/**\r
* BlockID\r
*/\r
- public static int scienceCraftingTableID;\r
+ public static int chemicalCraftingTableID;\r
\r
\r
/**\r
* GUIID\r
*/\r
- public static int guiScienceCraftingTableID;\r
+ public static int guiChemicalCraftingTableID;\r
\r
\r
/**\r
* Block型変数\r
*/\r
- public static Block blockScienceCraftingTable;\r
+ public static Block blockChemicalCraftingTable;\r
\r
\r
/**\r
Configuration cfg = new Configuration(event.getSuggestedConfigurationFile());\r
cfg.load();\r
\r
- Property scienceCraftingTableIDProp = cfg.getBlock("scienceCraftingTable", 200);\r
+ Property chemicalCraftingTableIDProp = cfg.getBlock("chemicalCraftingTable", 200);\r
Property atomsIDProp = cfg.getItem("atomsID", 25000);\r
Property compoundsIDProp = cfg.getItem("compoundsID", 25001);\r
Property gasCollectingBottleIDProp = cfg.getItem("gasCollectingBottleID", 25002);\r
- Property guiScienceCraftingTableIDProp = cfg.get("GUI", "GUIScienceCraftingTableID", 1000);\r
+ Property guiChemicalCraftingTableIDProp = cfg.get("GUI", "GUIChemicalCraftingTableID", 1000);\r
\r
- scienceCraftingTableID = scienceCraftingTableIDProp.getInt();\r
+ chemicalCraftingTableID = chemicalCraftingTableIDProp.getInt();\r
atomsID = atomsIDProp.getInt();\r
compoundsID = compoundsIDProp.getInt();\r
gasCollectingBottleID = gasCollectingBottleIDProp.getInt();\r
- guiScienceCraftingTableID = guiScienceCraftingTableIDProp.getInt();\r
+ guiChemicalCraftingTableID = guiChemicalCraftingTableIDProp.getInt();\r
\r
cfg.save();\r
}\r
NameAuxiliary.addName(itemCompounds, "ja_JP", ChemiCraftAPI.getCompoundsLangName().toArray());\r
\r
// Blockを追加します\r
- blockScienceCraftingTable = new BlockScienceCraftingTable(scienceCraftingTableID, Block.workbench.blockIndexInTexture, Material.ground)\r
- .setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("ScienceCraftingTable");\r
+ blockChemicalCraftingTable = new BlockChemicalCraftingTable(chemicalCraftingTableID, Block.workbench.blockIndexInTexture, Material.ground)\r
+ .setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("ChemicalCraftingTable");\r
\r
// Itemを追加します\r
itemAtoms = new ItemAtoms(atomsID).setItemName("atoms");\r
itemGasCollectingBottle = new ItemGasCollectingBottle(gasCollectingBottleID).setItemName("gasCollectingBottle");\r
\r
// BlockをMinecraftに登録します\r
- GameRegistry.registerBlock(blockScienceCraftingTable);\r
+ GameRegistry.registerBlock(blockChemicalCraftingTable);\r
\r
// Blockの名前を設定します\r
- NameAuxiliary.addName(blockScienceCraftingTable, "ScienceCraftingTable");\r
- NameAuxiliary.addName(blockScienceCraftingTable, "ja_JP", "科学作業台");\r
+ NameAuxiliary.addName(blockChemicalCraftingTable, "ChemicalCraftingTable");\r
+ NameAuxiliary.addName(blockChemicalCraftingTable, "ja_JP", "科学作業台");\r
\r
// Itemの名前を設定します\r
NameAuxiliary.addName(itemAtoms, atomsName);\r
ChemiCraftAPI.addLangCompound("ja_JP", "Salt", "塩");\r
\r
// TileEntityを追加します\r
- GameRegistry.registerTileEntity(TileEntityScienceCraftingTable.class, "TileEntityScienceCraftingTable");\r
+ GameRegistry.registerTileEntity(TileEntityChemicalCraftingTable.class, "TileEntityChemicalCraftingTable");\r
\r
// GUIを追加します\r
NetworkRegistry.instance().registerGuiHandler(instance, proxy);\r