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[chemicraft/chemicraft.git] / common / pcc / chemicraft / render / RenderAtomsGrenade.java
diff --git a/common/pcc/chemicraft/render/RenderAtomsGrenade.java b/common/pcc/chemicraft/render/RenderAtomsGrenade.java
deleted file mode 100644 (file)
index bdfa3a6..0000000
+++ /dev/null
@@ -1,60 +0,0 @@
-package pcc.chemicraft.render;
-
-import net.minecraft.client.renderer.Tessellator;
-import net.minecraft.client.renderer.entity.Render;
-import net.minecraft.entity.Entity;
-
-import org.lwjgl.opengl.GL11;
-import org.lwjgl.opengl.GL12;
-
-import pcc.chemicraft.ChemiCraft;
-import pcc.chemicraft.entity.EntityAtomsGrenade;
-import cpw.mods.fml.relauncher.Side;
-import cpw.mods.fml.relauncher.SideOnly;
-
-@SideOnly(Side.CLIENT)
-public class RenderAtomsGrenade extends Render {
-
-       private float field_77002_a;
-
-       public RenderAtomsGrenade(float par1)
-       {
-               this.field_77002_a = par1;
-       }
-
-       public void doRenderAtomsGrenade(EntityAtomsGrenade par1AtomGrenade, double par2, double par4, double par6, float par8, float par9)
-       {
-               GL11.glPushMatrix();
-               GL11.glTranslatef((float)par2, (float)par4, (float)par6);
-               GL11.glEnable(GL12.GL_RESCALE_NORMAL);
-               float var10 = this.field_77002_a;
-               GL11.glScalef(var10 / 1.0F, var10 / 1.0F, var10 / 1.0F);
-               byte var11 = 1;
-               this.loadTexture(ChemiCraft.instance.ITEM_TEXTURE);
-               Tessellator var12 = Tessellator.instance;
-               float var13 = (float)(var11 % 16 * 16 + 0) / 256.0F;
-               float var14 = (float)(var11 % 16 * 16 + 16) / 256.0F;
-               float var15 = (float)(var11 / 16 * 16 + 0) / 256.0F;
-               float var16 = (float)(var11 / 16 * 16 + 16) / 256.0F;
-               float var17 = 1.0F;
-               float var18 = 0.5F;
-               float var19 = 0.25F;
-               GL11.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
-               GL11.glRotatef(-this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
-               var12.startDrawingQuads();
-               var12.setNormal(0.0F, 1.0F, 0.0F);
-               var12.addVertexWithUV((double)(0.0F - var18), (double)(0.0F - var19), 0.0D, (double)var13, (double)var16);
-               var12.addVertexWithUV((double)(var17 - var18), (double)(0.0F - var19), 0.0D, (double)var14, (double)var16);
-               var12.addVertexWithUV((double)(var17 - var18), (double)(1.0F - var19), 0.0D, (double)var14, (double)var15);
-               var12.addVertexWithUV((double)(0.0F - var18), (double)(1.0F - var19), 0.0D, (double)var13, (double)var15);
-               var12.draw();
-               GL11.glDisable(GL12.GL_RESCALE_NORMAL);
-               GL11.glPopMatrix();
-       }
-
-       @Override
-       public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
-       {
-               this.doRenderAtomsGrenade((EntityAtomsGrenade)par1Entity, par2, par4, par6, par8, par9);
-       }
-}