Version 1.10 (2.0 Alpha 10)
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+-FinishMove should turn on floor that the camera is active on, instead of the elevator's GotoFloor
+-update naming of directional indicator meshes
+-show main object name instead of mesh name, for click reports
-FinishDoors function should show a script error if it fails
-show an error if a scene node is not created properly
-when freelook is enabled in an engine, the mouse cursor needs to be updated when switching engines. This also consolidates the related freelook code into a function.