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* [Refactor] #37353 プレイヤーの飲む処理を cmd-quaff.c/h に分離。 / Separate player's quaff command...
2018-09-07
Deskull
* [Refactor] #37353 プレイヤーの飲む処理を cmd-quaff.c/h に分離。...
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2018-09-07
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2018-09-07
Deskull
[Refactor] #37353 プレイヤーの食事処理を cmd-eat.c/h に分離。 / Separate...
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2018-09-07
Deskull
[Refactor] #37353 プレイヤーの食事処理を cmd-eat.c/h に分離。 / Separate...
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2018-09-06
Deskull
[Refactor] #37353 自己分析処理を selfinfo.c/h に分離。 / Separate...
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2018-09-06
Deskull
[Refactor] VC++プロジェクトファイルのfilter追加。 / Add vcxproj.filters.
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2018-09-06
Deskull
[Refactor] SM_* ビット定義のコメント修正。 / Fix comments of SM_...
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2018-09-06
Deskull
[Refactor] CAVE_* ビット定義のコメント追加。 / Add comments of CAVE_...
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2018-09-05
Deskull
[Refactor] PM_* ビット定義のコメント追加。 / Add comments of TARGET_...
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2018-09-05
Deskull
[Refactor] TARGET_*のコメント整理。 / Refactor comments of...
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2018-09-05
Deskull
[Refactor] PROJECT_*のコメント整理。 / Refactor comments of...
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2018-09-03
Deskull
[Fix] GF_CHARM_LIVING改名に伴うspell-xx.prf修正。 / Fix spell...
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2018-09-01
Deskull
[Fix] 余計な一時デバッグ処理を削除。 / Delete temporary debug routine.
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2018-09-01
Deskull
[Refactor] #37783 (2.2.1.5) 「魅了」と「支配」処理の分化作業中。 / Differentia...
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2018-08-18
Deskull
[Refactor] #37783 (2.2.1.5) 各魅了処理の整理。 / Refactor each...
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2018-08-18
Deskull
[Refactor] #37783 (2.2.1.5) 未使用変数 charm_living()を削除...
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2018-08-18
Deskull
[Refactor] #37783 (2.2.1.5) common_saving_throw_charm...
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2018-08-18
Deskull
[Refactor] (2.2.1.5) spells1.c整形。 / Formatting spells1.c.
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2018-08-12
Deskull
[Refactor] (2.2.1.5) 魔法効果の仮命名修正。 / Fix spell effect...
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2018-08-12
Deskull
[Refactor] (2.2.1.5) 魔法効果の仮命名修正。 / Fix spell effect...
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2018-08-12
Deskull
[Refactor] (2.2.1.5) 魔法効果の仮命名。 / Nominate spell effect...
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2018-08-02
Deskull
[Fix] リリースビルドのマルチスレッドオプションを修正。 / Fix multi-thread option...
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2018-08-02
Deskull
Merge branch 'sound'
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-08-02
Deskull
[Implement] #37468 SUMMONとREFLECTの効果音処理と効果音一つを追加。 ...
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2018-08-01
Deskull
[Implement] デフォルト効果音追加。 / Add default sounds.
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2018-08-01
Deskull
[Implement] 現在採用中の効果音追加。 / Add sounds accepted currently.
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2018-07-30
Deskull
[MISC] .gitattribute を /xtra に追加。
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2018-05-17
Deskull
[Fix] (2.2.1.0) #38270 ビルドをマルチスレッドに変更し、Win10アップデート後の不具合に対応...
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2018-05-17
Deskull
[Refactor] ソース整形、サウンド調整中。 / Source preformatting and...
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2018-05-17
Deskull
[Fix] Doxygenファイルのバージョン表記修正。 / Fix version in Doxygen...
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2018-04-22
Deskull
[implement] #37468 (2.2.1.5) ブランチ開始、魔王魂と効果音ラボからの効果音指定中...
