/*単純継続時間が不定の場合、補間はせずに初期値が採用されるため、advanceは0となる\r
* 仕様を参照 SMIL Animation 3.2.2. Animation function values のInterpolation and indefinite simple durations\r
* http://www.w3.org/TR/2001/REC-smil-animation-20010904/#AnimFuncValues*/\r
- advance = duration ? ( (currentTime - line.begin) % duration ) / duration\r
+ advance = duration ? ( (currentTime - $list.begin) % duration ) / duration\r
: 0;\r
this.setAttribute(this.tocall(advance));\r
line = duration = advance = void 0;\r
frame.setFrame(0);\r
expect(ele.parentNode.getAttributeNS(null, "fill")).toBe("red");\r
\r
+ var line = $set.timeline;\r
+ expect(line.$list.state).toBe(line.$list.PLAYING);\r
frame.setFrame(24);\r
- expect($set.timeline.state).toBe($set.timeline.POSTWAITNG);\r
+ expect(line.$list.state).toBe(line.$list.POSTWAITING);\r
expect(ele.parentNode.hasAttributeNS(null, "fill")).toBeFalsy();\r
} );\r
/*同値分割をして、有効同値クラスを調べておく (Equivalence partitioning, the following is the valid partion)*/\r