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Myun2 [Sun, 24 Apr 2011 03:10:52 +0000 (12:10 +0900)]
directx/color.hpp: vector_rgb, vector_rgba 追加
Myun2 [Sun, 24 Apr 2011 02:47:08 +0000 (11:47 +0900)]
tule_ul.hpp: 32パラメータ一部
shader_param.hpp: 32パラメータ
Myun2 [Sun, 24 Apr 2011 01:36:43 +0000 (10:36 +0900)]
directx/shader_param.hpp 出来てきたっぽい?
Myun2 [Sat, 23 Apr 2011 16:24:32 +0000 (01:24 +0900)]
directx/tuple_ul.hpp Add.
Myun2 [Sat, 23 Apr 2011 15:28:07 +0000 (00:28 +0900)]
graphics/directx/shader_param.hpp Add.
Myun2 [Sat, 23 Apr 2011 14:58:01 +0000 (23:58 +0900)]
dx10/buffer.hpp: コンストラクタ実装 …エラーになるけど・・・
Myun2 [Sat, 23 Apr 2011 14:10:33 +0000 (23:10 +0900)]
dx10/buffer.hpp Add.
Myun2 [Sat, 23 Apr 2011 13:56:35 +0000 (22:56 +0900)]
なんでインターフェースクラス名に合わせたファイル名にしてたんだろうっけなぁ・・・
Myun2 [Sat, 23 Apr 2011 09:40:24 +0000 (18:40 +0900)]
float4, d3dcolor_2_float4() 追加
Myun2 [Sat, 23 Apr 2011 09:14:16 +0000 (18:14 +0900)]
graphics/directx/color.hpp: カラーのマクロを追加
DirectX10動いたああああああ
Myun2 [Sat, 23 Apr 2011 08:25:12 +0000 (17:25 +0900)]
dx10/idirect3d_device.hpp: とりあえずstart()までは作ってみた(動作未確認)
Myun2 [Sat, 23 Apr 2011 07:33:08 +0000 (16:33 +0900)]
DirectX10対応を始める
Myun2 [Sun, 17 Apr 2011 15:59:00 +0000 (00:59 +0900)]
windows/message_loop.hpp: message_loop Add.
Myun2 [Sun, 17 Apr 2011 14:26:46 +0000 (23:26 +0900)]
windows/message_loop.hpp: peek_message_loop
Myun2 [Sun, 17 Apr 2011 14:21:20 +0000 (23:21 +0900)]
windows/message_loop.hpp Add.
Myun2 [Sun, 17 Apr 2011 14:18:37 +0000 (23:18 +0900)]
windows/std_controls.hpp Add.
Myun2 [Sun, 17 Apr 2011 14:15:30 +0000 (23:15 +0900)]
windows/control.hpp: なんか結局色々要らなくなったらしいっす・・・?
Myun2 [Sun, 17 Apr 2011 13:57:23 +0000 (22:57 +0900)]
control.hpp: std_control
Myun2 [Sun, 17 Apr 2011 13:55:33 +0000 (22:55 +0900)]
windows/window.hpp, control.hpp: 101101_window\101101_window\4.1
Myun2 [Sun, 17 Apr 2011 13:51:57 +0000 (22:51 +0900)]
windows/window.hpp, control.hpp: ウインドウの初期表示・非表示・最大化・最小化設定対応
Myun2 [Sun, 17 Apr 2011 13:47:57 +0000 (22:47 +0900)]
windows/control.hpp: ShowWindow も m_nPreCreateShowWindow でアレソレ?
Myun2 [Sun, 17 Apr 2011 13:46:54 +0000 (22:46 +0900)]
control.hpp: enableはm_dwPreCreateStyleでアレソレ?
Myun2 [Sun, 17 Apr 2011 13:45:20 +0000 (22:45 +0900)]
control.hpp: enable(), disable(), set_focus() 対応
Myun2 [Sun, 17 Apr 2011 13:35:23 +0000 (22:35 +0900)]
directx: 例外コードのhead
Myun2 [Sun, 17 Apr 2011 13:31:08 +0000 (22:31 +0900)]
directx: exception_code 対応
Myun2 [Sun, 17 Apr 2011 13:13:40 +0000 (22:13 +0900)]
windows/control.hpp, window.hpp: パラメータの順序変更と日本語取り除き
Myun2 [Sun, 17 Apr 2011 12:45:23 +0000 (21:45 +0900)]
idirect3d_device.hpp: present()実装
画面やっと真っ黒になったー!
