This is necessary since a recent change in Qt 4.6 to how the
WaveUnderline is drawn. It makes sure the WaveUnderline repeats
correctly from one text item to another.
Reviewed-by: mae
d->m_ifdefedOutFormat.background());
}
+ // Set a brush origin so that the WaveUnderline knows where the wave started
+ painter.setBrushOrigin(offset);
+
// // keep right margin clean from full-width selection
// int maxX = offset.x() + qMax((qreal)viewportRect.width(), documentLayout->documentSize().width())
// - doc->documentMargin();