*/
/**
- * four components are given, that's all.
- * the last component is alpha
- * @deprecated Use the imgutils functions
+ * Picture data structure.
+ *
+ * Up to four components can be stored into it, the last component is
+ * alpha.
+ * @deprecated use AVFrame or imgutils functions instead
*/
typedef struct AVPicture {
- uint8_t *data[AV_NUM_DATA_POINTERS];
+ attribute_deprecated
+ uint8_t *data[AV_NUM_DATA_POINTERS]; ///< pointers to the image data planes
+ attribute_deprecated
int linesize[AV_NUM_DATA_POINTERS]; ///< number of bytes per line
} AVPicture;