){
-               for(int i = 0;i < 3;i++){
-                       this.addSlotToContainer(new Slot(invn, i, 30 + 18 * i, 7));
-               }
-               for(int i = 0;i < 3;i++){
-                       for(int j = 0;j < 3;j++){
-                               this.addSlotToContainer(new Slot(invm, i * 3 + j, 30 + 18 * j, 27 + 18 * i));
-                       }
-               }
-               this.addSlotToContainer(new SlotChemicalCraftingTableResult(invr, 0, 123, 33));
-       }
-}