#include <QtDesigner/QDesignerFormWindowInterface>
#include <QtDesigner/QDesignerFormEditorInterface>
#include <QtDesigner/QDesignerFormWindowManagerInterface>
+#include <QtDesigner/QDesignerPropertyEditorInterface>
+#include <QtDesigner/QDesignerWidgetDataBaseInterface>
#include <qt_private/formwindowbase_p.h>
#include <qt_private/qtresourcemodel_p.h>
{
m_editorWidget->activate();
}
+
+QString FormWindowEditor::contextHelpId() const
+{
+ // TODO [13.2.09]: Replace this by QDesignerIntegrations context help Id
+ // in the upcoming version of Qt
+ QDesignerFormEditorInterface *core = FormEditorW::instance()->designerEditor();
+ QObject *o = core->propertyEditor()->object();
+ if (!o)
+ return QString();
+ const QDesignerWidgetDataBaseInterface *db = core->widgetDataBase();
+ const int dbIndex = db->indexOfObject(o, true);
+ if (dbIndex == -1)
+ return QString();
+ QString className = db->item(dbIndex)->name();
+ if (className == QLatin1String("Line"))
+ className = QLatin1String("QFrame");
+ else if (className == QLatin1String("Spacer"))
+ className = QLatin1String("QSpacerItem");
+ else if (className == QLatin1String("QLayoutWidget"))
+ className = QLatin1String("QLayout");
+ return className;
+}
class FormWindowEditor : public Core::IEditor
{
Q_OBJECT
-
public:
FormWindowEditor(const QList<int> &context,
QDesignerFormWindowInterface *form,
bool restoreState(const QByteArray &state);
// ContextInterface
- QList<int> context() const;
- QWidget *widget();
+ virtual QList<int> context() const;
+ virtual QWidget *widget();
+ virtual QString contextHelpId() const;
QDesignerFormWindowInterface *formWindow() const;
QWidget *integrationContainer();