#define TYPE_UID(NODE) ((NODE)->type.uid)
#define TYPE_SIZE(NODE) ((NODE)->type.size)
#define TYPE_MODE(NODE) ((NODE)->type.mode)
-#define TYPE_ALIGN(NODE) ((NODE)->type.align)
#define TYPE_VALUES(NODE) ((NODE)->type.values)
#define TYPE_DOMAIN(NODE) ((NODE)->type.values)
#define TYPE_FIELDS(NODE) ((NODE)->type.values)
#define TYPE_CONTEXT(NODE) ((NODE)->type.context)
#define TYPE_LANG_SPECIFIC(NODE) ((NODE)->type.lang_specific)
+/* The alignment necessary for objects of this type.
+ The value is an int, measured in bits. */
+#define TYPE_ALIGN(NODE) ((NODE)->type.align)
+
#define TYPE_STUB_DECL(NODE) (TREE_CHAIN (NODE))
/* In a RECORD_TYPE or UNION_TYPE, it means the type has BLKmode