Myun2 [Sun, 17 Apr 2011 10:11:45 +0000 (19:11 +0900)]
dx9/idirect3d_device.hpp: clear()を実装(でもクリアされない・・・)
Myun2 [Sun, 17 Apr 2011 07:46:51 +0000 (16:46 +0900)]
idirect3d_device.hpp: やっと start() @ CreateDevice() 出来た訳なんだわ…
windows/control.hpp: constメソッド化とget_rect()実装
Myun2 [Sat, 16 Apr 2011 19:25:09 +0000 (04:25 +0900)]
directx/idirect3d_device.hpp: start()に分離しよう
Myun2 [Sat, 16 Apr 2011 19:01:32 +0000 (04:01 +0900)]
graphics/device 途中です…
Myun2 [Sat, 16 Apr 2011 14:27:26 +0000 (23:27 +0900)]
directx/common.hpp: tnl_mode Add.
Myun2 [Sat, 16 Apr 2011 13:33:51 +0000 (22:33 +0900)]
複数ソース対応。…途中まで・・・
Myun2 [Sat, 16 Apr 2011 13:13:04 +0000 (22:13 +0900)]
directx/common.hpp: device_mode。 static const な変数として
Myun2 [Sat, 16 Apr 2011 11:12:05 +0000 (20:12 +0900)]
directx/common.hpp: device_mode Add. (Prototype)
Myun2 [Sat, 16 Apr 2011 11:09:47 +0000 (20:09 +0900)]
色を color.hpp に分離
Myun2 [Sat, 16 Apr 2011 08:30:14 +0000 (17:30 +0900)]
dx9/idirect3d_device.hpp: begin_scene(), end_scene() Add. common.hpp: color_t
Myun2 [Sat, 16 Apr 2011 07:49:18 +0000 (16:49 +0900)]
windows/menu.hpp: 101022_menu\7.2_サブメニュー対応
Myun2 [Sat, 16 Apr 2011 07:32:05 +0000 (16:32 +0900)]
menu.hpp: 7) 動作確認
Myun2 [Sat, 16 Apr 2011 06:47:08 +0000 (15:47 +0900)]
menu.hpp: 101022_menu\5_sys_bitmap対応
Myun2 [Sat, 16 Apr 2011 06:46:52 +0000 (15:46 +0900)]
menu.hpp: 101022_menu\4.7_Popupメニュー対応
Myun2 [Sat, 16 Apr 2011 06:45:54 +0000 (15:45 +0900)]
menu.hpp: set系メソッドとoperator =
Myun2 [Sat, 16 Apr 2011 06:13:55 +0000 (15:13 +0900)]
menu.hpp: 101022_menu\4.5_bulk_start等
Myun2 [Sat, 16 Apr 2011 06:12:42 +0000 (15:12 +0900)]
menu.hpp: 101022_menu\4_menuitem対応(とりあえず取得だけ)
Myun2 [Sat, 16 Apr 2011 06:07:13 +0000 (15:07 +0900)]
menu.hpp: 101022_menu\3.5_menu_exception
Myun2 [Fri, 15 Apr 2011 19:24:52 +0000 (04:24 +0900)]
menu_test.cpp Add.
Myun2 [Fri, 15 Apr 2011 19:19:22 +0000 (04:19 +0900)]
menu.hpp: 101022_menu\3_addやinsertの追加
Myun2 [Fri, 15 Apr 2011 19:05:34 +0000 (04:05 +0900)]
windows/menu.hpp: 101022_menu\2_アタッチに対応したりだとか
Myun2 [Fri, 15 Apr 2011 19:05:05 +0000 (04:05 +0900)]
windows/menu.hpp Add.
