Character.valueOf('A'), new ItemStack(Block.obsidian),
});
+ /*
GameRegistry.addRecipe(new ItemStack(this.mod.blockToolAndWeaponCraftingTable),
new Object[]{
"XYX", "ZAZ", "ZZZ",
Character.valueOf('Z'), new ItemStack(Block.stone),
Character.valueOf('A'), new ItemStack(Item.pickaxeSteel),
});
+ */
GameRegistry.addRecipe(new ItemStack(this.mod.blockChemicalCraftingTable),
new Object[]{