OSDN Git Service

add some mimetype for geometry shaders
authorhjk <qtc-committer@nokia.com>
Thu, 12 May 2011 11:25:03 +0000 (13:25 +0200)
committerhjk <qthjk@ovi.com>
Wed, 8 Jun 2011 14:31:11 +0000 (16:31 +0200)
This gives at least some syntax highlighting.
(cherry picked from commit 04c5425de2292c9da66c7c1dd2ae0c646528ca07)

Change-Id: I04c5425de2292c9da66c7c1dd2ae0c646528ca07x
Reviewed-on: http://codereview.qt.nokia.com/390
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: hjk <qthjk@ovi.com>
src/plugins/glsleditor/GLSLEditor.mimetypes.xml

index 9d2eb6c..8f45709 100644 (file)
         <glob pattern="*.vsh"/>
     </mime-type>
 
+    <mime-type type="text/x-glsl-es-geometry">
+        <sub-class-of type="text/x-glsl"/>
+        <comment>GLSL/ES Geometry Shader file</comment>
+        <glob pattern="*.gsh"/>
+    </mime-type>
+
 </mime-info>