import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.NBTTagList;
import chemicraft.ChemiCraft;
+import chemicraft.ChemiCraftData;
-public class NBTRecipeGrenade extends NBTRecipe {
+public class NBTRecipeGrenade extends ChemicalNBTRecipe {
@Override
- public ItemStack[] setNBT(ItemStack[] materials, ItemStack result) {
-
- ItemStack[] useItems = new ItemStack[3];
-
+ public void setNBT(ItemStack[] materials, ItemStack result) {
if(result.stackTagCompound == null){
result.stackTagCompound = new NBTTagCompound();
}
NBTTagList tagList = (NBTTagList) result.getTagCompound().getTag("Effect");
NBTTagCompound tag = new NBTTagCompound();
- boolean isAssignment = false;
- boolean var1 = false;
for(int i = 0;i < materials.length;i++){
if(materials[i] != null){
- if(materials[i].itemID-256 == ChemiCraft.instance.atomsID && materials[i].getItemDamage() == ChemiCraft.HYDROGEN){
+ if(materials[i].itemID-256 == ChemiCraft.instance.atomsID && materials[i].getItemDamage() == ChemiCraftData.HYDROGEN){
tag.setString("GrenadeEffect" + i, "Hydrogen");
- useItems[i] = materials[i];
- isAssignment = true;
- var1 = true;
}
- if(materials[i].itemID-256 == ChemiCraft.instance.atomsID && materials[i].getItemDamage() == ChemiCraft.CARBON){
+ if(materials[i].itemID-256 == ChemiCraft.instance.atomsID && materials[i].getItemDamage() == ChemiCraftData.CARBON){
tag.setString("GrenadeEffect" + i, "Carbon");
- useItems[i] = materials[i];
- isAssignment = true;
- var1 = true;
}
- if(materials[i].itemID-256 == ChemiCraft.instance.atomsID && materials[i].getItemDamage() == ChemiCraft.URANIUM){
+ if(materials[i].itemID-256 == ChemiCraft.instance.atomsID && materials[i].getItemDamage() == ChemiCraftData.URANIUM){
tag.setString("GrenadeEffect" + i, "Uranium");
- useItems[i] = materials[i];
- isAssignment = true;
- var1 = true;
}
}
- if(!var1) materials[i] = null;
- var1 = false;
}
tagList.appendTag(tag);
- if(!isAssignment) result.stackTagCompound = null;
- return useItems;
+
+ }
+
+ @Override
+ public ItemStack[] getMatchItems(ItemStack[] materials) {
+ ItemStack[] var1 = new ItemStack[materials.length];
+ for(int i = 0;i < var1.length;i++){
+ if(materials[i] != null){
+ if(materials[i].getItemDamage() == ChemiCraftData.HYDROGEN){
+ var1[i] = materials[i];
+ }else if(materials[i].getItemDamage() == ChemiCraftData.CARBON){
+ var1[i] = materials[i];
+ }else if(materials[i].getItemDamage() == ChemiCraftData.URANIUM){
+ var1[i] = materials[i];
+ }else{
+ var1[i] = null;
+ }
+ }else{
+ var1[i] = null;
+ }
+ }
+ return var1;
}
}