Myun2 [Fri, 15 Apr 2011 19:03:47 +0000 (04:03 +0900)]
registory.hpp: 10102x_registory\11_get_child()とかその辺り
Myun2 [Fri, 15 Apr 2011 19:03:07 +0000 (04:03 +0900)]
registory.hpp: 10102x_registory\10__open_ex()への分離
Myun2 [Fri, 15 Apr 2011 19:02:23 +0000 (04:02 +0900)]
registory.hpp: 10102x_registory\9_get_value_name()実装
Myun2 [Fri, 15 Apr 2011 18:59:06 +0000 (03:59 +0900)]
registory.hpp: 10102x_registory\8.5_stringに直接書き込んじゃうと言うイケナイ技☆
Myun2 [Sun, 20 Mar 2011 09:46:21 +0000 (18:46 +0900)]
windows/fileutil.hpp Add. : file_exception, get_module_filepath(), get_module_dir()
Myun2 [Sun, 20 Mar 2011 09:43:44 +0000 (18:43 +0900)]
windows/registory.hpp: サヨナラ日本語!(一部…), get_str_value()動的バッファ化, get_subkey_name()実装, get_child_key_count() get_value_count()実装
Myun2 [Sun, 20 Mar 2011 09:41:34 +0000 (18:41 +0900)]
windows/registory.hpp: 10102x_registory\7.2
Myun2 [Sun, 20 Mar 2011 09:29:53 +0000 (18:29 +0900)]
window.hpp: disable_close_button(), enable_ime(), window_shadow() Add.
Myun2 [Sun, 20 Mar 2011 09:27:29 +0000 (18:27 +0900)]
window.hpp, control.hpp: 101022_window\2_EXへの対応等
Myun2 [Sun, 20 Mar 2011 07:14:20 +0000 (16:14 +0900)]
window.hpp, control.hpp: 101022_window\1_ウインドウオプション拡張
Myun2 [Sun, 20 Mar 2011 04:42:52 +0000 (13:42 +0900)]
window.hpp, control.hpp: メッセージコールバック実装。ウインドウ出てくるようになったー!!!
Myun2 [Sun, 20 Mar 2011 04:38:44 +0000 (13:38 +0900)]
101021_window\13) control.hpp: ウインドウ出てこないのでメッセージコールバックアレコレ中
Myun2 [Sun, 20 Mar 2011 04:34:58 +0000 (13:34 +0900)]
window.hpp, (control.hpp): ウインドウクラスを。
Myun2 [Sun, 20 Mar 2011 04:29:20 +0000 (13:29 +0900)]
registory.hpp: 7_色々, 7.1
Myun2 [Sun, 20 Mar 2011 04:27:44 +0000 (13:27 +0900)]
registory.hpp: 6_値の読み取りまで対応!
Myun2 [Sun, 20 Mar 2011 04:26:45 +0000 (13:26 +0900)]
registory.hpp: 5_openからcloseまで通し
Myun2 [Sun, 20 Mar 2011 04:24:50 +0000 (13:24 +0900)]
registory.hpp: 4_openをとりあえず実装
Myun2 [Sun, 20 Mar 2011 04:15:42 +0000 (13:15 +0900)]
registory.hpp: 3.1_とりえあずコンパイル通りました
Myun2 [Sun, 20 Mar 2011 04:08:18 +0000 (13:08 +0900)]
registory.hpp: 3__m_rootkey_map
Myun2 [Sun, 20 Mar 2011 03:01:52 +0000 (12:01 +0900)]
registory.hpp: 2.2__make_rootkey_map開始
Myun2 [Sat, 20 Nov 2010 02:39:26 +0000 (11:39 +0900)]
registory.hpp: 2.1
Myun2 [Sat, 20 Nov 2010 02:37:47 +0000 (11:37 +0900)]
windows/registory.hpp Add.