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2018-04-21
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2018-04-21
Deskull
[implement] #37468 (2.2.1.5) REFLECT効果音を新規定義。HIT_WALL効果音を走る時...
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2018-04-21
Deskull
[implement] #37674 (2.2.1.5) REFLECT効果音を新規定義。HIT_WALL効果音を走る時...
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2018-04-21
Deskull
[fix] #37674 (2.2.1.5) モンスターから最終的に得られる経験値の表記と実際の食い違いを修正...
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2018-04-21
Deskull
[fix] #38221 (2.2.1.4) 無双の型の反撃時、モンスター名の未使用変数参照を修正。...
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2018-04-21
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2018-04-20
Deskull
[modify] #37914 (2.2.1.3) ブレス処理をfire_ball()からfire_breath...
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2018-04-18
Deskull
[fix](2.2.1.2) #37582 衰弱、吸収、吸血の命名を整理完了。/ Rename Hypodynamia...
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2018-04-14
Deskull
[fix](2.2.1.1) #37582 魔法棒及びロッドの生命力吸収を衰弱に改名。 / Rename...
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2018-04-14
Deskull
[fix](2.2.1.1) #37582 drain_life()をhypodynamic_bolt...
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2018-04-13
Deskull
[fix](2.2.1.1) #37582 「エントロピーの球」の説明を修正。 / Correct explanatio...
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2018-04-13
Deskull
[fix](2.2.1.1) #37582 吸血霧を衰弱の霧に改名し、説明も変更した。 / Rename...
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2018-04-12
Deskull
[modify](2.2.1.1 #37582) GF_OLD_DRAINをGF_HYPODYNAMIAに改名...
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2018-04-11
Deskull
(2.2.1.1)FixWinWarningsブランチからのマージを受けつつ、2.2.2に向けての開発に着手。
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2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
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2014-04-03
Deskull
Add comment to music.cfg.
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2014-04-02
Deskull
Add comments to music.cfg.
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2014-02-27
Deskull
Fix preprocessor error about music implementation and...
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2014-02-21
Deskull
Display shooting power on monster description.
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2014-02-18
Deskull
Fix comments.
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2014-02-18
Deskull
Add Doxygen comment to wizard1.c.
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2014-02-18
Deskull
Add Doxygen comment to wizard1.c.
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2014-02-18
Deskull
Add Doxygen comment to wizard1.c.
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2014-02-18
Deskull
Fix argument on calling RF6_TELE_AWAY().
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2014-02-18
Deskull
Add mspells4.c to VC project files.
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2014-02-17
Deskull
Add Doxygen comment to wizard1.c.
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2014-02-17
Deskull
Add Doxygen comment to wizard1.c.
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2014-02-17
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2014-02-17
Deskull
Temporary revert of tiling implement.
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2014-02-16
Deskull
Extend features of tiling. (separation of Cell size...
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2014-02-15
Deskull
Delete temporary files.
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2014-02-15
Deskull
Add Doxygen comment to monster1.c.
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2014-02-15
Deskull
Add Doxygen comment to monster1.c.
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2014-02-15
Deskull
Add Doxygen comment to monster1.c.
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2014-02-14
Deskull
Add Doxygen comments to wild.c.
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2014-02-14
Deskull
Add Doxygen comment to wild.c
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2014-02-14
Deskull
Fix coding mismatch.
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2014-02-13
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2014-02-13
Deskull
Add Doxygen comment to wild.c.
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2014-02-13
Deskull
Add Doxygen comment to wild.c
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2014-02-13
Deskull
Remove EVIL flag from 504:Ethereal drake.
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2014-02-13
Deskull
Fix selection of quest music.
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2014-02-12
Deskull
Fix select_floor_music().
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2014-02-12
Deskull
Expanding feature of Term_xtra_win_music().
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2014-02-12
Deskull
Expand feature and rename music_basic to play_music().
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2014-02-12
Deskull
Add loading process of BGM setting for dungeon, quest...
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2014-02-12
Deskull
Fix status error of Black knight of Gwyn.
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