Myun2 [Sun, 31 Oct 2010 14:58:35 +0000 (23:58 +0900)]
window.hpp: 引数を並べ替えたりとか
Myun2 [Sun, 31 Oct 2010 14:41:03 +0000 (23:41 +0900)]
window.hpp: の方を作り始める
Myun2 [Sun, 31 Oct 2010 14:29:34 +0000 (23:29 +0900)]
control.hpp: message_callback_base: WM_SIZING 対応, コールバックメソッド名を小文字化
Myun2 [Sun, 31 Oct 2010 14:24:41 +0000 (23:24 +0900)]
control.hpp: message_callback_base に WM_CLOSE, WM_MOVE 追加
Myun2 [Sun, 31 Oct 2010 14:20:31 +0000 (23:20 +0900)]
control.hpp: message_callback_base 追加し始め
Myun2 [Sun, 31 Oct 2010 11:04:40 +0000 (20:04 +0900)]
windows/control: control::preset_class ちゃんと使えるように…
Myun2 [Sun, 24 Oct 2010 13:57:35 +0000 (22:57 +0900)]
windows/control: control::preset_class 追加
Myun2 [Sun, 24 Oct 2010 05:01:16 +0000 (14:01 +0900)]
windows/control: 例外対応
Myun2 [Sun, 24 Oct 2010 04:57:34 +0000 (13:57 +0900)]
windows/control.hpp: ちゃんとボタンが表示される所まで確認!
Myun2 [Sat, 23 Oct 2010 05:52:41 +0000 (14:52 +0900)]
windows/control.hpp: コンパイル通るとこまで確認
Myun2 [Sat, 23 Oct 2010 05:50:22 +0000 (14:50 +0900)]
windows/control.hpp: window_class_ を実装, user_class_control Add.
Myun2 [Sat, 23 Oct 2010 05:48:09 +0000 (14:48 +0900)]
control.hpp: unregist_window_class(), auto_window_class 改善
Myun2 [Sat, 23 Oct 2010 05:45:55 +0000 (14:45 +0900)]
control.hpp: window_class, regist_window_class(), unregist_window_class(), auto_window_class Add.
Myun2 [Sat, 23 Oct 2010 05:45:00 +0000 (14:45 +0900)]
control.hpp: start()を追加
Myun2 [Sat, 23 Oct 2010 05:11:03 +0000 (14:11 +0900)]
windows/control.hpp Add.
Myun2 [Sun, 3 Oct 2010 18:18:15 +0000 (03:18 +0900)]
get_adapter_display_mode()のテストも
Myun2 [Sun, 3 Oct 2010 05:34:28 +0000 (14:34 +0900)]
test_device()のテスト
Myun2 [Sun, 3 Oct 2010 05:31:45 +0000 (14:31 +0900)]
get_adapter_display_mode()
Myun2 [Sun, 3 Oct 2010 04:58:20 +0000 (13:58 +0900)]
directx/idirect3d.hpp -> bases.hpp にリネーム
Myun2 [Sun, 3 Oct 2010 04:52:08 +0000 (13:52 +0900)]
directx/dx10 色々
Myun2 [Sat, 2 Oct 2010 17:17:31 +0000 (02:17 +0900)]
capsをどうにかしようと色々と頑張ろうと
first_base::test_device() Add.
dx10/idirect3d.hpp: ヘッダ、libファイル辺りを
Myun2 [Sat, 2 Oct 2010 16:32:53 +0000 (01:32 +0900)]
アサーション追加
Myun2 [Sat, 2 Oct 2010 16:20:50 +0000 (01:20 +0900)]
first::get_device_caps() 実装
Myun2 [Sat, 2 Oct 2010 16:20:15 +0000 (01:20 +0900)]
windows_window_test Add.
Myun2 [Fri, 1 Oct 2010 18:38:28 +0000 (03:38 +0900)]
windows/window.hpp Add.
Myun2 [Fri, 1 Oct 2010 18:26:02 +0000 (03:26 +0900)]
iunknown_ を追加。で、各クラスもコレを使うように
Myun2 [Fri, 1 Oct 2010 18:01:13 +0000 (03:01 +0900)]
ちょろちょろとした更新
Myun2 [Fri, 1 Oct 2010 17:33:20 +0000 (02:33 +0900)]
idirect3d_device のコンストラクタまで完成
Myun2 [Fri, 1 Oct 2010 16:01:15 +0000 (01:01 +0900)]
dx9/idirect3d_device.hpp Add.